Title: ROGUES2, version 1.131
Filename: levels/doom/p-r/rogues2.zip
Size: 58.67 KB
Date: 07/14/95
Author: Michael K. Karneim
Description: ROGUES2 is similar to ROGUES I made in September 1994. It's a level for games who prefere the shotgun. Of course you can find the other weapons too, but it should be possible to finish this level just with the shotgun. This level mainly consists of very detailed rooms, with a lot of windows, doors and other possibilities to hide behind and shoot each other. Although I I couldn't test this level for multiplayer game it should work very well in that mode. In some places in this level are small difficulties, so don't forget: Think first, then move !
Credits: RaphaŽl Quinet and Brendon J. Wyber for DEU 5.21.
Base: New level from scratch.
Build time: during 4 Months ( maybe 50 hours )
Editor(s) used: 5.21 by RaphaŽl Quinet & Brendon J. Wyber and idbsp
Bugs: none
Rating: (5 votes)
Download here

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Lots of fun, though pretty easy to get lost. The GRAY textures get tiring after a while, but there's just enough variation to keep it from getting too tedious. Another great map from the early days of Doom.x
An outstanding map. Clean design, fairly involved layout, superb texturing and lots of Sarges to keep you on your toes.x
This is the follow-up to id=856. It's similar - a grey stone techbase - but more expansive, with a bit more detail. The layout is either pleasingly intricate or annoyingly aimless depending on your taste. As before you fight imps and shotgun men almost exclusively, and so although there's a lot of action, it gets boring. I ended up with no idea where to get, except that I could straferun to the exit anyway.x

View rogues2.txt
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