This is my first WAD. Designed for single player, multiple player or Deathmatch modes, easy, medium or hard.|
One of the qualities of DOOM is that it allows vertical motion. I tried to take advantage of that when designing this level. This is a large WAD, lots of bad guys, traps and puzzles. This is a long course. My best times so far are 7:14 min. with no monsters and about 28 min. at UV.
Jim and Brian... for testing and critique|
New from scratch|
Yes. Texture jumping and one HOM effect (not too bad)|
|Memfis||Bizarrely textured 1994 slaughtermap. Very easy by modern standards: you get tons of powerups and plasma ammo. There is a secret you can get stuck in.||x|