Filename: levels/doom/s-u/storage.zip
Size: 57.68 KB
Date: 05/18/94
Author: Sean R. Malloy
Description: Somewhat moody; subdued lighting. A storeroom full of scattered boxes and monsters for a shootup, plus additional areas to explore, with a couple of puzzles thrown in.
Base: New level from scratch
Build time: 40+ hours
Editor(s) used: DEU 5.0/5.1 beta/5.1
Bugs: An occasional Hall of Mirrors effect around the floating blocks when viewed from the north; the problem is being worked on.
Rating: (9 votes)

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This is really good, especially considering the fact that it was made in '94. Much better than HELIPAD.WAD created just a week before. Also, additional star because I saw NO misaligned textures!x
"Good", what?! You serious? The start-to-crate time on this pwad is awful! 0/5x
Good balance of exploration and action; also it was good to see a storeroom area that was actually fun to play, rather than the usual monotonous ones. It had a look and feel similar to the original Doom stages, which is always a good thing in my book.x

View storage.txt
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