Title: Super Patate 2000 (Reqs Doom 1.666!!!)
Filename: levels/doom/s-u/sp2000.zip
Size: 174.09 KB
Date: 05/21/95
Author: Pith Possum / Apocalypse / Golem
Description: Episode 2, Levels 1 through 8. There's not really any situation.. We just decided we were going to make a brand new episode, I just hope it makes the next "Complete Doom Accessory CD Volume IV"! Levels are fun, rather smooth on 386s, and small. Levels: E2M 1,3,4,7,8 by Pith Possum, E2M2 and E2M6 are by Apocalypse, and E2M5 by his bro. Wyvern. *Hint* Get LSD.WAD, other episode by Pith Possum! * YOU ---MUST---- USE DOOM 1.666 or newer!!!! *
Credits: Matthew Ayres, for making Waded 1.83 The maker of MIDI2MUS, which I used to make the awesome music. ;)
Base: New levels from total scratch
Build time: Way too much time..
Editor(s) used: Waded v1.29, Waded v1.83, WadCat v0.6, Midi2Mus DeuTex (For Assembling raw stuff.. GREAT PROGRAM!)
Bugs: Not that I know of. Some levels may be slow on a 386 cooperative, but most are relatively fast. Play great deathmatch, even more fun coop!
Rating: (4 votes)
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Mapset made in those early days where level builders were more focussed on experimenting with technical constructs, than on creating good layouts, ambiance & gameplay. So also this mapset. Even for a mid-1995 wad, it's plain awful. Take f.e. E1M1 @ UV... Horrible. Very small 1* only because in those times, creating maps was not so easy as nowadays.x
This ep2 replacement is boring and badly made. Map6 could not be finished without cheating as when you get the blue key you are trapped behind a one way door. Map7 was a mystery to me with the triggers needed to open the doors so had to noclip past them. Maps 1-5 & 8 are beatable without cheats but are just so dismal it is not even worth playing them. the ENDOOM message says to grab the next episode "Super Patate 2001" dunno if this was ever made or released though, I doubt it 0/5 x

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