Filename: levels/doom/v-z/volcano3.zip
Size: 58.65 KB
Date: 11/21/08
Author: Robert S. Whitaker
E-mail: rswhitaker@ucdavis.edu
Description: An abandon project for harnessing the geothermal energy within an active volcano is now the lair of hordes of your favorite Doom creatures.
Credits: Jeff Price for testing it.
Base: New from scratch
Build time: No clue!
Editor(s) used: DEU 5.1, BSP
Bugs: Weird flashes when passing between a few sectors.
Rating: (4 votes)
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This is dated May 1994. You fight 136 baddies in an angular underground tech-volcano dungeon. It's not too bad for something so old - mazey without being an actual maze, there's some action, an odd emphasis on cyberdemon fights, with tight ammo if you actually try to take them all down. Occasionally clever design touches - the "giant's causeway" steps - but overall it's too wandery and aggravating by modern standards. Would have wowed them in 1994 though.x
Eh this was an awful map. Confusing to navigate around in and just flat out boring. I have played better maps then this.x
Hah, I remember this - one of the first PWADs I played back in 1994! :)x

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