Filename: levels/doom/s-u/tower2.zip
Size: 55.37 KB
Date: 05/23/94
Author: Chris Kendall
Description: Episode 3 level 1 has always been kinda lame for me. Not much happening there....and the only way to crank it up a little was to hurry thru it. TOWER.WAD replaces E3L1 with what I attemped to be a "classic" type of DOOM level. Check out the "BARON TUBE". I should add that this wad was originally designed for CO-OP play, but has been edited for single player mode. (It's much more fun in co-op though). If someone should try it...and you think it's too busy...please let me know. : TOWER2.WAD has the HOM corrected in the center courtyard...plus minor cosmetic changes. :
Credits: Drew Lucy, for the Baron tube concept. Special thanks to the creators of DEU and BSP!
Base: New level from scratch
Build time: Approx 30 hours
Editor(s) used: DEU 5.1, BSP 1.1
Bugs: Sometimes Demons and Imps get caught on the armory lift...but they're stupid anyway!
Rating: (3 votes)
Download here

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This was E3M7 of HEROES.WAD. It's awful, but I find it funny that even back then people hated Hell Keep. If the first reviewer is correct, it's good to know that some people know when to quit. But watch, that's gonna be me someday when I release MY first square-room wad and everyone shits on it. 1/5x
This is an old level. I file it in the "poor but enthusiastic" drawer. It's nothing like E3M1 at all - the layout is a sprawling techbase with a few dungeon textures - and objectively it's not very good. It has the angular, random look of an early level. There's a mass of BFG ammo. But it's never truly boring (except for a dark maze section), and there are lots of monsters. It feels as if the designer threw a bunch of ideas into his one shot at a Doom map.x

View tower2.txt
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