Filename: levels/doom/p-r/reacto1a.zip
Size: 49 KB
Date: 10/23/04
Author: Russ Walsh
Description: Your team has been called in to clean out one of UAC's power plants, but in the first hallway, the ceiling behind you collapses, burying almost all of your soldiers. Looks like the only way out now is to use the facility's transporter pad on the other side of the building.
Credits: The Id team. The authors of the editors I used(see below)
Base: New from scratch
Build time: 1.680035E+39
Editor(s) used: DoomCAD 4.0/4.2, BSP1.0, DMGraph
Bugs: A couple of spots that may slowdown cheap machines.
Rating: (4 votes)
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This is dated May 1994. It's a small, simple early level that looks more like a dungeon than a reactor. The reactor core itself isn't bad - it looks like something from Dr No. The design is solid for the period, with a couple of nice curved archways and some graffiti. You get tonnes of ammo, too much even for the twin cyber + spider end battle. It's dull nowadays, but surprisingly good for the period.x
Good for a 1994 map. Too many exits though. Reactor room was great.x
Pretty good for 1994. Outdated enough to remind you more of Wolf3d than DOOM, but probably above average for its age. *** -sargebaldyx
interesting map 4/5x

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