Filename: levels/doom/s-u/shutdown.zip
Size: 43.6 KB
Date: 05/20/05
Author: Erik D. Ryen, Norway
Description: Alien forces have taken over an old installation and activated an nuclear reactor that should have been dismantled because of its instability. It it vital that the reactor is shut down. A slight problem with navigation upon landing on the site renders the taskforce with only one man, namely (you guessed it!) you!
Base: New from scratch
Build time:
Editor(s) used: DEU 5.21 (will there be a new version???)
Bugs: None
Rating: (3 votes)
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Sui Generis
This is actually a pretty fair and enjoyable 94 tech base. Not the greatest for the time but half decent. It is generally a string of under-developed rooms, only there's enough variety to stop it being dull. It also helps that the gameplay is quick, and later there is a little more movement in the level with simple ambushes and lowering walls. Nothing here is challenging but so are most 94 wads. I found the early unmarked wall to be quite intuitive (and easy to wallhump otherwise) so no mark down for this.x
Not that bad.x
This is dated August 1994. It starts off with a helipad in the mountains, and then continues as a sort of industrial techbase reactor thing. It's not bad overall, but suffers badly from a bit near the start where you have to press a random, unmarked bit of wall in a darkened, hidden room(!). It's still vintage 1994, with most of the typical problems (zany structure, angular rooms etc), but it's a solid b-division effort for the period.x

View shutdown.txt
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