Title: Village of the Damned
Filename: levels/doom/v-z/villaged.zip
Size: 45.64 KB
Date: 07/21/97
Author: William Benfold
E-mail: benfold5@sprynet.co.uk
Description: <--- I hate this trying to fill this line, but many people like a bit of story, so I better think of one >:-<

Okay, hows this:

It has been noted that some areas of America are more prone to UFO sightings/crashes than anywhere else in the world. However, it is not usual for there to be a confirmed sighting every day in a small village with a population of only a hundred or so.

Couple this with the fact that contact with the town has been lost since the local authorities announced that they had captured a handful of extra-terrestrials.

It is not known exactly what has happened, the most likely explanations are that either the population of the village has been infected with a fatal disease and are all dead, or that they are under alien control.

It has been theorised that in the case of alien control, there must be some form of central command post, which must be infiltrated, investigated, and destroyed as quickly as possible.

Due to the nature of this infiltration operation, you will enter the village alone, and with minimal weaponry. You are, however, authorised to use lethal force against any beings of unknown origin, or anyone who attempts to compromise your mission.

|\ | \ ________________________| \ | \ | NOW ENTERING THE \ | VILLAGE OF THE DAMNED / |________________________ / | / | / |/
Credits: Matt Tagliaferri for DoomCAD Olivier Montanuy for Wintex id software for Doom
Base: New level from scratch
Build time:
Editor(s) used: DoomCAD 6.1, Wintex 4.3
Bugs: Deep breath....None
Rating: (3 votes)
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Not exactly vomit, but still not worth the bother. 1/5x
I pretty much enjoy such 1994 style levels even crappy ones (at least if they are not very confusing). I searched for description UFO to find this. It's a funny level. Like the snipping holes. Miss many of then in doom levels. 2.5/5 - Optimusx
Poor; it's basically a large open area with some small buildings, a moat, and a castle in which most of the action takes place. The level relies upon you finding an unmarked secret door to progress; it has rockets but no rocket launcher; some of the secret items seem to be impossible to get; textures all over the place; it's not much fun. 1997 is much too late for something this crude, even though it's British and Britain probably lagged behind the US in terms of computing power, electricity etc.x

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