Title: Deep Purple
Filename: levels/doom/p-r/purple25.zip
Size: 65.29 KB
Date: 06/17/94
Author: Karl J. Solie
Credits: ID Softare, the DEU and BSP teams, Tom, Jim Kraig and Andrew (our DOOM gang). And to all WAD authors who took the time to make the game live on...Thanks
Base: New level from scratch
Build time: Seemed like 40 man years
Editor(s) used: DEU 5.1x, 5.2x, and BSP1.1X
Bugs: I'm sure someone will find one as soon as send this out...
Rating: (5 votes)
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Some pretty good fights, but mostly easy because of all the health & armor. I liked the lighting effects except the strobbing blue room.x
I hated this map. It's a typical early level with lots of mazes and jagged, angular walls, and the designer has made it even worse by making half of it dark, and the other half stroboscopic. The design, textures etc are incoherent (each room has a different theme), and the gameplay is less fun than fighting the same monsters all at once in a big plain arena.x

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