Filename: levels/doom/s-u/sweet21.zip
Size: 73.08 KB
Date: 09/17/94
Author: James Bearden
E-mail: bearden.1@osu.edu
Description: Watch your back! I don't think ID intended you to think a lot when playing DOOM, so what little secret there is simple to find. Started as tutor level, and grew. May need tweaking. Will improve/add to it as time permits.
Credits: Mark Spaeth, DEU provider.
Base: New level from scratch
Build time: Don't ask.
Editor(s) used: DEU 5.2 GCC.
Bugs: HOM in raising maze, SLOW!
Rating: (6 votes)
  Spambot check: 6 + 5 =

Commenting as: Anonymous
Download here

Supported mirrors: Unsupported mirrors: /idgames protocol:

I like mazes and huge amounts of zombiemen and imps, but the textures didn't have a whole lot of varietyx
This is a lot better yeah. The action is pretty good too, and I managed to kill myself with RL on the acid room lift. OOPS!x
This is an updated of id=184, which was an awful monotextured spiral maze. This is vastly superior on a technical level - it has different light levels, more than one texture, some indication of which bits of wall are doorways - but it's still sub-average even for 1994. The one notable thing is the high monster count for the period (600+) and great size. There are a few good ideas (the self-building maze) but overall it's extremely monotonous.x

View sweet21.txt
This page was created in 0.00764 seconds