Filename: levels/doom/s-u/town.zip
Size: 36.69 KB
Date: 07/17/94
Author: Kevin Haley Bill Courneya
Description: Destroy the minions of Hell who have overrun a town. Intense house-to-house fighting, with a few puzzles and obstacles. "Professionally designed"
Credits: Makers of DEU and BSP
Base: New level from scratch
Build time: 40+ hours (approx. 2 months of development)
Editor(s) used: DEU 5.0/BSP 1.1
Bugs: None found
Rating: (4 votes)
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This was E4M1 of HEROES.WAD. It's an okay '94 map, but it suffers from disjointed, unnatural progression thanks to the mandatory secrets. It's a little more creative than the usual output of the era, but it's still not that great. 3/5x
This is a decent small-scale town level. It's basically a series of small courtyards, each with a slightly different theme (techbase, gothic, marble, stone). This was before texture alignment. There are a few problems - the yellow key is completely redundant, and there's an innocuous room in the first courtyard that can trap you forever, I assume because of a bug. Nonetheless the level is not bad for the period, though very dated today.x

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