Title: 7 Deadly Sins
Filename: levels/doom2/Ports/0-9/7dsins.zip
Size: 1.76 MB
Date: 10/04/20
Author: Dubravko ''Dub'' Dabić
Description: 7 maps for doom 2. I took big inspiration from whispers of satan wad so if you think that wad is too generic for you (like its often critisized),youre not gonna like this too much. This is my 1st wad,so ofcourse theres gonna be some issues,mostly with textures (no textures in 1st maps ending is done on purpose). 1st 2 maps contain many enemies and consist of easy slaughter,if u dont like slaughter,then skip first 2 maps,or if its too hard for you,i did implement difficulty settings so use them: HNTR-iwad type difficulty on HMP/UV, HMP-iwad type difficulty on UV but harder,UV-harder then plutonia on UV,but easier then wads like alien vendetta or akeldama. If you want additional challenge,i also included multiplayer support (aka -solo-net feature) that has more and harder enemies,but you get more powerful weapons earlier. All 7 maps are forced pistol start because i really give enough ammo in almost every map,so if you played continuous,balance would be completly broken around map 3. I recommend u play this with prboom -complevel 9,on gzdoom you might encounter huge lag issues in slaughtery parts.Use the deh file for level names on intermission and automap.
Credits: I took textures and midis mostly from Whispers of Satan,Sunlust,Valiant and Scythe 2 wads so credit goes to all people who worked on those wads.
Base: New from scratch
Build time: 15 days of non stop,hours on end mapping.
Editor(s) used: GZDoom Builder,Slade
Bugs: Issues with texture allignment and few extremly tiny lines on sky (because im a beginner mapper).
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