Title: Ultra Doom
Filename: levels/doom/s-u/ultradm.zip
Size: 391.78 KB
Date: 09/17/96
Author: Scott Manganello
Description: Set the mood here.
Credits: Richard Erricksson, the authors of amok10t.wad
Base: New levels from scratch
Build time: Months!!!
Editor(s) used: DMapEdit v4.0.6 (beta) and all the others mentioned in the credits.
Bugs: A few node splits here and there, nothing to worry about since most people will not see them.
Rating: (3 votes)
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Like linear maps (like literally linear?). How about invisible mazes? Then this'll be up your street. Well ok, I will give the author credit on trying some creative ideas (the monster's intestines, the dark map with spooky eyes.) Its just unfortunate that the implementation isn't too hot.x
Hmm, good wad. Might as well make this as one of my projects.x
An E1 replacement from May 1995. The zip has a whole bunch of files as was the fashion. I had a go on E1M1, which starts off with about 30 zombiemen lined up in a corridor, on top of each other so that they can't move. It's awful, but the transition to E1M2 is clever (you go into a demon's mouth and down his throat). Unfortunately the demon's guts are a spiral maze, and E1M3 is a right-angled maze, and I'm not minded to explore the rest.x

View ultradm.txt
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