Title: The Spider Trap
Filename: levels/doom/s-u/spidered.zip
Size: 27.23 KB
Date: 07/04/05
Author: James V. Kracht
Description: A Marine "spider-trap" facility was overrun be demonic rescuers when their master, the Spider Demon, was caught. Now it is up to you to inflitrate and re-take the facility.
Credits: Playtester(s): fmccool@aol.com
Base: New from scratch
Build time: 15-20 hours.
Editor(s) used: DoomED (2.60b4), BSP 1.2x
Bugs: 0 (so far)
Rating: (4 votes)
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Not bad, especially for late 1994. It's a bit odd keeping the plasma rifle and BFG until after you've killed off all the monsters, but there's lots of cramped action and its hectic stuff. There's also an opportunity to kill a spider mastermind with the berzerk fist, which is silly but audacious. From what I remember you don't need to shoot any switches, but you do have to go from one end of the level back to the start in order to exit.x
I doubt it's a port issue - you just need to look a bit harder, and remember that some switches need to be shot.x
I didn't know how to complete the level. Maybe i was using the wrong source port. Starburst.x
It's OK, but there are a few places where it isn't very clear what you have to do. Reasonably good action, but the spider fight is a bit too easy.x

View spidered.txt
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