Title: The Tower
Filename: levels/doom/s-u/tower.zip
Size: 201.65 KB
Date: 11/29/04
Author: Jim Flynn
Description: On a strange watery asteroid far far away there is a tower. The population of the asteroid consists of the incorrigible culls of an advanced genetic science. Can you scale the tower and press the auto-destruct switch? Not unless you're good... You will need three keys. The red key is easy to find. The blue key is known to be in the maximum security pen to the south. Rumours have it that the yellow key is hidden in an alien art gallery somewhere on the asteroid.
Credits: Play testers: Scott Harper(MadMax), John Keary, Matt Jonelis, Al White. Morganna, for suggesting the use of Mandelbrot textures in wads. Authors of DEU(GCC), ID's BSP, DMGRAPH The folks at ID.
Base: New level from scratch
Build time:
Editor(s) used: DEU 5.2 (GCC), ID's BSP
Rating: (8 votes)
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Trippy 1994 WAD with fractals on the sky and on the walls. Sometimes it's hard not to notice how abstract early WADs could be, something which is not always bad per-se. Worth a play. 3/5 -Maesx
This is dated September 1994. It's by Jim Flynn, who made lots of huge and generally really good levels. This is an earlier effort. It has some new textures (fractals!). Unfortunately the layout is a bit mazey and aimless. There's a lot of fiddly jumping and it doesn't flow very well. His later levels are much better. There's a nice cyberdemon infight opportunity, though.x
Challenging map with a varied and good original ideas to the design.x
One of the very best 1994 maps.x

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