The Mining Complex|
A single player level. Large level. 1shawndm is a trimmed version of this level; the deathmatch version -this is what I thought, anyway, before I made real DM levels ie. super small. Full of one-shot monsters. Don't watch the demo if you don't want to know where the secret doors are. WARNING: ultraviolent is only for the very best.|
Thankyou to level testers Richard Melville (Stud), Richard Wojnar (Wedge), Peter Dawson (Smokey), James Watson (Bro), and Tim Walker (Tim Walker) for level testing and demo making. Also thanks to Matt Tagliaferri for a great DEU and of course thanks to Id Software.|
all levels from scratch.|
DoomCAD v5.1 by Matt Tagliaferri.|
|Anonymous||This map is large and complex. It's a big facility with lots of ways and rooms in a hall full of green nukage.
It's looking standard for his age. I found the beginning quite hard, but it became easier after I'd managed to surmount the first wave of imps.
The map requires a lot of running around, which became a bit tedious after a while. But I still like this kind of map. 3.5/5 -Milian||x|
|Anonymous||A fun but frustrating level from the past; although it's for Doom 2 and has a smattering of Doom2 monsters, it feels like a Doom 1 level, particularly E1M7. In fact it reminds me of Christian Hansen's CH Retro, although this is not quite as good.||x|
|Anonymous||good map, but seriously lack details.||x|