small base-style map created for a 1024*1024 contest at doomworld in mid-2006.
i didn't expect trying to max out gameplay within a 1024*1024 square was that difficult. i didn't solve it the most clever way, but at least there's some eye candy.
unfortunately, i spotted the 1024 competition thread only two days before the deadline, so i could only contribute this one map (of which some areas are fairly rushed because of running out of time). still, it was fun...
[this is a slightly newer version than the one originally submitted, fixing a compatibility issue with prboom and a few cosmetical flaws]