Test 2 Kill (Saten's Training Grounds)|
Matthew G. Hooper|
Your orders are to infiltrate and destroy Saten's inner-city training fortress. All of Saten's forces are trained here.|
As you make your way from the watch tower to each building you will not only encounter some training in progress but might actually find yourself going through some of Saten's tests.
Keep a watchful eye for the exit code. You need it to exit alive!!
Remember that things are not always what they seem and if a situation seems calm then you're in for a big suprise.
Lights Off! Volume Up! and May God be with you!!
New level from scratch|
DEU 5.12gcc and bsp1.1|
|Zahid||very nice for 94's era||x|
|SonicandTails58||Wow. This was really good. I'd definitely play it again. The mazes were intricate and complex, and the Jeopardy! scene actually made me giggle a bit. 4/5||x|
|walter confalonieri||pretty nostalgic||x|
|Anonymous||This is not bad at all, and any "maze" isn't large enough to be annoying. Worth playing, and has some fun ideas and features. The previous reviewer must have got out of bed on the wrong side this morning, or something.||x|
|Anonymous||Now I understand those mockery wads; this is awful. It starts off with a maze, and then there's a maze. The author is very proud of a trick he has whereby the wall textures look like monsters; it appears in the other single-player map in this archive. Along the way there's a naked woman - you can see her minge.||x|