Filename: levels/doom/s-u/sweet10.zip
Size: 10.42 KB
Date: 05/14/94
Author: James Bearden
E-mail: bearden.1@osu.edu
Description: Short and sweet. Watch your back! Conserve rockets. Started as tutor level, and grew. May need tweaking. Will improve/add to it as time permits.
Credits: Mark Spaeth, DEU provider.
Base: New level from scratch
Build time: 18 Hours (Hey! This was my first level!)
Editor(s) used: DEU 5.1, BSP 1.1
Bugs: Last rising stair lowers. Help!
Rating: (3 votes)
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Jeez, there's even an unmarked switch next to an unmarked door, so even with the automap cheap you have to hump nearby walls to open that invisible door.x
This is dated May 1994. The author says that he might improve or add to it if time permits; he did, and the result is at id=866, which I haven't played. This version's terrible. You fight 133 baddies in what amounts to an undetailed spiral maze, textured entirely with STARTAN3 (including the doors, which means you can't see 'em). Tell a lie, one lift is SHAWN2. It's awful, and doesn't even work as a SQUARES.WAD-style minimalist slaughter map, because it's tedious.x

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