Title: REALM10.WAD
Filename: levels/doom/p-r/realm10.zip
Size: 56.39 KB
Date: 05/20/94
Author: Darren K. McKeigan
Description: REALM is an additional level built for the registered version of DOOM. It has every monster (HARD setting) and every weapon can be obtained. Eventually I will add new graphics when I get the chance.
Credits: Yann Nicolas for his help with beta testing :)
Base: New levels from scratch
Build time: Don't really know - kinda picked at it for a week or so...........
Editor(s) used: DEU 5.0, 5.1 and BSP 1.1x (for node rebuilding)
Bugs: none known (may slow down at the occasional spot on slow machines - due to the large size of it)
Rating: (5 votes)
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Lol I fell in an inescapable pit and it turned out to be an E1M8 type exit. The level is a bit boring but some good structural ideas are present.x
A simple, bare map, with very inconsistent theming and straight-forward gameplay. There are some attempts at traps and other clever sequences, but it is just a little too simple, even for an old-school map, to ever become interesting. Several nice secrets to look for is one redeeming feature. Not at all bad, but not really that good either. --2/5x
Eh, boring '94 wad. No real variations in height or architecture or anything. Also, you can beat the level by falling into that slime pit on the right in that marble room. 2/5x
This is a very early level, from May 1994. Like a lot of the early levels in the archive this is pretty good for the time - it has more and tougher monsters than usual, the layout and design have been worked on, and the "monsters rising from the floor" feature was novel (although in that room there's a booby trap that you can easily break by running diagonally, which gets you stuck). Enjoyable but easy final battle, lots of secrets.x

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