Title: Tree2.WAD
Filename: levels/doom/s-u/tree2.zip
Size: 52.56 KB
Date: 05/10/94
Author: Greg Lewis
Description: A largish level, with monsters from lots of unexpected places, and a few cool ideas to show off, including some nice light- sourcing (sort of). This is a level to make the cautious wary, and the brash, dead. To set the scene, read the story at the end of this text. Only weapons and monsters from Episode 1 are included. Not suitable for a Deathmatch, although the start locations are in there.
Credits: WatcherTwo, for reviews and suggestions
Base: New level from scratch
Build time: About 60 hours
Editor(s) used: DEU 5.1, BSP 1.1x
Bugs: Pixel-thin walls at level exit, unfortunately there is no work-around
Rating: (7 votes)
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Sui Generis
This is a technically competent, but otherwise moderately well designed 94 map. Use of raising stairs and such is offset by poorer choices such as doors rising into sky near the end. This map is an improvement over tree1, and some of the traps are fun, particularly the penultimate one, plus it has more monsters and fewer obscure design choices or puzzles so has better flow. But with a couple of exceptions it's mostly clearing enemies in front of you. It's not horrible, just needs better design choices.x
Great stuff for '94x
I personally think that this has not aged as badly as most wads from this era, the map is balanced and does not feel like you are ever in an unwinnable situation surrounded with no where to go. The textures could have possibly been used a bit better and most of the rooms are not really much to look at from a technical standpoint. But overall this map still manages to get the job done and gives you a small piece of action that satisfies, average yes but worth playing 3/5.x
Pretty good for 1994. The battles were fun and even challenging at some points. It's aged terribly, yes, but it's much better than some of the other wads of its time. 3/5x
Awesome for 1994!! "Only weapons and monsters from Episode 1 are included." - Oh no, cacodemons in episode 1! 4/5x
This is very good for such an early level - from May 1994, it's one of the first hundred files in the Doomworld archives. It doesn't amount to a great deal, but it's technically competent and the balance of health, ammo and weapons is finely judged. One room almost killed me. It feels like a good level from a year later. The final battle is a bit of a disappointment but this is miles ahead of most other 1994 levels.x

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