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ALPHA: One Nerd And His Doom
This wad is the prequel to GAMMA. I implied that the story would make sense once you played the prequel, so here's the story: Colonel Burlap, Linguica's commanding officer and long time friend has asked him to reclaim the denture factory that has bee...Date:04/19/03
Size:2.68 MB

Action Time
Beat 'em up level for Action Doom 2, Comic feel, Cel shaded, and fun to play with few secrets....Date:08/13/17
Size:594.77 KB

A Marine's Last Stance...
The legend of the Gold storyline continues after you find out your girlfriend has tried to kill you back in Desert Paradise. Moving forward you go towards a castle located in the desert and you enter the place. Now in order to escape this place you m...Date:11/17/12
Size:11.42 MB
Author:Doomguy 2000

arttu98's DM level - Techbase
This is my first "finished" map I have done. It's a Deathmatch level placed in a techbase....Date:04/17/13
Size:122.78 KB

Seen and Not Seen
The sun begins to set behind the scores of trees on the rocky mountainside, home to a somewhat hidden UAC "techbase", now a demonic stronghold. You've managed to remain unseen as you infiltrated via service tunnel, armed with nothing more than your h...Date:04/04/20
Size:519.91 KB

The Abaddon
This is one of the first few map I made for Doom 2 back in 2010. It's a medium sized, hellish themed map which shouldn't be too difficult to beat. This was originally supposed to be part of a PWAD that I am currently working on; but it isn't on par w...Date:01/02/13
Size:142.87 KB
Author:Deepak Dhillon [richter3456]

You are sent to an experimentation base to check out rumors of riots... and what you find is beyond fiction....Date:04/20/22
Size:30.77 KB
Author:Alejandro Berges

A heavily modernized oldschool mapset I originally finished in 1998, and which I never before released in its entirety. See Mapset History below. Mapset is optimized for pistol start, although it was originally meant for continuous play. The Blue Arm...Date:08/21/17
Size:1.49 MB
Author:Steve Duff aka Steve D

Aberration Caves.
Set in underground caves - this map uses Quake1 textures with a tech base theme with some temple thrown in. There is only one skill level as per usual with all my levels, but it should be do-able in the first attempt. Remember this is set in a cave...Date:05/20/08
Size:328.08 KB
Author:Kenny "KennyJC" Coughlan.

A Bit of Nostalgia
An oldschool style megawad for true lovers of old Doom and Doom 2....Date:10/06/23
Size:15.81 MB
Author:Michael63 (Mikhail Romashka)

Action Boom
Size:469.92 KB

Abyssal Speedmapping Sessions: Session 10
10 maps made during the tenth Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Each mapper had 3 texture sets to choose from: - Erratic Texture Pack 1 - DrDoctor T...Date:10/13/14
Size:870.24 KB
Author:Obsidian Darsycho Alfonzo Tarnsman Jimmy Unholypimpin General Rainbow Bacon Rottking ClonedPickle

Abyssal Speedmapping Sessions: Session 11
6 maps made during the eleventh Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Each mapper had 3 themes to choose from: - Haunted mansion - Catacombs/crypt style...Date:10/31/14
Size:2.61 MB
Author:Obsidian Jimmy Unholypimpin Minigunner Mugsy 4shockblast

Abyssal Speedmapping Sessions: Session 12
10 maps made during the twelfth Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Each mapper had 3 themes to choose from: - Predominantly liquid flats - FIREBLU ex...Date:12/22/14
Size:4.14 MB
Author:Obsidian Jimmy Unholypimpin Darsycho Mugsy Xaser Scifista42 TheMionicDonut General Rainbow Bacon 40o

Abyssal Speedmapping Sessions: Session 13
12 maps made during the thirteenth Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Considering this session marked one year since I started these sessions, I let ...Date:01/16/15
Size:528.55 KB
Author:Obsidian Jimmy Unholypimpin Scifista42 TheMionicDonut Capellan MTrop ClonedPickle JMickle Gifty Slas

Abyssal Speedmapping Sessions: Session 14
11 maps made during the eleventh Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Each mapper had 3 themes to choose from: - Raising stairs function - Perpetual mo...Date:01/29/15
Size:531.45 KB
Author:Obsidian Jimmy Unholypimpin Scifista42 TheMionicDonut SlashBane AD_79 Alfonzo Breezeep General Rainb

Abyssal Speedmapping Sessions: Session 15
15 maps made during the fifteenth Abyssal Speedmapping Session (huh) in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Considering this was Obsidian's last session, the mappers had 5 themes as op...Date:02/19/15
Size:3.1 MB
Author:Obsidian Jimmy Scifista42 TheMionicDonut SlashBane AD_79 General Rainbow Bacon Fuzzballfox Skillsaw

Abyssal Speedmapping Sessions: Session 16
17 maps made during the sixteenth Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Three themes were made available to the mappers...but the clockwork of this proces...Date:05/29/15
Size:1.4 MB
Author:TheMionicDonut - Project Lead 4ShockBlast AD_79 Alfonzo Brezeep SlashBane Fuzzballfox Mugsy NoisyVel

Abyssal Speedmapping Sessions: Session 17
13 maps made during the seventeenth Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Each mapper had 3 themes to choose from: - CRATES - Lower tier monsters, no hi...Date:05/31/15
Size:1.38 MB
Author:TheMionicDonut - Project Lead 4shockblast AD_79 Breezeep Travers Dunne Dusk Memfis Jaws In Space Jim

Abyssal Speedmapping Sessions: Session 18
20 maps made during the eighteenth Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Each mapper had 3 themes to choose from, this time borrowed from the Mayhem serie...Date:05/31/15
Size:5.27 MB

Abyssal Speedmapping Sessions: Session 19
17 maps made during the nineteenth Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Each mapper had 3 themes to choose from, this time requests from people who had b...Date:07/19/15
Size:1.5 MB
Author:TheMionicDonut - Project Lead 4shockblast AD_79 alterworldruler an_mutt Breezeep Walter Confalonieri

Abyssal Speedmapping Sessions: Session 20
20 maps made during the twentieth Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Each mapper had 3 themes to choose from: - No doors - In-map use of scrolling fl...Date:08/14/15
Size:2.08 MB
Author:TheMionicDonut - Project Lead 4shockblast Alfonzo Altazimuth an_mutt ArmouredBlood Baphomet_15 Breez

Abyssal Speedmapping Sessions: Session 21
14 maps made during the twenty-first Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Each mapper had 3 themes to choose from, themed around the work of the late Ty ...Date:10/17/15
Size:1.61 MB
Author:TheMionicDonut - Project Lead AD_79 Breezeep ClonedPickle gaspe Obsidian Pinchy Surreily MarketAnarc

Abyssal Speedmapping Session 22 (XXII)
17 maps made during the twenty-second Abyssal Speedmapping Session. Unlike normal sessions this one focused on collaborations, with mappers given two hours to work on a map before passing it off to the next guy. While the goal was to finish in 24 hou...Date:02/07/18
Size:7.16 MB
Author:TheMionicDonut (also the ASS Host) AD_79 Pinchy walter confalonieri 4shockblast Skillsaw Breezeep jo

Abyssal Speedmapping Session 23 (XXIII)
17 maps made during the twenty-third Abyssal Speedmapping Session in the space of about 3 hours, with 20 minutes for music and texture selection and a bunch of time after for bugfixing. This session was held in two "rounds" for the convenience o...Date:11/16/15
Size:3.42 MB
Author:Jimmy - Project Lead jmickle66666666 scifista42 AD_79 Pinchy walter confalonieri Obsidian Breezeep J

Abyssal Speedmapping Session 24
18 maps made during the twenty-fourth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes after for bugfixing. There is also a congratulatory map at the end and a tuned up version of on...Date:12/14/15
Size:2.46 MB
Author:TheMionicDonut, Jimmy - Project Lead scifista42 Pinchy walter confalonieri Obsidian Breezeep rf` Sur

Abyssal Speedmapping Session 25
18 maps made during the twenty-fifth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes after for bugfixing. An additional warning map is also present in the MAP17 slot... This sessi...Date:01/15/16
Size:1.91 MB
Author:TheMionicDonut, Jimmy - Project Lead 4shockblast AD_79 alterworldruler CWolfRu FuzzballFox jmickle66

Abyssal Speedmapping Session 26
21 maps made during the twenty-sixth Abyssal Speedmapping Session in the space of 2 hours (lol), with 15 minutes for music and texture selection and 15 minutes after for bugfixing. This session was held in two "rounds" for the convenience of folks ...Date:02/19/16
Size:1.03 MB
Author:TheMionicDonut, Jimmy - Project Lead 4shockblast AD_79 alterworldruler an_mutt Astral-Doomer Breezee

Abyssal Speedmapping Session 27 (XXVII)
15 maps made during the twenty-seventh Abyssal Speedmapping Session. This session was based around use of the donut effect and revenants, lots souls and PEs. Resources were taken from Stardate 20x7, originally without permission but everything was wo...Date:02/09/18
Size:2.88 MB
Author:TheMionicDonut (also the ASS Host) Surreily AnonimVio DoomLover234 NuclearPotato Vagner_ru rdwpa joe

Abyssal Speedmapping Session 28 (XXVIII)
12 maps made during the twenty-eigth Abyssal Speedmapping Session. This session was based around Health only via powerups. (Berserk/soulsphere/megasphere), Spirals, and "A shitton of lava"...Date:02/12/18
Size:978.89 KB
Author:TheMionicDonut (also the ASS Host) CWolf scifista42 Jaws in Space joe-ilya Jimmy walter confetti Obs

Abyssal Speedmapping Session 29 (XXIX)
9 maps made during the twenty-ninth Abyssal Speedmapping Session. This session was based around Extensive use of ZIMMER textures, Living End style map progression. (Island in the middle), and Blur sphere against Hitscanners....Date:02/12/18
Size:911.45 KB
Author:TheMionicDonut (also the ASS Host) Fuzzball walter confalonieri joe_ilya Jimmy Pinchy Obsidian rf`

Abyssal Speedmapping Session 30 (XXX)
12 XXX-y maps made during the 30th Abyssal Speedmapping Session. This session was based around Using the Romero Head, making the map plasma oriented, and being "Moody as all get out." (Disclaimer: maps may not be as XXX-y as advertised)...Date:02/19/18
Size:1.74 MB
Author:TheMionicDonut (also the ASS Host) Alterworldruler walter confetti Surreily Breezeep Pinchy Obsidian

Abyssal Speedmapping Sessions: Session 31
Ten maps made during the thirty-first (yep) Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to cho...Date:11/28/21
Size:614.1 KB
Author:TheMionicDonut - Project Lead Obsidian MDevlin rf' Worm318 Jimmy Xyzzy01

Abyssal Speedmapping Sessions: Session 32
7 maps made during the thirty-second Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Each mapper had 4 themes to choose from: - Instantly raising and lowering flo...Date:01/02/18
Size:1.22 MB
Author:Obsidian - Project Lead TheMionicDonut Pinchy Jimmy Quantum_dranger Fonze Frades

Abyssal Speedmapping Sessions: Session 33
13 maps made during the thirty-third (ph33r) Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Each mapper had 3 themes to choose from: - Using barrels to kill enem...Date:01/25/18
Size:999.7 KB
Author:Obsidian - Project Lead TheMionicDonut Pinchy Jimmy Quantum_dranger Dragonfly Fuzzball rf' Surreily

Abyssal Speedmapping Sessions: Session 34
Twenty-three maps made during the thirty-fourth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had three themes ...Date:03/04/18
Size:2.92 MB
Author:Obsidian - Project Lead TheMionicDonut Pinchy Jimmy NuclearPotato Phobus Dragonfly Bauul Fuzzball Dr

Abyssal Speedmapping Sessions: Session 35
Eighteen maps made during the thirty-fifth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had three themes to ch...Date:03/26/18
Size:1.16 MB
Author:Obsidian - Project Lead TheMionicDonut Pinchy Jimmy NuclearPotato Riderr3 Fuzzball Walter Confalonie

Abyssal Speedmapping Sessions: Session 36
Fourteen maps made during the thirty-fifth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had three themes to ch...Date:07/02/18
Size:1.93 MB
Author:Obsidian - Project Lead TheMionicDonut Pinchy Jimmy Riderr3 Xyzzy01 PepsiBepsi Breezeep Dragonfly Al

Abyssal Speedmapping Sessions: Session 37
Sixteen maps made during the thirty-seventh Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had the one mandatory...Date:07/25/18
Size:1.33 MB
Author:Obsidian - Project Lead Pinchy Jimmy Riderr3 Xyzzy01 Breezeep Dragonfly Alterworldruler Fuzzball Spa

Abyssal Speedmapping Sessions: Session 38
Twenty-one maps made during the thirty-eighth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had the one mandato...Date:09/02/18
Size:1.84 MB
Author:Obsidian - Project Lead Pinchy Jimmy Riderr3 Dragonfly Sparks Phobus NoisyVelvet FloatRand Worm318 T

Abyssal Speedmapping Sessions: Session 39
Twelve maps maps made during the thirty-ninth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Each mapper had the mandatory theme of stark lighting (minimum differenc...Date:10/01/18
Size:1.2 MB
Author:Obsidian - Project Lead Dragonfly Joe-Ilya Fuzzball Chairman Donny Pinchy TheMionicDonut Liberation

Abyssal Speedmapping Sessions: Session 40
Eleven maps maps made during the fortieth(!!!) Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had the mandatory ...Date:01/04/19
Size:1.46 MB
Author:Obsidian - Project Lead Dragonfly Joe-Ilya Fuzzball TheMionicDonut Liberation Walter Confaloneiri Ji

Abyssal Speedmapping Sessions: Session 41
Eight maps maps made during the forty-first Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had the mandatory the...Date:12/21/18
Size:524.81 KB
Author:Obsidian - Project Lead Joe-Ilya Fuzzball Liberation Jimmy Worm318 Pinchy JudgeDeadd

Abyssal Speedmapping Sessions: Session 42
Fourteen maps maps made during the forty-second Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had the mandatory...Date:01/04/19
Size:828.17 KB
Author:Obsidian - Project Lead

Abyssal Speedmapping Sessions: Session 43
Nine maps maps made during the forty-third Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had the mandatory them...Date:10/04/19
Size:704.03 KB
Author:Obsidian - Project Lead Joe-Ilya HeavyMetalViking Worm318 floatRand Walter Confalonieri Osiris Kalev

Abyssal Speedmapping Session 44
Ten maps made during the forty-forth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, mappers had the mandatory theme of optim...Date:10/04/19
Size:3.6 MB
Author:Fuzzball - Project lead Scypek2 Alterzero LordEntr0py joe-ilya MDevlin Walter confetti Breezeep RF'

Abyssal Speedmapping Sessions: Session 45
Eight maps made during the forty-fifth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Each mapper had the mandatory theme of making every sector in their maps damagi...Date:10/04/19
Size:468.17 KB
Author:TMD - Project Lead Obsidian joe-ilya MDevlin Worm Fuzzball Walter Confalonieri rdwpa

Abyssal Speedmapping Sessions: Session 46
Seventeen maps made during the forty-sixth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to choo...Date:11/29/20
Size:982.51 KB
Author:TheMionicDonut - Project Lead Obsidian FloatRand Surreily Jacnowak MDevlin Worm318 LordEntropy rf' S

Abyssal Speedmapping Sessions: Session 47
Eleven maps made during the forty-seventh Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to choos...Date:11/29/20
Size:602.76 KB
Author:TheMionicDonut - Project Lead Obsidian Jacnowak MDevlin Obake Pasokon Deacon Joe-Ilya

Abyssal Speedmapping Sessions: Session 48
Nine maps made during the forty-eighth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to choose f...Date:12/23/20
Size:1004.64 KB
Author:TheMionicDonut - Project Lead rf' Surreily NeedHealth MDevlin Pasokon Deacon Joe-Ilya

Abyssal Speedmapping Sessions: Session 49
Twenty-two maps made during the forty-ninth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to cho...Date:12/23/20
Size:1.08 MB
Author:TheMionicDonut - Project Lead rf' Surreily MDevlin Pasokon Deacon Obsidian Breezeep Clarity DukeNuke

Abyssal Speedmapping Sessions: Session 50
Seventeen maps made during the fiftieth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, we commemorated the fiftieth session ...Date:01/16/21
Size:988.13 KB
Author:TheMionicDonut - Project Lead rf' Surreily MDevlin Pasokon Deacon Osiris Kalev Obsidian Breezeep Red

Abyssal Speedmapping Sessions: Session 51
Fourteen maps made during the fifty-first Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to choos...Date:02/16/21
Size:2.06 MB
Author:TheMionicDonut - Project Lead rf' Surreily MDevlin Pasokon Deacon Obsidian Alper002 Chaingunner Jaws

Abyssal Speedmapping Sessions: Session 52
Seventeen maps made during the fifty-second Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to cho...Date:03/15/21
Size:1.39 MB
Author:TheMionicDonut - Project Lead rf' Surreily MDevlin Pasokon Deacon Obsidian Alper002 Chaingunner 4sho

Abyssal Speedmapping Sessions: Session 53
Seventeen maps made during the fifty-third Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to choo...Date:04/15/21
Size:1.81 MB
Author:TheMionicDonut - Project Lead rf' Fuzzball Surreily MDevlin Breezeep Obsidian Alper002 4shockblast W

Abyssal Speedmapping Session 54: dead.ass
Eighteen maps maps made during the fifty-fourth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to...Date:05/30/21
Size:2.49 MB
Author:TheMionicDonut - Project Lead rf' Fuzzball Surreily MDevlin Obsidian Alper002 Zan-Zan-Zawa-Veia 4sho

Abyssal Speedmapping Sessions: Session 55
Nine maps made during the fifty-fifth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to choose fr...Date:07/24/21
Size:822.66 KB
Author:TheMionicDonut - Project Lead rf' Surreily Obsidian Alper002 4shockblast DavidN

Abyssal Speedmapping Sessions: Session 56
Eleven maps made during the fifty-sixth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to choose ...Date:08/21/21
Size:1.05 MB
Author:TheMionicDonut - Project Lead Surreily Obsidian Fuzzball Alterworldruler MDevlin Chaingunner Annunak

Abyssal Speedmapping Sessions: Session 57
Eleven maps made during the fifty-seventh Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to choos...Date:10/24/21
Size:1.36 MB
Author:TheMionicDonut - Project Lead Obsidian MDevlin rf' Chaingunner Alterworldruler Surreily Not Bobby Sh

Abyssal Speedmapping Sessions: Session 58
Eleven maps made during the fifty-eighth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to choose...Date:11/28/21
Size:470.38 KB
Author:TheMionicDonut - Project Lead Obsidian MDevlin rf' Jimmy Surreily Not Bobby Shmurda Annunakitty

Abyssal Speedmapping Sessions: Session 59
Thirteen maps made during the fifty-ninth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to choos...Date:02/04/22
Size:1.01 MB
Author:TheMionicDonut - Project Lead Obsidian MDevlin rf' Scorpius 4shockblast Surreily Annunakitty Walter

Abyssal Speedmapping Sessions: Session 60
Fourteen maps made during the sixtieth(!) Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to choos...Date:02/04/22
Size:883.14 KB
Author:Obsidian - Project Lead MDevlin rf' 4shockblast Annunakitty Walter Confalonieri General Rainbow Baco

Abyssal Speedmapping Sessions: Session 61
Sixteen maps made during the sixty-first Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to choose...Date:02/13/22
Size:762.2 KB
Author:Obsidian - Project Lead MDevlin TheMionicDonut Fletcher` 4shockblast Annunakitty Alper002 Dragonfly

Abyssal Speedmapping Sessions: Session 62
Sixteen maps made during the sixty-second Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to choos...Date:03/16/22
Size:2.78 MB
Author:Obsidian - Project Lead MDevlin Alterworldruler Fletcher` 4shockblast Annunakitty Alper002 Surreily

Abyssal Speedmapping Sessions: Session 63
Sixteen maps made during the sixty-third Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to choose...Date:07/18/22
Size:1.11 MB
Author:Obsidian - Project Lead MDevlin Alterworldruler Fletcher` Surreily Worm318 Pasokon Deacon Dusty_Rhod

Abyssal Speedmapping Sessions: Session 64
Twenty-one maps made during the sixty-fourth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to ch...Date:07/18/22
Size:1.92 MB
Author:Obsidian - Project Lead Fletcher` TheMionicDonut MDevlin Alper002 Dusty_Rhodes Annunakitty Pasokon D

Abyssal Speedmapping Sessions: Session 65
Thirteen maps made during the sixty-fifth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to choos...Date:08/19/22
Size:1.66 MB
Author:Obsidian - Project Lead Fletcher` TheMionicDonut MDevlin Alper002 4shockblast Surreily Meowgi SirPoo

Abyssal Speedmapping Sessions: Session 66
Ten maps made during the sixty-sixth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to choose fro...Date:08/19/22
Size:986.58 KB
Author:Obsidian - Project Lead Fletcher` MDevlin Alper002 4shockblast Surreily Worm318 Meowgi

Abyssal Speedmapping Sessions: Session 67
Seventeen maps made during the sixty-seventh Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to ch...Date:09/04/22
Size:740.85 KB
Author:Obsidian - Project Lead Fletcher` TheMionicDonut MDevlin Alper002 Worm318 4shockblast Death Bear Sur

Abyssal Speedmapping Sessions: Session 68
Nineteen maps made during the sixty-eighth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to choo...Date:11/28/22
Size:2.7 MB
Author:Obsidian - Project Lead Fletcher` TheMionicDonut MDevlin Alper002 Worm318 4shockblast Dragonfly Surr

Abyssal Speedmapping Sessions: Session 1
4 maps made during the first Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Each mapper had 3 themes to choose from: - Lava fortress in a hellish canyon - Techba...Date:12/15/13
Size:341.9 KB
Author:Obsidian General Rainbow Bacon Osiris Kalev Gifty

Abyssal Speedmapping Sessions: Session 2
7 maps made during the second Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Each mapper had 3 themes to choose from: - Textures from the Hell category - Texture...Date:01/26/14
Size:271.89 KB
Author:Obsidian Osiris Kalev Alfonzo Jimmy Tarnsman RocknRoll420 Phobus

Abyssal Speedmapping Sessions: Session 3
7 maps made during the third Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Each mapper had 3 themes to choose from: - Episode 4 - Fortress behind a waterfall - ...Date:03/22/14
Size:497.21 KB
Author:Obsidian Xaser Alfonzo An_mutt Scifista42 Ribbiks Phobus

Abyssal Speedmapping Sessions: Session 4
A whopping 13 maps made during the fourth Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Each mapper had 3 themes to choose from: - Abbatoir - Downtown - Fortres...Date:04/08/14
Size:645.57 KB
Author:Obsidian Gifty Osiris Kalev Mugsy Fatal Xaser Alfonzo Jimmy An_mutt MTrop Phobus Paul Cresswell Walt

Abyssal Speedmapping Sessions: Session 5
12 maps made during the fourth Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Each mapper had 3 themes to choose from: - Mineshaft - Foundry - "Killer Colours" -...Date:05/14/14
Size:709.46 KB
Author:Obsidian Gifty Osiris Kalev Mugsy Alfonzo Tarnsman Jimmy An_mutt MTrop Phobus 40oz General Rainbow B

Abyssal Speedmapping Sessions: Session 6
11 maps made during the sixth Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Instead of themes, each player had a choice of 3 DeHackEd monsters they could use in t...Date:06/24/14
Size:915.76 KB
Author:Obsidian Osiris Kalev Mugsy Alfonzo Tarnsman Jimmy MTrop General Rainbow Bacon JMickle ClonedPickle

Abyssal Speedmapping Sessions: Session 7
14 maps made during the seventh Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Each player had a choice of 3 limitations: - 2X2(2 textures and 2 flats) - 10 sect...Date:07/08/14
Size:604.35 KB
Author:Obsidian Mugsy Alfonzo Tarnsman Jimmy RottKing TheMionicDonut General Rainbow Bacon JMickle Adam Kuc

Abyssal Speedmapping Sessions: Session 8
5 maps made during the eighth Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Each mapper had 3 concepts to choose from: - Fortress of Mystery(rely heavily on inf...Date:08/01/14
Size:202.72 KB
Author:Obsidian Mugsy TheMionicDonut JMickle Walter Confalonieri

Abyssal Speedmapping Sessions: Session 9
7 maps made during the ninth Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Each mapper had 3 concepts to choose from: - Fortress on the edge of a cliff - Aquedu...Date:08/19/14
Size:502.51 KB
Author:Obsidian Gifty TheMionicDonut Darsycho Ribbiks Tuxlar 4ShockBlast

Kickass Doom2 Map!...Date:01/19/04
Size:34.16 KB
Author:Craq Addict

The Academy
A map vaguely inspired by Evilution's MAP21 - Administration centre....Date:07/02/09
Size:94.53 KB

ACE-1 stands for 'Arrowhead Compilation Episode 1'. A collection of varied levels ranging from hell to techbase. This is a compilation, not a cohesively designed episode....Date:04/04/21
Size:661.51 KB
Author:Arrowhead12 [Colton Murchison]

Acid Factory
A simple map that takes place in a factory with lots of acid...Date:01/16/23
Size:26.56 KB

Takes place after the events of Doom 64, assuming Doom 3's story takes place instead of original Doom's, as well as RoE, Doom 2, Final Doom, and Doom 64. Please note that many objects in the map can be examined. I'll make it easy for you and tell you...Date:10/13/06
Size:348.21 KB

OK, I have been working on this wad for about 3-4...Date:06/12/06
Size:3.01 MB

ACS Arcade
A bunch of ACS minigames cramed into one room....Date:08/27/07
Size:635.31 KB

The winner gets it all(?)...Date:03/23/02
Size:201.23 KB
Author:Harry Daalmeijer (planetone)

Two short maps with emphasis on intense action from the very beginning. Rather hard on UV - if they are too tough for you, try playing on HMP. The maps are designed to be played in sequence but the second map is playable from pistol start as well (it...Date:04/06/12
Size:41.81 KB
Author:Jacek Nowak

Scuba Steve's: Action DooM
Action Doom is meant to try and bring back the run and gun feeling from the old 2D shooters like Contra and Metal Slug. In the tradition of such games there are no bullet weapons, only projectiles. And just like Contra every enemy and subsequently yo...Date:07/03/04
Size:14.35 MB
Author:"Scuba" Stephen Browning

Urban Brawl: Action DooM 2 + Dead of Winter
Urban Brawl is the prequel to Scuba Steve's: Action Doom, telling your character's history before those events. Urban Brawl embodies a comic book look and feel with cell shaded graphics and story sequences. All of this is fused with a gameplay that i...Date:09/08/08
Size:99.92 MB
Author:"Scuba" Stephen Browning

A day of Revnants and Archviles
You didn't just go straight to regular MAP02,...Date:06/19/05
Size:177.63 KB

A day of Revnants and Archviles Pt. 3
This is a continuation of ad-of-p2.wad. After...Date:06/19/05
Size:61.32 KB

A day of Revnants and Archviles
After the incidents on Phobos and Demos, UAC...Date:06/10/05
Size:123.7 KB

Urban Brawl: Action DooM 2 Bonus Content
Urban Brawl was originally released as a free, standalone project but people could purchase an optional physcal DVD package which contained an added bonus wad with a half dozen fun or challenge maps....Date:01/05/14
Size:12.4 MB
Author:"Scuba" Stephen Browning

Another day at Work
THE STORY SO FAR.... Another day at work....You thought that youve closed the portal to hell for good. But for some unkown reason a new portal has opened. There is only one person who has experience fighting this hell spawn...and that person is the...Date:05/31/23
Size:1.88 MB

The bioship Adessa has become infected with Leviathons, and is stranded in subspace. You must cleanse the ship before it to is turned into a Leviathon. My monsters didn't work with the map so I cancled the project....Date:04/02/06
Size:1.52 MB
Author:Mouse, a.k.a. LilWhiteMouse, a.k.a. LWM

A tough tech-themed map....Date:04/23/07
Size:131.05 KB
Author:Jacob H. Orloff

A Doomed Base
Infested techbase level created for megawad project....Date:04/22/12
Size:161.66 KB
Author:Rorix Bladewing

Administration Center
An underground administration center. Small map to test my speedmaping skills. Expected resistance: 100 monsters....Date:11/10/12
Size:3.42 MB

Another Day Of the Pain! [v. 1.1]
Map pack with 10 levels...Date:07/07/19
Size:564.04 KB

A Doomers Requiem
ADR contains short sections in the story of a certain mans life, told in a highly esoteric, metaphorical / symbolical, and unconventional way. Keep this in mind as you play; and give an attempt to understand things rather than signing it off as ubiqu...Date:07/13/14
Size:47.76 MB
Author:Endowed Creator

AFTERDOOM 2: Deep Space Pirsuit (PRE-release)
Another megawad from me. Same features as Afterdoom, except the levels, graphics, and music are new and different (Well, DUUH!!!). You are not, I repeat NOT a Doom God if you cannot finish these levels on Ultra Violence, starting at each with only a ...Date:04/03/01
Size:1.3 MB
Author:Virgil the Doom Poet

Doom advent map
A Little map made for the doom advent calander but the project has been cancceled....Date:02/16/07
Size:74.35 KB
Author:Hans (apocalypse) and sausage

Map 1 is a long adventure focused on exploration and arena-style combat. Map 2 is a big arena fight, the grand finale to the first map....Date:02/20/21
Size:2.39 MB
Author:El Inferno

Yet another AEODish mod, created from scratch, based on my tartarus 3 replacers, many original stuff. Features: -Over 40 new weapons, 140 new monsters, all well tested and balanced. -Monsters are faster and smarter, more unpredictable, many of them t...Date:08/09/13
Size:49.46 MB

3 action packed levels of varying size. Few puzzles. Built after playing (and loving every second of) Alien Vendetta. Difficulty is intentionally set somewhat high....Date:11/28/07
Size:4.83 MB
Author:Paul DeBruyne (Skillsaw / Scissors)

A full release of RRM.wad. Complevel 9 (Boom)....Date:03/13/22
Size:331.29 KB

Solo map in the alpha style with spicy combat I make the map in late march, before the Mass Extinction megawad but not uploaded to idgames until now....Date:10/04/19
Size:1.03 MB
Author:Nicolas Monti

Aftershock (updated version)
The Story: June 8, 2129: You've been sent on a classifed mission to investigate an "issue" at one of the UAC facilities. You assume it's going to be business as usual......Date:07/03/18
Size:16.9 MB

A glimpse from the past
Tech-hell based slaughter-ish map...Date:03/10/24
Size:5.03 MB
Author:Antonio Spaziano

The Agony and the Ecstasy (version 1)
Size:1017.17 KB
Author:Chris Lloyd

Ossuary of Agony
"You don't know what this place is for or why the sands of Egypt held it in secrecy for so long, you only know that this place raised out from the sands around you and has nothing but ill intentions after the skies darkened to a deep blood red. Whate...Date:10/20/15
Size:178.25 KB

Another Generic Tech Base
Only 1 level map, very short... Was just made to learn mapping further....Date:10/24/21
Size:154.7 KB
Author:Tin Can (Can Kadioglu)

Under a Freezing Sea
Originally meant for "The Joy of Mapping 5", this Bioshock inspired map takes you to an underwater base infested with hellspawn. Lots of swimming and custom enemies await!...Date:10/11/18
Size:5.89 MB

One limit removing map to get frustrated at....Date:11/05/15
Size:515.14 KB

Simple Hellgate
A small but challenging map for Gzdoom using Dynamic lights. Make sure your dynamic lights type is set to legacy type to play this map....Date:11/11/09
Size:124.91 KB
Author:John Cartwright

A hell day
1 level WAD....Date:08/08/99
Size:264.21 KB
Author:Michael Krause

OMGWTF? IT;S A JJOKEMAP!!! No, seriously. I went and created a stupid map just for the heck of it. It's actually pretty tough, especially because of the Dehacked Patch present in the wad. All the weapons (and some of the monsters) are changed to act ...Date:02/28/04
Size:41.02 KB

"Aika's 9 Speedmaps"
9 short maps for Doom 2. Some shotgunning in techbases, some small-scale slaughter, a bit of platforming. Maps may require arch-vile jumps, rocket jumps and other tricks. It's also possible to softlock some of them. Maps are designed for pistol st...Date:02/19/23
Size:137.16 KB

airbase (unfinished)
your job is to aid the marines through the UAC compound to halt the demon assault....Date:01/26/13
Size:15.27 KB

Akoopasoup - Free Lyle
Demons have blasted through your house wall and took your pet turtle Lyle. Fight your way to the infested Tech Citadel that poisons the skies and rescue your friend....Date:02/22/21
Size:35.57 MB
Author:Alexander SchŘtzner aka "Killerratte"

Akuma's Super Fun Time
just a MAP01...Date:01/19/12
Size:92.71 KB

Alcázar is a collection of six Halloween-themed, Boom-compatible maps by Ravendesk, Jizzwardo, and myself, inspired by the Wormwood series. The maps range in style from tight combat challenges to medium-sized slaughter, intended as a love letter to ...Date:12/27/23
Size:8.36 MB
Author:General Roasterock, Ravendesk, Jizzwardo

Be careful!...Date:01/18/10
Size:9 KB
Author:Chris Wright

Alfonzo Becomes a Simp for the Hololive English Girls
This was the map I made for Tarnsman's Doom mapping contest. Unfortunately, I didn't win, but at least Tarnsman enjoyed what I made....Date:06/19/21
Size:2.7 MB

Alien 3 - The Last Challenge
Size:1.52 MB
Author:Ismaele (Alberto Sposito)

Alienated is a 10-level wad made for GZDoom and Zandronum. It features levels of varying size and difficulty, all made with the Ancient Aliens texture pack. There are 9 regular levels and one secret map, accessible from map06. The wad is meant t...Date:12/02/19
Size:24.64 MB
Author:Michal ''Lorenzo'' Kurowski

Short map, enter a castle located in a, like, late autumn setting....Date:03/19/15
Size:531.96 KB

Alkylation (version 1.0)
An UAC outpost has been invaded by a new kind of demons. It's up to you to go there and clean the installations....Date:11/03/14
Size:9.07 MB

Alkylation Episode 1: Handle with Care (version 1.0)
An UAC outpost has been invaded by a new kind of demons. It's up to you to go there and clean the installations....Date:12/07/11
Size:6.01 MB

the Castle of Lunacy II
Enter the Castle of Lunacy (II). I created this map back in 1997 but for a lack of internet did not release it anywhere. So in 2021 I reworked the whole map, updated balance, aesthetics and mechanics. Find all hidden blue switches or you will never...Date:04/15/22
Size:210.13 KB
Author:Nils Poltoraczyk

All the Little Emperors
A simple, run, shoot get-to-the-switch 3-map mini WAD....Date:11/21/21
Size:5.66 KB
Author:Paul Budd (aka Chipper35)

When All Hell Breaks Loose
Very non-linear map....Date:02/18/99
Size:71.38 KB
Author:genocide (Eric Simpson)

All i want is hate TNT
A HR-style map, designed for TNT: evilution, and sets in the most classical of uac bases... Have fun, i hope you like it... this map is based upon one my old coop project......Date:01/30/07
Size:308.33 KB
Author:Walter "Daimon" Confalonieri

Find your way out...Date:10/06/23
Size:2.4 MB

A Lost World
10 maps with intense combat, minor non-linearity, and high difficulty with a tiny ending map after map 10. Saves recommended....Date:04/23/22
Size:7.06 MB

A horde of evil alpacas have taken over a city....Date:01/01/14
Size:1.46 MB
Author:Canofbacon & Calmperson

1 map designed for Dsda-Doom 0.19.7 complevel 9. Made as a sort of spiritual successor to MrZzul's Dimensions Map03....Date:10/29/21
Size:2.01 MB

A lost soul
Somehow for some weird reason you find yourself in the main hall of what seems to be a demonic castle, or temple, that doesn't really matter. What matters is that you have to find a way out of there, fast, or you'll end up like that dead marine befor...Date:12/17/06
Size:93.92 KB

Reliving the End
Well, we've all lived through the end, but the question is, are you ready to Relive, the End?...Date:06/08/19
Size:319.37 KB

Altar of Evil
An rather large hellish themed map, with new textures, sounds, monsters. Pretty hard from start to finish, only hellish creatures are used here no zombies. An decent ammount of secrets to be found, great detail but not overdone. Have fun :)...Date:07/07/05
Size:2.9 MB
Author:Dutch Devil

Amalgama is, interestingly enough, an amalgamation of almost every map i never finished, I stitched together multiple unfinished maps and ideas and attempted to blend them as much as I could. The result of this is an ever changing mapset that chang...Date:09/20/20
Size:459.61 KB

Amalgamation 2: Cairo AD
Requires the TNT IWAD Amalgamation is a series of maps that takes every failed, unfinished and unrealised map idea I have ever had and, well, amalgamates them into one. The first map contained all the "conventional ideas" and this second map now ...Date:11/13/21
Size:1.15 MB

Just a speedrunning classic style brown base, replacing map02....Date:12/02/08
Size:253.37 KB
Author:Walter "Daimon" Confalonieri

Size:12.51 MB
Author:The not-so-great Programmer

My very first wad. A partial TC for Zdoom inspired...Date:09/15/12
Size:19.64 MB

American Idol
This is actually based on a little story my friend and I came up with. More of a joke story than anything. Unfortunately, there's not much to the level. Sorry....Date:01/14/04
Size:11.41 KB
Author:Zany McSteve

A map with monsters....Date:06/12/06
Size:176.31 KB

You wake up. you feel a huge gash on your head and a bullet wound in your chest. Picking yourself off the ground, you see corpses hanging from chains. You do not know where you are. As a matter of fact, you do not even remember your own name! you hav...Date:06/21/15
Size:9.29 MB

Ubi Amnis Est
One limit removing speedmap made for Phobus for his birthday. Hope you had a good one mate. :)...Date:11/26/14
Size:82.47 KB

Amorphous Euphoria
Amorphous Euphoria is a random, chaotic, and artsy Doom project with plenty to admire and varied challenges to overcome. Amorphous Euphoria is also Doom Universe's first original community project....Date:09/14/22
Size:2.89 MB
Author:Doom Universe Community

2012 Collection
I started mapping back in 2012, and during that early period of excitedly screwing around with DB2 I made a half dozen maps for a couple different projects that all amounted to nothing. They were sitting in a random folder gathering dust until I foun...Date:07/23/18
Size:927.09 KB
Author:James Collins

2017 Collection
A series of maps I made over the past year and a bit. Map 01 - Initially the opening map for a 'Thy Flesh Consumed'-esque project for Doom II Maps 02, 03 & 04 - Maps for a shortly-lived one-man Megawad I was working on in 2016. Map 05 - Started off...Date:10/02/17
Size:1.45 MB
Author:James Collins

Couple of maps for Naps' Birthday :)...Date:03/29/24
Size:848.45 KB
Author:Phoenyx and KvotheSixString

Another Bad Map
My first map :) , i hope you enjoy . Please Leave feedback . PS: Its desgined mostly with Project Brutality in mind....Date:06/25/16
Size:20.63 KB

Mount Andrus
Had some good ideas and a DeHackEd enemy I liked, so I put all of it into a few maps. Could probably be much improved but I enjoyed making it. I suppose it could be looked at as a proof of concept - a bunch of salvageable ideas hampered by my lack of...Date:07/22/22
Size:701.85 KB

A N D Y D M 1
A small urban style level which I have tried to make look like Edinburgh, Scotland. There are some real 3D features which need Doom Legacy to work. Designed mainly for Deathmatch, but as usual I put some monsters in for for target practice, and to pr...Date:07/24/01
Size:157.46 KB

Seven levels with a hi-tec look. There are some real 3D features which need Doom Legacy to work. Designed mainly for Deathmatch, but as usual I put some monsters in for for target practice, and to provide fun during testing. Some new graphics....Date:07/24/01
Size:360.33 KB

Anguish Confinement
Anguish Confinement is a speedmap for TNT I made a year or so ago, it was the first and last speedmap I ever made. I made it in, uh, not the best mindset at the time, so looking back on it this has an interesting design philosophy....Date:09/20/20
Size:35.15 KB

The Anger Machine
5 underground metal techbased themed maps, with a heavy focus on fast-paced, difficult combat. Combat is usually focused around finding and clearing space to move around the enemies. Saves are recommended as usual....Date:01/08/23
Size:17.46 MB

Angry Quilt
It started as a Doom Community Social Experiment. There are 16 squares, which can be selected by individual members of the community....Date:07/26/21
Size:251.16 KB
Author:MidnightMage, Pistoolkip, VisionThing, Vaeros, Jark,Worriedidiot, thelamp, ketmar, DynamiteKaitorn,

Angry Quilt III: Big Game Hunter
Size:2.13 MB
Author:MidnightMage, VisionThing, Cacodemon187, Worriedidiot, Game, Syndoom, SilverMiner, Pistoolkip, Viole

A New Hellspawn
A UAC research facility has gone silent. See notes below for extra information....Date:07/25/06
Size:9.45 MB

Archaeologists Nightmare
Members of an archaeology team disappeared working on a remote ruins site in south america. Its your job to find out what's happening. Reports also indicate a militant nazi presence in the area....Date:06/15/15
Size:182.33 KB
Author:The Architect

A Nail in the Skin of the World
A hellish world with giant nails that split the skin. Some nails need more than one 'hit'. Has various...Date:05/09/21
Size:1.95 MB

Close to Plutonia if you play on Ultra-Violence....Date:04/17/22
Size:71.83 KB

Antarctica Excavation
The episode takes place in Antarctica. UAC found some mysterious shit deep under ice, and established a base around it. You are a marine positioned to guard the surface part of the facility. One day something goes seriously wrong and a portal to Hell...Date:08/06/17
Size:8.22 MB

The Antaresian Spacepond
This is a map I made for antares031's birthday, which was on the 19th. MBF-compatible, there is some effort made into making the skill settings differ from each other more than just adding or removing monsters. I might've spent too much time and effo...Date:03/20/19
Size:5.2 MB

Antaresian Reliquary
Antaresian Reliquary is a compilation of levels, designed for various community projects for the last 4 years. Seven levels with different themes and limitations were selected for this compilation, and the wad is designed as boom-compatible with some...Date:06/12/20
Size:12.2 MB

Altars of Madness
Altars of Madness is a set of 12 Doom 2 maps in Boom format created by me over the course of a few months. The target source port is prboom+ but we tested in a variety of sourceports. The maps are relatively small and can be beaten in under 10 minute...Date:07/09/22
Size:8.48 MB

Asylum of the Wretched
You're a prisoner who tries to escape...Date:12/02/00
Size:1.83 MB
Author:Ian Myers

A Party Downstairs
One of the basement levels underneath an UAC complex became infested with demons. It needs cleanup, and you drew the short straw. Good luck. A somewhat tough tech map of an average size....Date:06/04/15
Size:334.2 KB
Author:Jacek "JudgeDeadd" Dobrzyniecki
Size:9.23 MB

Summon inner courage Find your fury and wits Accept your doomed fate And blow many foes to bits! Survive, strafe, fight and run The demons are everywhere Grab your super shotgun It's time to Rip and Tear!...Date:06/11/22
Size:127.9 KB
Author:Josh Horton

Enemy forces have in their possession a new weapon capable of explosions twenty times more powerful than a standard nuclear warhead. Codenamed the Black Death II for the widespread fear and destruction, you were sent in to steal the information and k...Date:11/23/04
Size:72 KB
Author:Jay Reichard (Silent Zorah)

World's End
Part one in a series of levels to be individually released and then eventually combined to form a final compilation. World's End is a barren and perilous place. A hive for imps and other creatures who will likely take interest in your abrupt intrusio...Date:05/15/02
Size:43.44 KB
Author:Alex Parsons

The Underground
Part two in a series of levels to be individually released and then eventually combined to form a final compilation. The Underground takes you into the depths of the hellspawn's rank, poisonous lair. Navigate the twisted confines of this place and ov...Date:05/20/02
Size:47.29 KB
Author:Alex Parsons

The Outlands
Part three in a series of levels to be individually released and then eventually combined to form a final compilation. The Outlands border World's End and The Foul Ruin, a region densely populated by demons. Ammo may not be an issue throughout your t...Date:05/27/02
Size:60.5 KB
Author:Alex Parsons

Foul Ruin
Part four in a series of levels to be individually released and then eventually combined to form a final compilation. The Foul Ruin is a long abandoned labyrinth, a complex and tortuous arrangement of caves, fortifications and mineshafts. Be cautious...Date:06/08/02
Size:174.77 KB
Author:Alex Parsons

Part five in a series of levels to be individually released and then eventually combined to form a final compilation. As if on the doorstep of evil... stands Sinistrad. Expect a most gracious welcoming committee....Date:06/21/02
Size:30.87 KB
Author:Alex Parsons

The Highlands
Part six in a series of levels to be individually released and then eventually combined to form a final compilation. The Highlands is a mountainous region frequented by various demons as they roam the lands, expect to fall from a nasty height if you'...Date:06/28/02
Size:56.17 KB
Author:Alex Parsons

Mossvale Estate
Part seven in a series of levels to be individually released and then eventually combined to form a final compilation. Hidden in a valley at the foot of the Highlands, this region will surely test your nerves as you attempt to find a safe path throug...Date:07/26/02
Size:206.98 KB
Author:Alex Parsons

Mossvale Dungeons
Part eight in a series of levels to be individually released and then eventually combined to form a final compilation. You find yourself travelling beneath the Estate in an attempt to find a path through it. A maze of marble where, the further down y...Date:08/15/02
Size:56.83 KB
Author:Alex Parsons

The Catacombs
This is simply an updated replacement for the previous uploaded on the 18th of September. Contains the fix for the Legacy shootable local door bug in the map....Date:09/27/02
Size:55.28 KB
Author:Alex Parsons

Installation A
Part twelve in the World's End series. This level is the kind of tech-base map I like, the atmosphere of Doom, the abstract design of Doom2 combined with today's standard of gameplay. ap_012.wad was designed to be fun, but not easy. Gameplay is balan...Date:02/26/03
Size:72.51 KB
Author:Alex Parsons

Installation B
Part Thirteen. Installation B is another tech-base map in the World's End series, it has taken a millenia to finish due to lack of motivation and time. Larger than the previous one and more challenging, I used this level to experiment with some tech-...Date:08/19/03
Size:75.05 KB
Author:Alex Parsons

An Aquarius199 Adventure
Upon a weapons outpost in a remote region, you encounter Aqua himself. What comes after is anyone's guess....Date:02/09/14
Size:7.01 MB
Author:Mmm, Brother!

This is a standard doom-style map I guess. Find your way to the exit. Thanks for all of the feedback on my last maps. Enjoy. =)...Date:08/09/05
Size:31.34 KB
Author:Jacob H. Orloff

Even the demons of hell need some relaxing but can they really enjoy it? ... Of course not because our hero is on the duty to paint all the thermal water red!! You have to get through the damned ancient spa and it's outside area, finding keys and...Date:12/18/18
Size:14.26 MB

Asbestos Queen
My very first attempt at a Boom-compatible map pack, though it's recommended you instead play in Zdoom and its derivatives for the sake of an enhanced CD-quality soundtrack. The featured maps range anywhere from a tech-greenhouse to a satellite crash...Date:11/05/16
Size:11.69 MB
Author:Jaxxoon R

one level for zdoom gzdoom very hard very dark many secrets...Date:08/16/14
Size:10.29 MB

Arcadia Demade
Rapture's vacationland. Side order of hellspawn....Date:08/19/10
Size:626.69 KB
Author:JP LeBreton

***********************Story*********************** For a few decades, the Arceon asteroid, that orbits near a giant star has been home to a mining and more importantly a secret research station. While the exact nature of the experiments done in the ...Date:10/24/21
Size:6.89 MB

Arch-Vile's Oddness 1 & 2
Theese two .WADs, with their relative demos (.lmp files!) show some oddnesses of the Arch-Vile's behaviour: their suicidal tendency and a battle between themselves! If you want to see the Arch-Viles fighting, launch ZDoom 2.0 beta 38 (I recorded the ...Date:06/23/03
Size:7.42 KB
Author:Ismaele (Alberto Sposito)

The Arch-vile Compressor
Are you trash kickers ready to spend hours of your day running back and forth to crush one arch-vile at a time? Here you have it; "The Arch-vile Compressor". Your job is to take out the arch-viles one by one. Rushing on this map will not work (you wi...Date:09/26/20
Size:1.05 MB

Arctic Research Center A1
Arctic tech base with monsters. The map was done to the DREC7, A mapping contest at This version of the map is not the same as the one entered into the contest. This version fixes the exiting problem and adds mission briefing screen ...Date:09/05/04
Size:8.71 MB

A file that contains some new architecture designs, a lot of tricks, and a variety of elements. You should use some of the enhanced engines to play this WAD file....Date:05/30/01
Size:109.24 KB
Author:Javier Fernando Almenara Otoya.

Arena Boss Fights
Arena Boss fights its a Mini wad which centers in 3 boss fights from the original bosses from DOOM 1...Date:03/09/17
Size:43.8 KB
Author:Aiden (Maisth)

9 + 1 (+ 1?) limit-removing levels for Doom II. Designed with stock Doom II resources in mind, utilizing the lovely skies provided by Mek's "box o' skies". You may see a familiar space or two I implore you treat them as if they were new For the lov...Date:10/07/22
Size:2.43 MB
Author:Walker "Pavera" Wright & Brayden "AD_79" Hart

My best work ever, I'd have to say. I spent a good amount of time on lighting(or at least a lot of thought heh), architecture(something Dismemberment wasn't too strong in)and *gasp* texture alignment. The wad is also in two maps becuase WadEd decided...Date:12/17/98
Size:140.6 KB
Author:Cyberdemon (Mike Watson)

Artica 2
This one is only one map. It's not to huge(but then, I don't like to bore the public with all those puzzles heh). It also continues right from where the first Artica left off, and like Hollywood, I left room for a sequil(heh). This isn't a series eit...Date:12/29/98
Size:117.63 KB
Author:Cyberdemon (Mike Watson)

Artica 3
I think the series is developing somewhat of a plot. I utilized the DEHACKED lump that MBF allows even more now. Here's how it is: The teleporter you jumped into at the end of Artica 2 was made by the inhabitants of this strange planet. Sadly, they...Date:04/03/99
Size:116.51 KB
Author:Cyberdemon (Mike Watson)

Artica 4
Much Different from the last three maps, this one involves a system of labs and experiments that someone(the people of Artica I'd assume)have done with a few monsters. These people, who you will soon find out were highly advanced technologicaly, have...Date:04/03/99
Size:458.27 KB
Author:Cyberdemon (Mike Watson)

Artica B
My best work ever, I'd have to say. I spent a good amount of time on lighting(or at least a lot of thought heh), architecture and *gasp* texture alignment. In Version B: I merged the two maps, so now it's one map. Also I used a dehacked patch for t...Date:04/30/00
Size:131.35 KB
Author:Mike Watson, aka Cyb

My first wad. Uses ZDOOM, but created on Boom. Artifact is able to destroy all the demons, but that it needs to be found. But first must undergo training and then begin the search for weapons of mass destruction....Date:07/05/09
Size:1.13 MB

New cooperative wad. A lot of monsters, traps and secrets in 12 new levels with interesting gameplay and design are awaiting you!...Date:05/20/13
Size:875.59 KB
Author:Various (see Credits)

Ashen Garden
My first map, which was intended to be included in the Scorching Heat II project, but since it was abandoned, was left unused. It's a linear slaughterfest in a gothic & rock environment....Date:09/17/11
Size:474.56 KB
Author:Monakhov Vladimir

Ash to Ash
A Final DOOM type level. Should pose a very decent challenge on UV....Date:01/22/01
Size:496.92 KB
Author:Virgil the Doom Poet

All SLIGE'd Up
This mapset is a collection of six maps from four authors of the SkullTag forums. The maps are re-creations of SLIGE maps, but do not use the original map lump in any way. They are complete- ly from scratch. The authors used them as inspiration, if...Date:11/01/11
Size:886.34 KB

Acid Assault
"You have been sent to test out a new HEV suit that supposedly can withstand the acidic liquids found pouring out of Mount Zenith on the planet Reaver. The rocky ball of hell known as Reaver is covered by a harsh landscape recently captured by the ...Date:10/11/15
Size:225.71 KB

Anotak's Goofy Speedmaps
8 speedmaps completed between 30min - 1hr30min per level. later bugfixes were added. I felt that I don't map fast enough normally which keeps me from finishing projects so I decided to force myself to speed up....Date:01/24/14
Size:63.31 KB

Hell Assault
We decided to make some levels, and then put them together. These levels are small/medium size levels that are easy at the beggining and a lot of challenge at the end. We tried to make them well-detailed, and we succeded in most part. Some levels use...Date:12/22/03
Size:779.08 KB
Author:Taisto Valdlo (mephisto) Mikk Tivas (ryrayer)

I made this map while I was high...Date:07/05/16
Size:14.37 KB
Author:Death Egg

DooM: Assimilation (Demo)
This is a demo of a project I started years ago. It consists in "DooM meets Borg" themed levels, textures and monsters. In this demo only one map is available but 5 new monsters make their appearance. I don't know if I'll go ahead with this project, ...Date:02/03/10
Size:669.11 KB

Asteroid Mining Startup
Shortish Boom map. Requires 32in24-15_v2....Date:11/28/22
Size:383.87 KB
Author:Chris Kendell aka Somniac (formerly VisionThing)

1. There are no secrets 2. This is a linear level 3. Yes, I am comfortable with this....Date:02/05/10
Size:112.47 KB
Author:Chris Wright

Another Screamer V1
Just a screamer map. Planning on using my scripts for my other wads. Other can use the scripts too :)...Date:12/13/12
Size:147.32 KB

The Asylum
DO NOT USE FREE LOOK, JUMP, OR OTHER POST-DOOM SETTINGS! A linier, survival-horror-style level inspired by the Asylum from the game Shadowman. It seems to work ok with gzdoom, skulltag and zandronum, but was broken by both doomsday and prboom+. Despi...Date:04/28/15
Size:111.24 KB
Author:Dean J. Lee

My bigest mapset and first realase! classic vanilla style with more details and impresive visuals...Date:03/25/21
Size:25.25 MB

Ater Fieri
Doom2 episode themed in doom E3 with a bits of E2 map09 is from 2012, map03 from 2017, map07 from 2020, the rest are early 2019....Date:01/19/20
Size:1.54 MB
Author:Nicolas Monti

A Taste for Blood
Here's a 6-map episode for Doom 2. It's called "A Taste for Blood". These maps, ranging from small to large, hopefully combines good detail and atmosphere with, at times, strong difficulty. All maps are pistol-start-friendly and intended for. :)...Date:10/03/12
Size:5.93 MB
Author:Mattias Johansson, I go by the name "Waverider" on Doomworld.

At Least It Has Some Gameplay
"It had little to no gameplay value." -The Green Herring...Date:10/31/15
Size:4.64 KB
Author:Doomguy 2000

Atomic Attack
On August 4th, 2219, Doomguy decided to return to the old UAC phobos base, for old times' sake. Then he realized that, for some reason, everyone there was incredibly stupid and horny for imps. Then he decided to go back to hell for no reason, but whe...Date:10/21/12
Size:12.03 MB
Author:Uncle Cracker

this is my first wad, it's horrible. it's short, has lots of misaligned textures, the usual. play only if you're willing to die of the sheer cringe....Date:01/21/16
Size:10.6 KB
Author:Reed Martens

Atrophy is a boom-compatible map which heavily focuses on atmosphere and exploration. It takes around 30 minutes to beat on first playthrough. Difficulty-wise it should be accessible to most players who've played pwads before, although it can kill yo...Date:08/08/23
Size:581.84 KB
Author:Michal ''Lorenzo'' Kurowski

Attack on IO
Attack on IO is a 7 map wad with themes of tech bases, castles and bloody unholy landscapes. This wad was formally titled "Curse of Reverence" but has since been reworked....Date:06/20/21
Size:27.69 MB
Author:Brian "Bri" Irving

very nice little map ...errrrm...Date:05/06/05
Size:1.66 KB
Author:Audun Rem°y

Austerity - A Simplicity Tribute
A little map-set inspired by AgentSpork's masterpiece and megawad project "Simplicity". 3 short levels with high-speed gameplay and classic expectations....Date:06/06/20
Size:9.56 MB
Author:Daniel "Tormentor667" Gimmer

av20 from memory
av2map20.wad is a remake of the starting area from AV.wad MAP20, built only using my memory, after not having played that map in a couple years. The remake pokes fun at how two of the player starts are placed behind impassible lines, trapping those p...Date:05/09/10
Size:279.02 KB
Author:TimeOfDeath (Chris Balch)

Ave Terra
A small level with constantly changing geometry...Date:10/19/16
Size:75.61 KB

Birthday speed-map (kinda) for Katamori. Dave Mustaine stole the UAC's avocado supply. You must descend to his mines to retrive it....Date:11/18/16
Size:278.79 KB

I started working on this wad about 2+ years ago. The story was that you were abducted by aliens and taken into their space ship and slumped onto a metal table, ready to be meddled with. You woke up somehow (hence the title) and grabbed a gun off of ...Date:04/06/05
Size:639.46 KB

Another Awful Map
My second map , more complex than the first one . Has now a winnable ending , enjoy :) . Yet again made with project brutality in mind...Date:07/02/16
Size:5.15 KB

Awkward Situation at a Subway Station
People living in big cities will probably find this situation familiar - or at least that's what they fear the most. It is a rush hour, crowds everywhere, you finally left the subway train and just when you stepped on the escalator, you suddenly real...Date:09/14/22
Size:378.23 KB

Aprooved! Wad of Education and Lerning
You've walked into a hellish world of greyscale and bad drawings. You hear of a facility that connects to your own world. You enter through the hazard course. In this facility, they've started experimenting on creating and using colors. Can you get b...Date:04/23/22
Size:1.33 MB

Tormented Techbase
Do it in a grizzly narrator voice -- When hell itself has taken over a military base, nobody is brave enough or strong enough to vanquish these violent foes! Captain: "It's no good men... every time we send someone through the door all the ...Date:04/06/22
Size:163.35 KB
Author:Clippy Clippington

A Warm Place
Size:7.9 MB
Author:Richo Rosai

Jesus christ it's a fucking Megawad
You and your squad must eliminate a biochemical substance being produced in an abandoned military complex, now taken over by mercenaries....Date:06/23/07
Size:158.5 KB

Find enough advanced weaponry to get past a Spider Mastermind and exit the level. Be careful not to wake him up sooner than you need to. The start of the map is a scramble for survival. I recommend heading up to the Mancubus's platform, grabbing the ...Date:01/18/10
Size:30.91 KB
Author:Chris Wright

semi-dark underground map...Date:06/18/08
Size:1008.92 KB

The Axix
Really big, really detailed level for Doom 2. The Axix is a tech base built by UAC for research and development. Unfortunately, it seems that some teleporter tests screwed up and now a portal is opened to some demonic temple. Your job? Clear the Axix...Date:04/12/01
Size:200.77 KB

Auxiliary Rot
Dropping down through an open window, Doomguy finds himself in another nameless facility with the sound of lurking carnage nearby......Date:02/11/24
Size:170.78 KB
Author:Kilsya1 (Jordon)

11 narrowly playable gimmickmap vignettes made over the course of two months (a map a day but long breaks between each map to prepare the resources and such). If you're on the fence about Xyzzymaps in general don't even bother downloading this....Date:10/09/21
Size:2.73 MB
Author:Wibbitz (AKA Xyzzy01)

A collection of larger maps than normal Doom2. Should provide about four hours of play on Ultra-Violence. Three of these maps were released in earlier versions as "Perdido", 1,2 & 3....Date:06/20/04
Size:1.54 MB

Azrael's second level
Acutally this is my second map, as the first one has been never released, becuasue I've lost it and, well, it was made in 1996 by means of DEU 2.0. Besides, as you can allegedly imagine, it was quite rudimentary - I was 14 years old then. So why woul...Date:10/05/14
Size:218.83 KB
Author:Zbigniew Pietrzyk

Aztec Temple
Clear out the temple...Date:12/30/05
Size:136.99 KB
Author:Hans de Heus

Shades of Azure
--- This is a mapset with the following traits/gimmicks/whatever: - All map titles are one word and end on the letter T, except for MAP32. Don't ask why. - The maps are primarily coated in blue, using textures from 32in24-15tex & OTEX. - Some maps mi...Date:02/24/22
Size:18.09 MB
Author:Keagan Dunn ("Dunn & Dunn")

The Core
A large, detailed UAC base, with some Hell stuff A remake of an unreleased map of mine, It turned into an experiment to see what I could do with some of the newer features gzdoom has, like UDMF and 3d floors....Date:11/22/12
Size:3.42 MB
Author:zrrion the insect

(A Lost Soul?)
(Seek and ye will find)...Date:11/08/20
Size:870.2 KB

Sins of the Flesh
a loose sequel to The Blood Of Virgins, mostly in general aesthetic...Date:03/07/16
Size:1.63 MB
Author:zrrion the insect

BETA: One Nerd And His Doom
The second in the series, story-wise, and the third I made. Play G-onahd if you haven't, and A-onahd if you're feeling masochistic. Linguica has disappered. The UAC have sent in Agents ButtShark and AssAnus to investigate his disappearance. Alyssa ...Date:07/21/04
Size:9.79 MB

Barrels 0 Fun
A control panel and a barrel spawning script gives way to an almost unlimited number of ways to watch barrels explode in a domino effect way. It's worth a look, check it out. Other uses may include expanding upon the the original premise for creating...Date:08/15/12
Size:12.56 MB
Author:The Goat Avenger

Flames Of Revenge
This level is essentially shaped as a labyrinth and the gameplay is based on the same concept of "Final Doom: Plutonia Experiment" MAP11 - Hunted. This level will be part of my current project "City Of Dis" a hub consisting of 4 levels. BTW, the ti...Date:01/07/03
Size:253.38 KB

The House of Pain II
Welcome to this new release of "House Of Pain 2". I have converted all the original maps to the Hexen format supported by ZDoom and added some "special effects" too. In some maps the design is still mostly that of the first release, so don't be surpr...Date:09/18/01
Size:872.06 KB

Mountain Of Purgatory
This WAD is made of 2 levels, the first is simply a brief intro with very few things. The second level is a hub made of 4 maps where the main one is supposed to look like a mountain in the middle of a huge open area. Please note that this file requir...Date:04/18/01
Size:328.69 KB

Baal Hadad
Four short levels made for Doom II in the Boom format. All but map 4 contain deathmatch starts. The player(s) travel from a scorched wilderness, to a primitive sewage area, to a bustling city with rotting demons hiding in the corridors below....Date:05/10/16
Size:79.5 KB

Babble On When you have to shoot, shoot, don't talk!
Easy day. Fast insert, quick recon and do a body count from the last mission. The COC reports no enemy life forces present. Well, you've heard that crap before, just in case you'll go in tight and be ready for anything. You've lived this long by NOT ...Date:05/18/99
Size:126.01 KB
Author:Hardy Davis

A single map wad based in a rocky dungeon. Fairly difficult....Date:08/20/06
Size:144.53 KB
Author:Jacob H. Orloff

Back Home 2.0
It's the 3th map I've made and i'm proud to share it with you other doomers. Back Home is a Base/tech/hell like map, Starting in Hell on a very familiar location. I don't want to spoil anything. So just go check it out and I Hope you enjoy playi...Date:06/22/22
Size:511.38 KB

The Backyard
A short and pretty easygoing level inspired by Eternal Doom....Date:08/31/15
Size:590.74 KB

Stupid Benchmark #1
This was originally intended to be a benchmarking wad to compare various doom source ports, but proved to be too computationally expensive regardless of the source port used....Date:06/28/15
Size:358.14 KB

I've seen other WAD's based on people houses, but they all seem to be made by people who live in bungalows This is a super fantastic detailed level based on my house Primarilty for single player it's been extensivley tested in Deatmatch and it works ...Date:07/14/00
Size:300.87 KB

Badgers DooM house: Special ZDooM Edition
It's my house, an old idea I know, but I went out of my way to make actually like my house. There was a plot, but I can't really remember it, um, you're in my house, you have to get out, simple....Date:10/21/04
Size:690.3 KB

This wad is fairly large, but not overly complex. Should provide a good balance of monsters/ammo, but not tested/built for anything other than Ultra-violence. I think this is my 2nd ever released wad....Date:06/08/10
Size:233.25 KB
Author:Paul L. Ming

Bad Religion
A single map for DOOM2 containing new weapons, monsters and powerups....Date:12/23/17
Size:4.59 MB
Author:Emil "NaturalTvventy" Brundage

Bad Dream
This is a boom-compatible map about 10-20 minutes long with a wide variety of combat situations. The difficulty levels are implemented, and I recommend sticking to the following table: I'm a regular player - HNTR I can UV-max Sunlust maps - HMP I h...Date:05/29/23
Size:1.85 MB

A small level for Doom 2 and the first map i ever put some time into...Date:01/16/17
Size:331.4 KB
Author:Za Warudo

My second wad. This time around I wanted to learn to use Boom features. It was originally made for Prboom+, and then adjusted for Risen3D and Zdoom. There are no port specific features used beyond Boom. The Story - The other watchtowers are silent, y...Date:09/12/06
Size:1.43 MB

Fight your way through a run-down tech-base / waste-to-energy plant that's full of hideous traps....Date:05/15/21
Size:2.86 MB
Author:Alexander SchŘtzner aka "Killerratte"

Nuts inspired gameplay. If you don't like that then just look at some of the stuff I did in it.(see below)....Date:10/03/04
Size:347.87 KB

Blood and Bones: A Skeleton Scorned
You were but broken bones and brawny blood. Yet your tomb stirs, and here you stand! This was a map I created for the Vinesauce Mapping Contest a few months back. After the stream where Joel played through it people had started asking for the downl...Date:02/25/17
Size:5.94 MB
Author:Jaxxoon R

Brown and Red
This is a single Boom-compatible map made for the Vinesauce mapping contest of 2016. It's a bite-sized slaughter map. Ultra-Violence is intended to challenge the best Doom players, while any moderately experienced Doom player should have a good time ...Date:12/12/16
Size:411.68 KB

Bloody Banquet
Funny little compilation map of all of my Junk Food 1...Date:12/06/23
Size:1.16 MB

Barbie Girl
The UAC has been conducting experiments on demons, again. They've lost contact with the base where they were conducting the tests. What a shock. Your job is to go in and clear out the base. Alas, a failsafe means that the exit from the comple...Date:11/15/20
Size:210.4 KB
Author:Adam Windsor / Capellan

Tei Tenga is not responding. Barista: a ZDoom map inspired by the Doom Bible and Bungie's Marathon series....Date:10/07/04
Size:3.3 MB
Author:Brendon Chung

Barnum and Barons
Something evil erupted inside of the traveling circus when it put down in your town....Date:06/12/21
Size:2.54 MB

The Baron's Lair
Where the Baron's hang out and laud it over the lesser demons....Date:07/07/21
Size:4.26 MB
Author:Lee Aurich

Baron's Chateau
A Baron of Hell runs this dungeon. Find its lair and kill it....Date:03/31/16
Size:151.58 KB
Author:Carlos Lastra

Barrel Bash
You start with a shotgun and some ammo. Dodge the imp's fireballs, plus the spining balls on the floor. Survive as long as possible. You'll gain more ammo for the shotgun as time passes. Watch out for barrels. Don't turn off monster respawning, or ...Date:02/22/06
Size:7.54 KB

a small base style level...Date:02/20/12
Size:46.42 KB
Author:Caleb "Radromity" Sizemore

This is my first mapset. Designed to teach me how to create maps up to PrBoom level....Date:08/29/16
Size:4.38 MB

Based Refueling
Oh boy, it's another Refueling Base remake! An aggressive, limit-removing, single player take on the original with similarly open-ended and challenging gameplay in more modern terms. Difficulty levels are implemented and encouraged. Tons of optiona...Date:03/18/23
Size:2.37 MB

Final Onslaught Map 01
This is a small map, first one, of my unfinished Final Onslaught project. I couldn't have been bothered to finish the rest of the maps. Short, small, very detailed. Enjoy....Date:02/18/07
Size:415.36 KB
Author:Pawel Zarczynski

The Base Madness
My very first map. It's small but I hope you will like it! Music written by myself:D You are a special agent. Your superiors sent you to check the incoming signal for help from the secret base. No one knew exactly which case the signal came from. W...Date:03/12/20
Size:9.06 MB

Base One
"They say the base was built on an old Druid castle..." This is the first map I have made in years. I came across the new Edge release and thought I would try it out and see if I could still create a Doom map after so long a time. This isn't a large ...Date:01/18/08
Size:320.55 KB
Author:Rick "Wildman" Clark

Satan Complex.
A large brick8 map with some electronics and hellish sections as well. Open plan with the ability to go anywhere, but this varies the difficulty. Depending on where you go first....Date:03/10/24
Size:1.74 MB
Author:John Cartwright

The Battle of Imp Canyon
You interrupt a battle between a techbase and a castle. The castle won the first battle, but took heavy casualties. There has been a short armistice between the pair, but a second phase of the battle is starting - make sure neither ultimately win it....Date:04/07/24
Size:182.32 KB

Four medium sized maps in the style of Bauhaus-art....Date:12/15/14
Size:2.83 MB

Boss Battle
A single-level complevel 9 map, you battle against 3 boss Demons, and a big number of other demons. Also, PRBoom+ crashes alot in this wad, try to use a more advanced source port like GZDoom....Date:05/30/21
Size:149.75 KB
Author:Mohammed Firas "Hitboi"

nei2.wad - BossBrain!
You are to meet the Boss Brain also known as the Romero Head (Icon Of Sin) Collect your Weapons & Items to survive by killing monsters along with killing the Boss Brain!...Date:04/14/24
Size:12.02 KB

Blues Brothers 2023
Blues Brothers 2023 exists because msx2plus made a bunch of awesome skull from google images edits as titlepics and they expire after this year....Date:01/01/24
Size:3.06 MB
Author:General Roasterock, Ravendesk

Boss Battle Bonanza
Boss Battle Bonanza is a miniWAD featuring 12 speedmaps made for the November edition of BluePineapple's monthly speedmapping series. Test your metal against the fiercest of Doom's bosses. 12 maps of pure unrelenting boss combat. Oh and uh, if you ...Date:01/31/21
Size:5.38 MB
Author:Various, compiled by BluePineapple72

Belial's Bad Brain
One level for any limit removing ports. PrBoom-Plus or (G)ZDoom are recommended. This level is improved version of my map for speedmap contest on iddqd(point)ru on which all competitors were limited with four hours and with common theme. I hope ...Date:02/07/08
Size:852.54 KB
Author:Alexander "Eternal" S. (aka Deadall)

BBG Speedmapping Compilation #1
This is a compilation of the WADs entered in BBG's speedmapping exercise. Participants were given 100 minutes to create a Doom or Doom 2 level on a certain theme. This week's theme is to try to create Doomguy's home, attacked by Demons et al....Date:09/05/03
Size:27.29 KB

Bloodbath's Terrible Vacation
Bloodbath's Terrible Vacation is about my bad experience on a doomed vacation....Date:03/11/23
Size:25.87 MB
Author:Bloodbath Giraffe

Botanic Biosphere v. 1.1
A botanic station on a recently terraformed planet has been invaded by demons. Quite a big level with many areas to explore, with wide use of 3d floors....Date:10/08/14
Size:1.49 MB

The Black Crown
this is my first set of levels, four in total. took me about a year or so messing around with doom builder 2 to figure out how most things work, and this is the result of that. i'm not quite done with these maps yet, they may be included in another m...Date:01/18/18
Size:514.45 KB
Author:Spook City

Bloody Cheese
A singular map designed solely for Coop mode. Infinite ammo should be turned on, and no difficulty levels whatsoever are present. Just blast your way through. Not very long either, maybe something to try and finish without dying....Date:07/01/05
Size:125.46 KB
Author:Dennis "Exl" Meuwissen

No, this is not my first wad. I tried to realease another one way back in time. Called it Slime lab, but it had som lindef error, and was not really good. This one is worse. After getting my hand on those Mockery wads (yeah, I┤m late) I realised...Date:12/29/03
Size:8.72 KB
Author:Bjarne Christensen (a.k.a Psykopatmullvad)

Banana Cookie
Banana Cookie is another cookie map that I have made. It has lots of yellow in it. You start in a corridor followed by wave rooms. Use -complevel 17 for recording demos. Play through can be found at:
Size:1.03 MB
Author:Timothy Brown (MArt1And00m3r11339)

Business Complex
Fight (& have fun)...Date:10/15/09
Size:555.89 KB

A really really really big hole full of monsters
Single player version of bc_dm_01.wad...Date:06/21/01
Size:36.39 KB
Author:Busted Corpse

Baker's Dozen
13 levels for any limit removing port Map01 was made for First Demo Contest on Maps 2, 3, 11 and 13 are from Speed Map Contest on Each of them is made within 4 hours. Yeah, map13 too. Do you believe it? Maps 7, 9 and...Date:12/06/09
Size:4.75 MB
Author:Alexander "Eternal" S. (aka Deadall)

Black Diamond
Black Diamond is a set of 5 boom-compatible maps set in the cavernous void of the sea. Uncover a forgotten civilization on your quest for the Black Diamond, a mystical artifact said to let its bearer see beyond death....Date:11/25/23
Size:2.71 MB

Demons, say your birthday !
I did this map for the good friend for his birthday few months ago. I decided to add this in archives, so it won't get lost forever on my hard disk. Main map is very short, few rooms with some action in them and of course, with some big cake. Jumping...Date:06/07/18
Size:4.32 MB
Author:Mysterious Haruko

Black Diamond Ranch
Size:25.56 KB

Beyond Evilness
Beyond Evilness is a set of 4, short to mid lenght, vanilla maps with a neo-classic aesthetic. Enjoy !...Date:01/16/23
Size:3.81 MB
Author:Bri├Şche (L. Brian)

Beach Day
This map is provided only for single play. This map can be played without jumps, cross and mouse look. There are 6 keys to use (for example red key and red skull - are different). Building this map, I used zdoom in doom and legacy ports for making 3d...Date:02/26/09
Size:923.74 KB
Author:Dragon Hunter

Beach Head
This map was inspired by the Beach head game by Wizard Works. I actually never played the game, but looking at the box gave me the idea. The switch on the right way spawns weapons and armor, the switch on the back heals....Date:09/21/00
Size:4.13 KB
Author:Rick Clark

The Beesong
This is an extremely difficult map for Zdoom using DECORATE to add a Bee enemy and a hive to spawn them....Date:04/15/22
Size:480.2 KB

- Varied style, but all floating in sideral space. - The map has only platforms and columns, so don't fall. There are also some wide areas. - A lot of different textures: hellish, futurist... A little of all. - A Dehacked patch. I recommend you use i...Date:08/22/08
Size:856.53 KB
Author:CÚsar "S.W.A.T." Zevallos M.

A moderately large map featuring a hellish fortification with progressively more difficult fights, especially in the secret areas. This map is old now (built mostly in 2016) but i decided to put it on idgames anyway....Date:03/15/18
Size:1.76 MB

Unruly Evil
Awesome single player only map for Boom (doom2). This level uses just the default textures to craft a gstone hell level of very high quality. The gameplay is very good in this level with it using the MAP07 mancubus special, you can't just run straigh...Date:11/25/00
Size:1.15 MB
Author:John Cartwright

Belial's Keep
A hellish industrial lava-filled facility, leading to a crunmbling marble lair....Date:08/07/22
Size:4.31 MB

10 Levels for Zdoom, Plus 2 secret levels. Each level has all new challenges awaiting you. Plenty of use of the features in Zdoom like stealth enemies. There are also some new enemies capable of peforming the most unexpected tricks. There is no scrip...Date:03/18/03
Size:1.41 MB
Author:Paul Corfiatis

For Whom The Bell Tolls
map01 has a metal-tech and a bit industrial style map02 (smaller) mostly outdoor-cave style and a bit tech style; see also the informations story: find your friends on a base on mars...Date:11/19/05
Size:1.59 MB

My first levels ever. More will be added in future releases. No jumping and crouching, with freelook. In the first map "Entrance", you find the entrance to a hidden cave and while venturing below, uncover remnants of old ruins and a hidden temple w...Date:08/19/19
Size:1.66 MB
Author:Gernot Resch (Belleth)

Belial's Ruin
A small arena style map inspired by Stonehenge. Includes episode select via MAPINFO entry,...Date:12/18/20
Size:596.67 KB

Size:780.97 KB

Benny Hill
A tribute to Benny Hill, and the silly way Doom monsters run....Date:07/09/03
Size:57.75 KB
Author:Bill Henny

A Medium-large level based on an uncharted desert island in the Devil's Triangle. Focus is on single play action. E-mail me your thoughts!...Date:06/30/99
Size:226.47 KB
Author:Gregory Dick

This map is quite eclectic in style....Date:08/08/23
Size:1.01 MB
Author:Jacek Nowak

Beyond the Walls of the Night (v1.1)
A metal structure floating in the night. Story: Hellish spirits that live beyond the visible world are recolecting human tecnology to build bodies for themselves so they can invade the Earth. You must stop them....Date:04/24/06
Size:337.16 KB

Beyond Kadath
This is a story-driven WAD roughly in the vein of H.P. Lovecraft's Cthulhu Mythos. Make sure you read the back story at the end of this file as it will enhance your gameplay. This WAD was started in 1995 while I was still in college, then shelved for...Date:06/16/05
Size:471.83 KB
Author:Chad Noles

My First UAC Base
This map is based off of some random ideas in my head. I made up the map along the way....Date:12/18/03
Size:83.69 KB

Burning Fane
Small map firstly made as 1024 map, but after ending of contests I have broken the 1024 concept with some promotories and tried some (for me) new features ;)...Date:09/21/06
Size:127.03 KB
Author:Vasek "Damned" Havranek

Beef Balogna
This is a small map that I created inspired by the strife first level. The level is named after the song beef baloney by the punk band fear....Date:02/26/12
Size:21.71 KB

Facility 103
Demon infested UAC Facility With an old part and new part...Date:07/29/08
Size:1.17 MB

Butterfinger Insanity
Butterfinger Insanity is another candy-themed slaughter level that involves collecting a key from each direction of the room. You must rush your way to get to the megaspheres as you will be taking excess damage. Good luck trying to survive because th...Date:11/26/19
Size:1.46 MB

Bleed For Life
This maps been sitting on my comp for a while now, i was going to release it in a 7 Map replacement, but Ive lost the steam to finish the rest so here it is. Its really hard and has lots of walls....Date:02/18/01
Size:129.64 KB
Author:Cast Draling

Mario Kart 64's Block Fort REMADE
This is a remake of the balloon battle map from Mario Kart 64 Block Fort. A fun, short, simple and somewhat challenging map to play through. Enjoy!...Date:04/17/16
Size:221.91 KB

Buried Friary
I started making this map before... maybe 5 years, when I get back to this great game... I wanted to try if I still can make some maps. Then it lied down on my HDD for years... It is small map with some temple theme. And it is true "DAMN... I CAN DO ...Date:05/07/07
Size:323.29 KB
Author:Vasek "(The_)Damned" Havranek

Beginner's First Speedmap (1 Hour)
Speedmapping is cool! and I wanted to try it for some time but never had that much confidence until NOW!! BEHOLD!! 3 ROOMS OF CONTENT (and only 2 with action.) Story: No Story for the map but here is how the map came to be: Well, the idea ...Date:05/22/22
Size:13.34 KB

Bill Gates: Icon of Sin
Replaces the Icon of Sin with Bill Gates' severed head. Also changes several graphics used in Map 30. In addition there are three new alternate alert sounds for the Icon. This is version 1.1, as I have now added the dehacked patch into bgates.wad, so...Date:04/02/01
Size:116.49 KB
Author:Garth "Drat" Dunn

Bridges Gone Wild
Bridges. The final frontier. Or most recent for me....Date:06/21/09
Size:410.07 KB
Author:ArmouredBlood-Chris Shepherd

Bonehead Land
Bonehead Land is a level that consists of mostly revenants, just like Revenant Battlefield. You are launching your rockets into them so that you can have way to the switch. Demo can be found at:
Size:542.18 KB

A Bizarre Hour
We wanted to make a map as quickly as possible, and we establish one hour as a time limit (For at least drawing the map layout). Every 10 minutes we changed turns to complete the map, and thats how it end up being. Of course some functionality and po...Date:11/02/22
Size:1.55 MB
Author:dashlet & Lhyntel

A single level...Date:06/25/07
Size:179.06 KB

Bloody Ice
Welcome to the bloody snowy island. Throughout the level, you will walk through snow and blood. Music is "Death Rattle" from Tactics Ogre. Demo can be found at:
Size:8.27 MB

Bread In A Mailbox
This map is based on the viral image on social media about a Texas woman who (allegedly) baked bread inside a mailbox due to the extreme heatwave. While this story was disputed by independent fact-checkers, I thought that it was pretty funny so I dec...Date:07/27/23
Size:2.44 MB

Size:443.73 KB

Single map based on the idea of rainbow bridges....Date:10/12/18
Size:2.25 MB

Big Dill
A map centered around a circular design, in which you explore a large techbase with many nasties inside. This version uses different music....Date:08/23/21
Size:2.75 MB
Author:Alexander Schuetzner aka "Killerratte"

Cantankerous Crater of Cataclysmic Calamity!
You find yourself on a mean space meteor deep canyon and have to crawl your way to the top to seek the red skull key - will you topple this pit or topple over? GET WELL SOON - full reveal vid here:
Size:339.82 KB
Author:Clippy Clippington

Big Spaceport
Big Spaceport is a collection of levels designed from scratch that are meant for Doom 2 veterans. They are very large, and far more challenging. Play "Hey Not Too Rough" for less of a challenge, it lies somewhere between "Hurt Me Plenty" and "Ultra...Date:02/01/14
Size:1.63 MB
Author:Jay Greguske

A ridiculous novelty map inspired by an equally ridiculous abstract drawing brought to life by the power of Doom technology....Date:01/29/22
Size:3.54 MB
Author:Clippy (Mapper) Biodegradable (Concept)

The Biovite Project v5.0
The Biovite Project is a partial conversion. It contains five maps, plus new graphics, new sounds, new music and new monsters. It's Single Player only. This wad needs a current version of ZDoom (2.1.x). It is meant to be played with jumping disabled....Date:10/20/06
Size:15.57 MB

Size:7.38 KB
Author:Bjarne Christensen

Black Hole Sun
A big and varied map, with a lot of big and small areas, colour, non-linearity, vertical design, waves of enemies and fake 3D architecture. It revolves around an actual black hole sun in the middle of the map that spawns in enemies whenever valuable ...Date:03/02/20
Size:898.54 KB
Author:Ilya Lazarev (joe-ilya)

Black Magnetic (v1.3)
Black Magnetic is one new level for DooM II with new monsters, textures and weapons. It was built for the Doomja-Vu contest started by Tormentor667 on the Realm 667 forum. NMN Corporation is carrying out prohibited experiments with demons genetic...Date:08/01/16
Size:6.99 MB
Author:Angry Saint

Black Room
This is a Boom compatible (cl9) level for Doom 2. The setting for this map consist in some UAC bases placed in a mountain area. This map is designed to be challenging on UV....Date:06/30/18
Size:404.94 KB
Author:Paolo M. aka Paul977

The Army of Black & The Forces of White in Room 666
The Army of Black Attacked The Forces of White in Room 666....Date:12/13/05
Size:21.96 KB
Author:Player 1

This is the very first level I made for Doom II, when I was fifteen years old. Prior to making this level I had been fiddling with Doom Builder for almost two years, trying to get a hang of the editor and making experiments on it that luckily never...Date:11/20/21
Size:57.91 KB
Author:Federico Milesi (aka MrFroz)

Blaze (Reedition #1)
This is a modified version of the first level I made for Doom II (blaze.wad). After I released the original version of this map I practiced a bit more with the editor and decided to do an updated version of it, which I published nine days later on ...Date:11/14/21
Size:142.24 KB
Author:Federico Milesi (aka MrFroz)

Blaze (Reedition #2)
After doing a couple of levels for vanilla, I wanted to give it a crack at making one for a more advanced engine. At the same time, I wasn't feeling inspired to try and create a new map design so I remade my first level, Blaze, from the scratch on ZD...Date:07/04/22
Size:201.39 KB
Author:Federico Milesi (aka MrFroz)

Blood Axe Fortress
This wad is now on beta Phase! and Thats for Aquarius199! I Hope u Enjoy it ;)...Date:07/23/14
Size:5.32 MB

Blood flows where my shotgun blows
6 action packed levels for Plutonia Experiment. Small to medium in size. They were a part of a personal speedmapping project - I guess it shows sometimes for good or worse. It's not groundbreaking in any way. It's just me doing what I basically alway...Date:04/23/22
Size:570.93 KB
Author:Chris Hansen

Building Escape
Oh no, you got to escape the building!...Date:12/15/18
Size:8.42 MB

Bloody steel
10 level's wad for boom.The action takes place in the modern world of alternative...Date:08/23/14
Size:40.18 MB
Author:Big Memka

Blood Tunnels
Size:10.61 KB

Black Fortress
The Black Fortress looms in the distance. Can you infiltrate it and slaugher the hellspawn within?...Date:12/19/03
Size:249.03 KB
Author:Christopher Emirzian (Udderdude)

Black Fortress X
The Black Fortress looms in the distance. Can you infiltrate it and slaugher the hellspawn within? This is a new version with many changes in monster type and placement, and you get the SSG much sooner. The map plays alot faster, as you can mow d...Date:01/02/04
Size:251.69 KB
Author:Christopher Emirzian (Udderdude)

Bloodfall Fortress
Doomguy gonna infiltrate in this unconquerable fortress and eliminate the threat. Kinda linear level at the beginning, automap is sometimes will be useful. This is my first finished map released to public....Date:05/27/14
Size:279.92 KB

Bloodbath: Hell's Deepest
--- A set of 7 (6 with 1 secret) Boom-compatible Doom II maps, designed to be played from pistolstart. Who needs realistic techbase buildings filled with nothing but hitscanners? Introducing abstract, hell-themed environments. Each with their own twi...Date:04/02/21
Size:2.73 MB
Author:Keagan Dunn ("Dunn & Dunn")

Bloodcore Base
A base themed level with some hell infection that takes about 15-20 minutes to play through....Date:04/10/22
Size:264.59 KB

Blood Grave
3 maps based around green marble, and blood textures. Slaughter gameplay. BOOM format, comp level 9...Date:05/24/23
Size:1.32 MB

This is a 5-WAD Doom 2 Map that I released back in January of 2018. Nothing too much....Date:02/21/19
Size:5.41 MB
Author:Sherman Herron

A large underground level that aims to be nonlinear. HMP is the recommended difficulty, UV is much harder and HNTR much easier....Date:08/20/09
Size:734.76 KB

Blood Pentagram
The first level in a planned series of Legacy maps, which is beginninmg to look like a new megawad idea..... I decided to make a small map with a pentagram design that I dreamt up while editing other wads and this is the result. The map contains some...Date:09/27/03
Size:196.87 KB
Author:Darren Finch A.K.A: Doom_Dude

Blood River
Outdoor map with a blood river, blood pyramid pool and stuff....Date:07/12/20
Size:70.39 KB

11 Maps for Doom 2, all 'oldschool' in style and detail, and fairly short too (I'd never finish if I made them huge :P) UPDATE: Long overdue fixes to the texture problems in MAP10, and a couple things in MAP11....Date:11/06/05
Size:1.04 MB
Author:Simon 'SlayeR' Judd

Blood World
I wanted to see if I could pull myself together and make a gothic-style map. Guess I did. Somewhat quake-ish, I'd say......Date:07/23/04
Size:91.13 KB
Author:Ivar 'jallamann' Rem°y

Bludgeonator II: Ultra Bleeder
Bludgeonator II: Ultra Bleeder is the long awaited sequel that brings double the pain, double the blood and almost 8 times the monsters - get your raincoat on cause you are in the spalshzone of this ridiculous slaughter map - so much blood so little ...Date:03/09/22
Size:643.62 KB
Author:Clippy Clippington

Bloody Boots
You're about to get your boots bloody....Date:07/22/18
Size:133.21 KB
Author:Tim Lowndes

Bloody Comb
Hello trash kickers, are you ready to walk into honeycomb-shaped blood pools? Here you have it; Bloody Comb. Demo is found at:
Size:1.48 MB

Bloody Graveyard
A one map Halloween wad that is inside a bloody graveyard. It is said the Skelly King resides within this graveyard, you must destroy him or else earth is in danger....Date:11/25/14
Size:3.68 MB

Bloody Heck
An 8 map WAD with level design inspired by mouldy's Going Down...Date:08/06/23
Size:880.6 KB

tech, industrial, metal, brick - sort of mixed theme; it is a big map, so you should save from time to time; some places are dark with zdoom, brighter with prboom; five/six monsters are in a secret room;...Date:11/20/06
Size:2.01 MB

Bloodriver Outpost
An Outpost built at the side of Bloodriver....Date:10/29/12
Size:378.02 KB
Author:Henri Lehto

Better Late Than Never.
Note: TO BE PLAYED ONLY ON HURT ME PLENTY!!!This wad is harder than it looks, but its a good challenge. Save often if your a novice. I made this short map for Doomers. Began initially as a holiday map for the NewDoom Community. It was re-titled when ...Date:07/25/06
Size:2.97 MB

Bloody Rust 2
A small community project where the maps are reminiscent of a rusting, aging, tech environment....Date:04/07/17
Size:1.99 MB
Author:AnonimVio, DAZZER, Flesh420, Jaws In Space, Angry Saint, Crunchynut44

Bloody Rust 3
A small community project where the maps are reminiscent of a rusting, aging, tech environment....Date:04/06/20
Size:3.09 MB
Author:Ahmed, dt_, nxGangrel, Jaws In Space, Joe-Ilya, Melon, NoReason

Bloody Rust
A small community project where the maps are reminiscent of a rusting, aging, tech environment....Date:02/13/16
Size:977.85 KB
Author:FireFish, Flesh420, nxGangrel, AD_79, Jaws In Space, vectomon, Du Mhan Yhu

This wad uses many "tricks" not specific to any port to create a tremendous 3d atmosphere including but not restricted to over/under bridge effect, room over room, and more. It is compatible and will only work with Zdoom and Legacy as far as I can te...Date:02/11/03
Size:754.91 KB
Author:Bob Larkin (a.k.a. Sematary) (a.k.a. Brad_tilf)

Blueberry Blaze Cake
A medium-sized map with a mix of techbase and strange blue landscapes. I'm not very creative when it comes to map descriptions....Date:01/29/22
Size:1.78 MB
Author:Alexander Schuetzner aka "Killerratte"

Blue Fire Park
Blue Fire Park is another short and minimal WAD with a par of 8 minutes. Blue Fire Park was designed to fit in PSX DOOM limitations and has been tested with the PSX TC mod + GZDoom....Date:04/09/22
Size:8.81 MB

Blue Winter
a slaughter map accessible to average players, with custom textures, and a song composed by me called "Awake". the map lasts around 28 to 32 minutes... with big but easy battles! Of course, the map is supposed to be fun and not extremely difficult....Date:02/25/24
Size:542.87 KB
Author:Rafael Farofa

BLAZING FURY - The Last Stand Against Hell
This started out as just some random map I was making while bored for Xaser's weapons mod. Then, I showed it to some people, and they said continue it. I then decided to give it a storyline, and came up with this. Here is the story - Its been 90 ye...Date:11/18/04
Size:697.66 KB

Blood Moon Eclipse
Story: You arrive at the doors of a techbase altered by forces of hell. Go trough a avrage diffuculty map to beat a Cyberdeon distantly related to the one from co-op only map 17. (If you don't feel like gettinga a trivia bomb droped on you, I would r...Date:09/11/22
Size:266.21 KB
Author:Fun-E Personn

Brick Metal Techbase
Exactly what it says on the tin. A serious wad inspired by a playthrough of some levels I reviewed for /newstuff....Date:05/22/09
Size:72.9 KB

The Great Bicycle Mystery
The Great Bicycle Mystery is a 15 level megawad for cooperative Doom II play for 2-4 people. It includes many new textures, new music, and a new enemy that replaces the Nazi. All levels were designed to be linear, good looking, and easy to just start...Date:04/12/07
Size:1.78 MB

Welcome to the moon, you know what to do...Date:01/14/17
Size:504.64 KB

Beware of Falling Angels
This is a single map for Eternity Engine....Date:09/26/22
Size:5.36 MB

Happy Birthday, Brendan! A smol 8-map wad with some epic slaughter and jams <3...Date:08/23/23
Size:4.5 MB
Author:dashiefrickintyan, Spendoragon, Meowgi, Maribo, Petyan, Dubz, Phoenix

The mortal instuments: City of Bones DOOM
you are clare and you have found out that you have the power to hunt down demons after seeing your brother. you fall in love with him and make out before you find out he is your brother (uh oh) . you became a demon hunter just like him and your first...Date:03/23/14
Size:9.74 MB

Bonfire Party Times
Welcome to the party! This is a 4 hour speedmap - which includes build time, testing, making custom titlepic and interpic and gathering music etc - short punchy frantic fun! Watch me build the bonfire here:
Size:155.27 KB
Author:Clippy Clippington

The Book Depository
Is this the end of zombie Shakespear?...Date:10/28/21
Size:994.17 KB
Author:Dr Fluffystuff

BOOMER: Beyond Vanilla (v0.08.03)
Limit-removing Doom 2 WAD, focused on action, adventure and exploration, featuring a brand new MIDI soundtrack inspired by classic shooters' music....Date:04/02/23
Size:8.59 MB

House of DOOM (v 3.5)
After the release of Boom, I decided to test out some of the new features of it. This is a remake HOD30.WAD I did before with some Boom improvements (including a pretty (lame attempt at a car :). This level is made for the doom mod, Boom by Team TNT;...Date:04/04/98
Size:138.93 KB
Author:Steve Noonan

BOOM Stick in the Mud
A single ZDoom map for DOOM2 made in BOOM format....Date:02/24/19
Size:3.82 MB
Author:Emil "NaturalTvventy" Brundage

Map with beige bricks....Date:02/14/21
Size:166.78 KB
Author:Chainie (Uploaded by Catpho)

A map for Doom 2...Date:02/14/21
Size:193.91 KB
Author:Chainie (Uploaded by Catpho)

Brotherhood of Ruin: The Lost Temple
A Large single map for DOOM2, taking place in an ancient temple complex swarming with hellspawn. Occasional switchhunt might occur as the map isn't very linear. Be warned and pay attention to the surroundings of the map. ;)...Date:08/14/13
Size:4.67 MB
Author:Kristian Aro

"Bossed" is a small wad that contains 5 maps for Doom 2 using lots of ACS scripts, so it's designed only for ZDoom. In each map there's a boss encounter at the end. New monsters are included from Realm667 Beastiary and most of Skulltag's monsters. ...Date:05/05/13
Size:2.96 MB

Betrayers of the Light
4 more or less linear and short maps, with mixed hell/tech themes. UV is the default ratio of difficulty....Date:10/09/21
Size:552.25 KB
Author:Brian "Bri°che" L.

Boubool Beast
As if this thing's monster grinding teeth aren't fearsome enough; if you don't have the strafing skills of a strafer, you can guaran-damn-bet that this thing will become your trufe enenemy....Date:09/02/11
Size:1.43 MB

BoxRun: A WAD Designed about running around in box rooms testing your skills dealing with a lot of hordes and in small rooms, which Focuses on Challenge rather than level design. Strafe-run, Its all in the mind May release a sequel....Date:12/24/21
Size:6.6 KB

Beneath Phobos Lab #5
Spooky tech base exploration...Date:12/16/22
Size:9.89 MB
Author:Peter Moro

Braham Manor
A remake of 'The Mansion' but this time done using the Vavoom engine to create a more realistic environment. Braham Manor features polydoors, 3dfloors, static lighting, custom md2 models and a tga skybox....Date:03/25/04
Size:2.2 MB
Author:bryant robinson

Brains! Part 1: The Beginning
One single player level. Requires the latest...Date:05/11/04
Size:1.98 MB
Author:Shawn Huckabay

Brains! Part 2: Monochromatic Stains
One single player level. Requires the latest...Date:05/28/04
Size:3.71 MB
Author:Shawn Huckabay

Is it......Date:12/04/05
Size:782.07 KB
Author:Logan MTM - Thanks to

Sprawling techbase medley with surreal interludes in hell. Assume the usual twaddle about teleportation research gone awry. This was an exercise in using the original Doom 2 textures and specials to build something very modern: with intricate space...Date:12/30/17
Size:9.82 MB

Welcome to Break Point, a 9-map Doom II UDMF episode featuring colorful 3D environments from some of the best and brightest of modern GZDoom mappers....Date:01/14/23
Size:69.32 MB
Author:Major Arlene (lead), Jazzmaster, Guardsoul, Remmirath, Velvetic

Breathless is a large, Boom compatible slaughter map for Doom 2. The theme is deep blues punctuated with cyan and is heavily inspired by Swim with the Whales, both in aesthetics and difficulty. The wad is inspired by a lot of things visually though, ...Date:09/05/21
Size:3.58 MB

The game is quite simple, if I really do say...Date:04/11/09
Size:4.4 KB
Author:The Player

A small compilation consisting of 5 speedmaps, each playable from pistol start and involving challenging gameplay scenarios....Date:04/13/21
Size:284.62 KB
Author:Justin "Breezeep" Kelly

Beyond Reality
There is a dimension, a dimension full of nonsense and surrealism. It is a place where crates are out to kill you, and a place where logic jumps off a bridge. A journey into a wondrous land of ludicrosity, your next stop: Beyond Reality! This WAD i...Date:10/26/12
Size:19.85 MB

Brian 50 Super Secret Level
This level houses 50 secret areas that add up to about 1/3 of the total level can you find all of them?...Date:05/17/05
Size:117.49 KB
Author:Evil Space Tomato

Defiled Waters
Size:101.14 KB
Author:Carlos Lastra

A single, compact BRICK map, making use of a few 32in24 textures. Fairly hard, lower difficulties increase the resources available - otherwise some tyson is pretty much mandatory. Includes a custom MIDI and STATBAR made by myself. My final Doom ma...Date:02/04/24
Size:7.97 MB

That's a map I made in 2013, not sure about when, I think it was in august, only my brother and darkwave played this map...Date:08/16/14
Size:193.54 KB
Author:Gwenvael Le Bihan (subject_119)

In this WAD there's only one level....Date:03/28/20
Size:44.76 KB

The small town of Brickwater has been transported to Inferno. It seems the town is held in Inferno by some powerful demons and their vile spells. You must find these demons and kill them to return Brickwater back to Earth. The demons are located some...Date:12/03/11
Size:103.27 KB

Another stupid brick map!
In my attempts to um, get back into DOOM editing :P I made this piece of crap. Set in a brick complex of sorts....Date:03/06/06
Size:128.1 KB

Breakneck Rampage!!
Breakneck Rampage!! is a hefty one-map WAD. You must explore a sprawling base with many hellspawn who are waiting to ruin your day. Godspeed!...Date:10/31/22
Size:2.42 MB

Brother's Temple
A simple plutonia-feeling map. It was a brother's idea of a map that I saw in some of his old notebooks but in that time there were no friendly map builders. This map has release date 2011 but I just uploaded to a some guy's forum an nowhere else bec...Date:05/05/14
Size:151.56 KB

Black: The Return of The Masters
It was around 2054 when everything ended. And considering how far we had gotten, the fall was especially hard. Rapid advances in nuclear fusion technology allowed even the most backwater area of the Amazons to recieve massive amounts of clear, renewa...Date:09/15/16
Size:4.51 MB
Author:Timothy Simpson

Short map with heavy use of brown metal textures....Date:12/23/17
Size:996.6 KB

Bratislava 2011
Size:131.68 KB

Bruin Keep
Single map wad which features a brown castle, with a medium-high difficulty, which resembles the idea of what Hr2 is within my subjective perspective, and how hr2 felt when I first played it. It features a custom dehacked chaingun replacement, a midi...Date:05/03/23
Size:625.29 KB

Boxing Slay
Boxing Slay is the world's first Boxing Day themed map but most ppl don't know what boxing day is - look it up - so many crate textures u guys. A literal 1,307,674,368,000+ was you can approach this map making it hyper non linear - go play it...Date:01/09/22
Size:278.09 KB
Author:Clippy Clippington

Base Alms 2023
Base Alms 2023 is a set of five limit-removing maps. The levels are fairly large, with a lot of intermediate to hard fights and require long time spent running between key locations, doors and switches. (Literally) boneheaded switch puzzles include p...Date:08/30/23
Size:1.51 MB

Selfish Series (Boom Edition)
The Boom edition of the Selfish Series. The levels are mostly unchanged but a few textures have been aligned and some slight enhancements have been made here and there to the gameplay and architecture. An all new original MIDI based soundtrack has no...Date:08/26/09
Size:645.89 KB
Author:Paul Corfiatis

Base of Tribute v1.1.9
This is a WAD I made for my friends and everyone that inspired me to make Doom WAD playthrough videos on YouTube, and this goes for people like Darsycho and Omegalore. It is a 1 map WAD that contains a credits as well, and it has new monsters from Re...Date:07/13/15
Size:4.91 MB
Author:Cory Scott (NiTROACTiVE)

BOOM Stick in the Mud: BOOM Edition
A single map for DOOM2 in BOOM format. This is a BOOM compatible version of the ZDoom map I released by the same name. Find the original on idgames here: idgames://19320
Size:1.48 MB
Author:Emil "NaturalTvventy" Brundage

Square Of Destruction!
This was meant for another project but hey! Its a Doom 2 map with some new textures! It uses slot Map09. It should take about 8-10 min to play depending on the skill level. Main features: 1. One new level. 2.New textures 3. The type of monst...Date:04/22/08
Size:258.63 KB

Battle Strategy
Plutonia-style map for strong players....Date:01/03/14
Size:538.31 KB

See below This is my first level for the engine DooM Legacy. It will be just for this port, no other port. The aim is to create a completely new WAD Conversion & Levels with bridges and other new things, like tables etc. New levels will be released...Date:07/02/01
Size:598.82 KB

The Blood Trials
*GZDoom with freelook enabled heavily recommended* A short, but replayable level that lets you take three different routes to get to the end, which act as self-contained challenges....Date:02/23/17
Size:2.82 MB

Back to square one
A brown map. Fight carefully and look for hidden items/switches....Date:09/30/15
Size:308.92 KB

Back to the fire
A medium to large sized tech map, use opengl mode!...Date:05/31/12
Size:6.72 MB
Author:Simon Dupuis

Wow! My first Doom2 WAD is finished. And a more serious attempt to create interesting shadows and visuals, hopefully also challenging and not confusing gameplay (it's hard to say when you have played this WAD during beta testing for the nth time and ...Date:01/11/06
Size:245.56 KB
Author:Michael "Optimus" Kargas

I seem to have lost the original zip file with the original text file, so here's a new one...Date:06/21/03
Size:415.66 KB

A zdoom mod music dm or single player wad. This one is set in a long abandoned industrial facility that's recently been taken over by the hellspawn....Date:02/10/02
Size:38.52 KB

This map started out as a demonstration of things that work in vanilla or prboom but don't work in ZDoom, making the map unplayable in ZDoom. It's like an obstacle course. There are only two monsters, but DON'T KILL THEM! Also, play this with -fast. ...Date:05/09/10
Size:176.51 KB
Author:TimeOfDeath (Chris Balch)

Hitler's Bunker
Its Hitler's Bunker created using the most current known sources....Date:04/19/06
Size:900.02 KB

A quick MAP01-style level....Date:07/05/16
Size:594.81 KB
Author:Emil "NaturalTvventy" Brundage

the tornado siren is going of again, i better get in the bunker... who knows what can be coming my way...Date:10/17/22
Size:7.86 MB

There's a super secret....Date:02/12/03
Size:163.59 KB
Author:Safely A. Nonymous

Player drives the bus...Date:07/16/10
Size:2.28 KB

Size:16.54 MB

Beyond Death
It was ment to be part of the DWSCP but as the project is taking a major turn we decided to release our works. This was sopposed to be map 27 of the wad....Date:10/18/04
Size:851.73 KB
Author:Dan Stefan Oprean a.k.a. Unknown[NF] or AlphaGOD

By the Pain I See In Others
This is style-wise a mix of the traditional mountain military base, the generic sewage processing facility and the weird off-world alien base, to put it bluntly. This is the conceptual mix of many weird ideas assimilated during a long time. There are...Date:05/09/04
Size:158.66 KB
Author:Patrik H÷glund

Five MBF21 maps plus an unfinished map 31. A quarantine for all the weird stuff I have come up with in 2023. Expect high difficulty, strange combat scenarios and very little hand-holding. Also includes a few new graphics / skies made by me. I had p...Date:10/02/23
Size:1.7 MB

Bytesize v1.6
12 small maps, each limited to 100 linedefs....Date:08/14/22
Size:183.39 KB
Author:Travers Dunne

Combat Shock
4 new insanely hard maps. Started of as a plutonia tribute but later went bananas. Requires plutonia.wad to play. PrBoom+ complevel-9 is recommended!...Date:12/06/11
Size:4.33 MB
Author:Daniel "dannebubinga" Jakobsson

Combat Shock 2
7 new slaughtermaps. Hard enough to turn you into a combat wounded veteran. Use pr/gl-boom+ for best performance. Complevel 9 or die!...Date:10/24/12
Size:8.29 MB
Author:Daniel "dannebubinga" Jakobsson

Baphomet's Satellite
(IMPORTANT: PLAY WITH COMPLEVEL 11) Baphomet's Satellite is an adventure map in outer space. You'll have to explore and traverse some kind of space station built entirely from Hell's corrupted reality! Manage your ammo carefully and explore as much a...Date:01/14/23
Size:1.04 MB

Contaminant Containment Control
This is a non linear, standalone Doom 2 map which I made as my first project to try and learn the editor. It is designed with close to vanilla gameplay in mind; I recommend no mods, freelook, or altered monster collision but that is up to the player....Date:08/05/22
Size:662.99 KB
Author:Lucius Wooding

Corridor 7 TC Resource Files
What was going to be Corridor 7: Alien Invasion Converted to DOOM Using ZDOOM, but scripting is too hard and powerless, I dropped the TC. I wanted to make it be like in Corridor 7. I am releasing this to everyone so that they may use them in their ow...Date:02/22/01
Size:2.19 MB
Author:Cacodemon Leader (

A Cacodemon's Butthole Probably Tastes Like Ketchup
Inspired by Dragonfly's Team Rocket 2 Speedmapping marathon on 2/8/2020, Its basically a gimmick boss arena map using waves of Cacodemons and Nightmare Cacodemons with four Cyberdemons as bosses which are require to kill to exit the map....Date:02/15/20
Size:126.95 KB

You just arrived at the planet of the cacodemons. Your city is under attack by Cacos. Meanwhile you bump onto a mysterious cave that leads into some ancient alien ruins with dangerous alien graves and ancient technology. Your mission is to gather as ...Date:01/23/10
Size:261.56 KB
Author:Michael "Optimus" Kargas

Scout an overrun demon study facility...Date:07/21/10
Size:163.87 KB
Author:Damien Moody

Cadaveric Incubator of Endoparasites (Cadaver for short)
This map originally started as an outlet for my flesh texture fetish: I always felt that the flesh textures were a bit underused in this day and age, so I decided to go a bit overboard. About partway through I decided to throw a DeHackEd patch in to ...Date:03/22/13
Size:442.62 KB

Coffee Break Episode 1
Started in 2009-ish, Coffee Break was intended to be another 32 map megawad. Unfortunately, due to a busy schedule, laziness, and other excuses, I didn't finish it. But I do have 11 maps, so there's that. Submitted for your approval are 11 short ma...Date:07/22/12
Size:1.41 MB
Author:Matt Tropiano

Caffeine Injection!
Caffeine Injection is 5 maps long episode for Doom II done between 2020-2022. It's made from various projects I couldn't finish in time or left when I changed my mind. I didn't want to waste those levels, so I compiled them in one small ep. Pistol st...Date:09/01/22
Size:2.28 MB

Cold As Hell
A partial conversion set in the mid-50's on a weapons research base deep in the heart of Greenland. You thought this would be a nice boring way to finish your career as a Marine. You thought wrong....Date:11/18/04
Size:21.92 MB
Author:Jon Washburn

Cold As Hell (patch 1)
This patch will update three of the levels in Cold As Hell to address...Date:11/21/04
Size:870.83 KB
Author:Gray Lancer (Jon Washburn)

Cold As Hell (patch 2)
If you've got a slow machine, this will get rid of all trees in the game,...Date:11/21/04
Size:6.47 KB
Author:Gray Lancer (Jon Washburn)

Cold as Hell: Special Edition
A total conversion set in the mid-50's on a weapons research base deep in the heart of Greenland. You thought this would be a nice boring way to finish your career as a Marine. You thought wrong. (see cah_manual.pdf for the full story)...Date:11/22/08
Size:45.99 MB
Author:Jon "JonnyFive" Washburn

Caligari_87's random PWADs
I know I'll probably be hated for this release, but this is more or less an archive of several old, unreleased levels and feature demos that I feel might have some meaning or use to somebody A4levels.wad - Part of an old project to re-create the Al...Date:07/10/06
Size:8.87 MB
Author:Sterling "Caligari_87" Parker

Size:897.02 KB
Author:Chris Wright

En Campa├▒a
I suffered from scoliosis for quite some time, and after a couple years of exams, x-rays, and other medical processes I finally got the green light for the surgery! It was on April 29th, 2023. I decided to do one last map before this big event, as af...Date:11/05/23
Size:418.22 KB

1 medium-sized map for Boom-compatible source ports with a monochrome theme, with a second map to stop the player from progressing into the stock maps....Date:04/25/20
Size:1.9 MB

Candles On The Ceiling
Arieken and I have been getting fed up with boring old traps that usually come in levels these days. This inspired me to start this Wad. This wad is loaded with complete 'freakout' traps, above and beyond simple crushing ceilings and tripcord-opens-m...Date:10/29/04
Size:220.8 KB

Death Cube Cannon
Experimental MAP30. Find the Death Cube Cannon and activate it. The previous space marines were killed by the demons before they got the cannon activated. It's all setup to fire the Death Cube into the heart of the demon infestation....Date:03/01/06
Size:46.12 KB

Canary Squadron (v1.4)
Definitive version of Canary Squadron to replace all previous versions. This version has been tested all the way through in Doom95 to ensure it's compatible with all ports....Date:01/11/06
Size:265.08 KB
Author:Chris Bourke

My third wad. I think its great. It has zdoom effects other than particle fountains, and lots of cool stuff such as a spiral staircase using a 3d floor!...Date:08/15/02
Size:167.71 KB

Captain Mancubus
You are Captain Mancubus, and you want to kill Satan. You train for a while, then you teleport down to Satan`s Colosseum to get rid of him! Wait for a while at the title screen to see who did which levels....Date:10/19/02
Size:982.34 KB
Author:Epyo and Black Void

Carbon Dioxide
Large, sandboxy, very non-linear map. Designed for classic gameplay. No jumping, no crouching. Freelook is allowed but not recommended. Exploration is encouraged!...Date:10/03/20
Size:378.01 KB
Author:Jacek Nowak

Horror in the Caribbean Sea
It's an island with strange architectures on it. No puzzles, labyrintic design. It's my level #25. >>>>> !!!! Task: Climb to the top of the volcano, uncover the blue cube and shoot it. Story: I can't translate the story. Figure out. Note: 1) Th...Date:03/13/06
Size:102.84 KB

Short map I made, provides a little bit of challenge to the player....Date:01/28/13
Size:155.1 KB
Author:Jeff 'Netherstorm' Wormald

Carnival Of Hell.
Ultra violence. If it is too hard, go down to Hurt Me Plenty. There is lot's of deadly traps, so I suggest you save a lot. There is not a lot of ammo and there is a bit of health. There is a lot of marble and blood and lava in this wad, as I want it ...Date:03/11/04
Size:149.11 KB
Author:Thomas Lutrov. (Lutrov71)

Caronte (v1.1)
A hellish ship. Caronte is taking you to hell. But that wont happend without a fight....Date:03/09/07
Size:359.5 KB

Castle of Forgotten Realms
A old castle that was converted into a mining facitlity during the second world war; It was abandonded due to the paranormal activity. The world soon forgot about this hidden castle and now, there have been sightings of hell whithin the area. Your mi...Date:09/21/03
Size:100.32 KB
Author:Scott Carnegie (Ness)

The Castle
A small castle level. Your objective is to clear out all the enemies, then exit the castle....Date:09/23/08
Size:107.41 KB

Medieval Castle (release 5)
Yet another medieval/castle type level. Quite a small level, which started as an experiment to show off my new flaming torch graphics. You must infiltrate the castle (which is obviously infested with monsters), and escape using the boat in the boatho...Date:03/03/14
Size:91.57 KB
Author:Christopher Bazley

A medium sized map featuring an outdoor castle based theme and interior tech based theme. Takes about 6 minutes to complete. This Is the second map I've ever created and I hope to create many more in the future....Date:05/29/15
Size:41.9 KB
Author:Jake C. (A.K.A Specter4582)

Your mission has been a 'Catastrophe'. Your're trapped at the centre of a Hellish place, the only way out is along the banks of Acheron. Find the exit to the bloody tributary of Acheron....Date:11/09/02
Size:773.88 KB

Cataboom Reloaded
A large single map of Roman catacombs, with a basically linear but folded progression. The theme is classical and funereal. It takes the author about 50 minutes at UV. Intricate passageways link feature rooms and the atmosphere is sombre with some ...Date:03/31/16
Size:355.95 KB
Author:Robert Phipps

catacomb rmx
a map done for a (abbandoned?) zdoom forums projects, replaces map22...Date:10/07/07
Size:1.26 MB
Author:Walter "Daimon" Confalonieri

Curiosity and the Cat
Curiosity and the Cat is a limit-removing bite-sized slaughter map for Doom 2, inspired by projects like MSCP and Haste. Visuals (simple as they are), were designed with software rendering in mind, so please be sure to use software rendering for th...Date:07/20/22
Size:277.86 KB

You are on a city called MacaÚ, on state of Rio de...Date:06/20/04
Size:1.52 MB

Cave Dweller
Are you prepared to find out what lurks in the cave? I thought so. Jumping, crouching, and freelook are allowed....Date:02/06/21
Size:39.61 MB

Cave Complex
Large gothic/hell theme cave style map with multiple paths and branching areas. Screenshots -
Size:7.63 MB
Author:Yummy Pie

REQUIRES ZDOOM OR A ZDOOM BASED PORT! Another wad from me, this one is set in a small cavern which also leads to what appears to be a part of an UAC Base. Has support for Deathmatch and Player starts only for coop. And also has the difficulty s...Date:08/13/13
Size:54.92 KB

The Caverns of Dr. Mind-Diddler
A self-contained pistol-start one-map adventure (GZDoom with Dark Sector Mode + Dynamic Lighting recommended)...Date:04/19/23
Size:237.3 KB

Cursed Black Diamond
This is Black Diamond Ranch's remade twin brother with a new Deathmatch area fit for 2-4 players....Date:10/09/09
Size:89.01 KB

Combine Blue With
Made this wad for a little challange to myself. Then i decided to add blue...Date:08/16/23
Size:407.76 KB

CoreBinder - Raw Action
A 4-level action packed adventure classic doom-stylee with plenty of puzzles and fun gameplay. Recommended Difficulty - HMP...Date:03/27/11
Size:260.92 KB
Author:Callum Guy Oliver aka phobosdeimos1

The Circle of Boredom
Size:4.56 KB
Author:Dumb n00b

Caverns of Darkness
A partial conversion for DOOM II The story is available on the Chaos Crew website...Date:04/24/02
Size:7.12 MB
Author:The Chaos Crew

Chocolate-Covered Banana Rage
We are ready for another chocolate bonanza. This time, I present to you "Chocolate-Covered Banana Rage". You start off in a circle with cybers and revenants. It is likely that you will get your ass handed to you. Play through is found at: https://you...Date:12/20/21
Size:1.02 MB
Author:Timothy Brown (MArt1And00m3r11339)

You just found yourself on the outer planet, where soviet society of future successfully completed transformation of human species into new life form - "homo soveticus". I was inspired by story of Victor Pelevin "Day of bulldozer" while i was su...Date:11/27/16
Size:9.59 MB

Chocolate-Covered Cherry Rage
This level, designed by me, is "Chocolate-Covered Cherry Rage." I gave it that title because there is a lot of red and brown in it. This one is partially inspired by level 31 from Chillax, level 32 from Hell Revealed 2 ("Playground"), and level 32 fr...Date:01/10/19
Size:748.58 KB

Chilled Chicken
--- A discord group project with 8 people working on one limit-removing...Date:08/08/21
Size:288.32 KB
Author:Various, see description

Corrupted Citadel
A small, compact, evil map set in and around the titular Corrupted Citadel, with 3 bonus deathmatch maps. Play with Co-op monsters for a REAL challenge!...Date:09/30/21
Size:892.65 KB
Author:GeniusBandit or Doomboy1999

Carrot Cake Massacre
Carrot Cake Massacre is a sequel to Oreo Cake Massacre that is based off of Ice Rage. The level consists of brown, white, and orange, resembling a carrot cake (as you see in the title and intermission images). This file contains textures from sf2012-...Date:04/07/18
Size:9.94 MB

Chocolate-Covered Orange Rage
This level is a sequel to "Chocolate-Covered Cherry Rage." Like level 22 from Chillax, you are in a pit with fatsoes on the ground and skeletons on the stairs. However, you are then teleported into a room with cybers and teleporting apes. Once that b...Date:01/21/19
Size:680.4 KB

Chocolate-Covered Peanut Rage
I am back at you with another candy-themed slaughter map. Lots of tan and brown, resembling a peanut covered in chocolate. You will need -complevel 17 when recording demos. Demo can be found at:
Size:1022.47 KB
Author:Timothy Brown (MArt1And00m3r11339)

this is a remake of the wolfenstein levels for doom 2 that replaces the wolfenstein nazis with pla chinese soldiers, there are 2 versions included in the zip file hell themed: the starting and ending areas for both maps as well as text is better fit ...Date:11/27/21
Size:11.81 MB

Like it's predecessor, "Congestion Control", this map, "Congestion Control 2" is a fast-paced and fun Doom II level. It also features a unique visual style (different from the first one). This level REQUIRES an engine that removes the original Doom...Date:05/14/03
Size:902.26 KB
Author:Karthik Abhiram

Crushing Death
Quick and easy single player map that has some carnage for the action junkies....Date:07/29/03
Size:159.17 KB
Author:Derrick A. Allen -BloodSplatter inc.

Crushing Depths: Security Station
Last month my luck with avoiding COVID ran out and I ended up needing to take a week and a half off work while I fought it off. To pass the time while I was sick, I went back to Doom and started work on a new MegaWAD targeting PsyDoom. Unfortunately,...Date:10/17/22
Size:617.17 KB

Cerebellar Dissection
I am glad to present you my first UAC style doom wad. Nothing special, fairly linear level. I hope you will enjoy...Date:05/29/23
Size:104.6 KB

Close Encounters
A set of 3 story-driven maps for Doom2. My sincere apologies for this set being unfinished, but circumstances have prevented me from having time to finish this in the near future. Map01 is actually a remake of a previous map I made, Little Tiny Map, ...Date:01/19/09
Size:106.04 KB
Author:D Link

Unruly Evil
This is a level displaying many good Zdoom features, especially deep swimmable water and not to forget frantic action.! I have made this level to display how DCK 3.62 can be modified to use the full feature set of Zdoom. This level was m...Date:04/11/06
Size:51.34 KB
Author:John Cartwright

After finding the celtic shrine textures in the doomworld/afterglow section, I decided to make a quick map. It's a bit short but plenty hard....Date:06/16/10
Size:531.62 KB
Author:Christopher Shepherd aka Armouredblood

Tech base map...Date:12/16/06
Size:436.5 KB

Small map I made towards the beginning of 2016 in between THT maps. Makes heavy use of floor scrollers and other Boom effects to create dynamic traps that change a bit based on the player's actions....Date:04/01/18
Size:249.42 KB

Christian God Complex
You'll see....Date:01/30/10
Size:183.68 KB
Author:Chris Wright

Chaingun Deviant
Fight with chaingun. Don't waste a single bullet!...Date:08/02/15
Size:217.53 KB
Author:Sophie Kirschner

Etude in Blood
You'll be swimming in blood ! Activate 17 skulls to gain access to main gate. There, an army of imps (supported by some cacos) will attack you. Slaughter them all before you can access the exit. This is my first released map. It was originally inte...Date:11/30/10
Size:333.82 KB

Chosen 1.33
In an attempt to destroy this world from within, Apophis has created Uraeusis to achieve that goal. Chosen by Seth, you must battle your way through the Underworld and defeat Uraeusis. **IMPORTANT** Disable "Scale Text in High Res" if you have it e...Date:01/09/04
Size:8.92 MB

Chapel of Chaos
Here you step into hell and your first obstacle is a large chapel presumably built as a staging point for invading Earth. Proceed through and kill everything that is opposing so you can move on with your main mission. This map will only run on Boom...Date:07/06/10
Size:324.69 KB
Author:Mr. Chris & Jodwin

Chambers of Dis
I made this awesome map for Zdoom called Chamber of Dis. I worked on this map on and off while writing for our Heretic record. This is designed for single player gameplay and it's REALLY BIG. Test your gamming skills and see how you stand in this...Date:06/29/12
Size:59.07 KB
Author:Trey Azagtoth

James Champney's Kitchen Nightmare
Classic DOOM2 style play and feel. Short but sweet. Fight your way through the treacherous kitchen of Champney's Tavern, find the red key card and earn your cigarette break...Date:06/04/16
Size:20.4 KB
Author:Richard B.

A dark wooden house...Date:07/15/12
Size:8.46 MB

Chaos Order
A large level with two different paths. UV is much harder than the other difficulties....Date:06/24/09
Size:1.16 MB

The Chaos Project ver 1.52b (b as in Boom:)
Size:1.21 MB
Author:Jonathan D Campbell

Chaos Project
Just a bunch of speedmaps done in 30 minutes or so. Vanilla Doom 2, but doesn't run in vanilla doom or chocolate doom....Date:09/01/19
Size:180.47 KB
Author:Elio Nako

3-map wad for Boom+, flesh-themed....Date:10/07/17
Size:1004.64 KB

CHASM Addon for ZDooM
This is my first publicly released levels....Date:01/21/02
Size:549.38 KB

Chocolate Caramel Turtles
Are you ready for another difficult battle? Here you have it. This is another sequel to Chocolate Covered Cherry Rage. It is like playing level 16 from Chris Balch's WAD, TOM19. Don't get excited because it is definitely a lot harder. You have to be ...Date:12/14/19
Size:1.1 MB

Chocolate Cherry Cookie
Hello trash kickers, I am back at you with another cookie map, with brown and red. This time, you are stranded on an island, fighting your way through your opponents. Use -complevel 17 when recording demos, thank you. Play through can be found at: ht...Date:01/28/21
Size:1.05 MB
Author:Timothy Brown (MArt1And00m3r11339)

Chocolate Cookie
Chocolate Cookie is a cookie map that involves an invasion of different waves of monsters. -complevel 17 is needed when recording demos. Demo is found at:
Size:1.06 MB
Author:Timothy Brown (MArt1And00m3r11339)

Cheeky Base
So after talking to Biodegradable about what map I should make he really wanted to see me make a Tech Base. Spontaneously and with 2 hours only I made this itty bitty silly extra cheeky murdery micro base - I had no plan and made every bit of it in t...Date:03/08/22
Size:76.58 KB
Author:Clippy Clippington

One map - a large map! I devote this wad to KoLoBoK[iddqd], my best friend, who suddenly died in 2007, may 12....Date:08/02/07
Size:4.37 MB
Author:Shadowman KoLoBoK[iddqd] (he made one location in the map - his Flat)

Cheogsh 2
After the release of "Cheogsh", the ideas of what should be included in it have appeared; and the number of those ideas was so big ľ that the thought of making Cheogsh 2 have appeared by itself. But initial concept of the wad, around which this wad w...Date:11/19/09
Size:25.48 MB
Author:Shadowman, Guest

Chicocos S.A.
Just like I did for my scoliosis surgery, I'm making a commemorative map for my highschool graduation. November 10th was my last day of school, ending a very important process of my life and one I hold very close to my heart....Date:11/25/23
Size:1.02 MB

Chill Base
This was meant for the "Maps of Inebriation" mini-project but I got mapper's block and never got around to 6 maps but didn't want this map to rot and go nowhere. It's a modest tech base with all the usual bits and bobs around....Date:02/27/18
Size:40.72 KB
Author:Mr. Chris

Chip's Doom Challenge
This is a remake of 19 levels from the Windows version of Chip's Challenge. Each map number corresponds with the level number from CC. The maps were based off of CC solution maps. The maps were made between August 20-31, 2008. I was about to move t...Date:05/24/09
Size:786.73 KB
Author:not TimeOfDeath (Chris Balch)

Chip 512
Play and see... aniway this is one of that kind of fashioned maps full of limits of nowadays... and mostly based upon that chiptune song (486.xm) you heard during the game......Date:02/09/07
Size:45.42 KB
Author:Walter "Daimon" Confalonieri

ChiselFest 2004
i did this last year for fun with friends and it sucked :D!...Date:06/30/05
Size:1.78 MB

CHJ Bombay Episode 1
A doom mod I started a long time ago that I decided to make better....Date:01/03/20
Size:1019.4 KB
Author:Cyborggeffien, Freedoom Authors

One day i decided to make some medieval/magic wad in doom. I made it. End of story....Date:06/15/17
Size:2.34 MB

Chainworm Kommando
Just a set of highly detailed small to medium large maps, mostly inspired by shooter classics of the 90s....Date:02/08/17
Size:4.61 MB

Chocolate Pretzel
Lots of brown and white. The brown is the chocolate coating and the white is the inside. Play through of the map can be found on my YouTube channel via external links on the Doom Wiki page....Date:01/15/24
Size:989.63 KB

Chocolate Kiss
Hello bubodoers, I am at you with a chocolate kiss shaped map with everything being brown (minus the lamp posts). This map is titled "Chocolate Kiss". I would recommend playing this map with Boom because if you try it with GZDoom, stuff goes to hell ...Date:12/05/20
Size:992.98 KB
Author:Timothy Brown (MArt1And00m3r11339)

MAP27 It took way too long to make. Detailed, dificult, you know the drill... just download it and play it, trust me. It requires a source port (any source port that removes VPO and HOM, ie. almost any source port) to run, though jumping etc. is chea...Date:09/05/00
Size:194.03 KB
Author:Malcolm Sailor

Chronicle of Doomguy
Wear your green armor and make those sons of bitches taste blood. Pistol start....Date:07/30/22
Size:532.84 KB
Author:Sophie Kirschner

Chrono-Displacement Labs
Single-map Boom WAD designed for use with the D4V ("Doom 4 Vanilla") conversion mod. Uses graphics from D3 Retro. The WAD is so named because of how it takes Doom 2016 weapons and enemies, Doom 2004 textures and flats, Doom 1994 gameplay, and a 199...Date:07/30/22
Size:475.69 KB
Author:Sophie Kirschner

Big Chungus' Symphony
A short, 5 map wad with simple run n gun gameplay...Date:02/04/19
Size:20.13 KB

Sequel of We┤re All Dead Here...Date:11/21/11
Size:5.25 MB

Congest Hollow Wax
Created for those who enjoy a real challange. Ammo and life is really tight. Use your fists when you can, save ammo for when you need it. Save often, there are traps....Date:08/24/08
Size:128.06 KB
Author:Jonathan Dean

CH Retro
/story No story. Just a good level. My goal with this level was actually rather simple: To create a level very close to those of John Romero's orig. episode 1. This in all aspects of the level. Gameplay, looks and atmosphere are very close to Romer...Date:06/21/01
Size:74.77 KB
Author:Christian N. Hansen aka Dykanden

The aim was to create a level with a classic approach to custom pwad making. In other words, I just wanted to make an old school Doom 2 map with lots of fun action, a hard pumped midi track, no custom textures besides the sky and a short no-bullshit ...Date:07/09/08
Size:207.12 KB
Author:Chris Hansen

Colourful Hell Test Map
This is an extension for Hege Cactus' mod called "Colourful Hell". It randomly gives monsters different colors, making them stronger depending on which color they get. This map is for people who want to take a look at every single variation of each...Date:10/25/23
Size:6.85 MB
Author:Der_Angelord / OneDoomedAngelo on YT

Cindered Flesh
Just a linear cave map...Date:07/01/06
Size:178.73 KB

Happy Time Circus ][
Size:24.35 MB
Author:Shitbag, aka Ray

Happy Time Circus
Circus/carnival themed ZDoom map. Great for little kids. No original monsters used....Date:05/20/05
Size:2.49 MB

Corrupted Cistern
Clear the ancient water caverns of the evil Hellspawn...Date:04/06/22
Size:4.71 MB
Author:Chris Lutz of The Chaos Crew

The Citadel of Fear
This time I made a single, but large and very detalied level. Challenge is good and ammo is very balanced, so if you waste too much, then you'll be punching monsters. There are some traps, too. ZDoom is required, becasue of some ZDoom effects....Date:12/01/03
Size:76.96 KB
Author:Taisto Valdlo (Mephisto00)

City Assault
During an assault into an infested city, a group of marines were pinned down by a Cyberdemon. You are sent with an armoured convoy to rescue these marines, but the convoy got ambushed. You escape, but you need to proceed on foot. Jumping is required ...Date:03/08/13
Size:3.53 MB

CITYFRAG.WAD Yet Another Office Building of the Damned
You're in an Office Building, surrounded by some *very* nasty people with shotguns. They want to kill you. This must mean that: A)The non-union workers want a raise. B)It wasn't such a good idea to French Kiss the boss' daughter at the Christmas Pa...Date:04/01/00
Size:363.49 KB
Author:Dan Patanella

Ciudad Maldita (Cursed City)
Well, boys, this map can look like a shit in the beginning, but later changes for the better, ok?...Date:05/26/13
Size:55.14 KB
Author:Evil Ash

La Ciudadela (The Citadel)
After a hard battle in the dark corridors inside a base, you reach an unknown zone. You ask yourself, "Where the fuck I am?". You'll find it in a short time. You're in the citadel, the prologue to the damned city....Date:07/19/08
Size:119.98 KB
Author:Ignacio Zuccari (aka El loco Chavez)

Commander Keen 2.5D: The Quest for Spot's Collar Alpha Test Release
This zip file includes two pk3's: Q4CollarAlpha.pk3 and KEENDATA.pk3. Be sure to load them both in order to play correctly (run GZDOOM from a command line rather than trying to drag and drop them both in) This is a game for the GZDOOM Source port u...Date:05/30/09
Size:11.03 MB
Author:William Elliott Waterman (VikingBoyBilly/PaganRaven)

Classic Killz
This is a single map for Doom 2 using ZDoom. This map is intended to played as if it were a classic Doom map. Enjoy!...Date:10/28/10
Size:257.25 KB
Author:Ryan Albright (High Flyin' Ryan)

Claustrophobia: The Walls Close In
An addon for Doom2 ZDOOM with three new levels, new music/graphics, lots of ACS scripts, a dehacked patch and a storyline. These maps were made with the concept of claustrophobia in mind, hence the name. Don't expect to have plenty of space to dodge....Date:01/08/04
Size:6.67 MB
Author:Virgil the Doom Poet

Clavicula Nox (Revised Version)
12 medieval-themed maps based on the game Nox. For changes for the revision version read ahead....Date:10/15/09
Size:6.29 MB

Cold Front
After 4 months of on and off work, Cold Front is finally ready for play. Really, I designed around 7 or 8 maps, but a number of them were scrapped and subsequently replaced with what I believe are superior versions. Hopefully you will agree :)...Date:11/08/20
Size:1.56 MB
Author:Egg Boy

Hey, peeps, it's your boi JMAA yet with another DOOM MOD! This time, we got a schwifty BFG and a MEGASPHERE in this map, be sure to subscribe, hit the notification bell and like this video, let's reach to 6 MILLION LIKES so I can make more mods like ...Date:12/29/17
Size:243.5 KB

Clouded Eyes
Silly little map that I made in October. Enjoy <3...Date:12/06/23
Size:4.44 MB

This is basicly my wad from VineSauce mapping contest, with few improvements....Date:02/02/17
Size:169.04 KB

Command Bunker
A Small yet brutal tech-base map. It's the first map that I've done in Boom format. It was a neat and enjoyable experience, but one that I'd not prefer to repeat. Boom format ain't my cup of tea....Date:04/03/21
Size:101.83 KB
Author:Emperor S P O O N

Complex 502. Arrival
UAC infantry squad arrives in a remote island complex #502, located on one of the planets in the lived-in space sector. After the "incident" on Mars and the Earth it was completely abandoned. Only one-third of the attendants, security guards...Date:06/26/15
Size:1013.61 KB

The Compound
A quick map I decided to do. Originally, it was going to be a vanilla map for the original Doom, then I just UDMF'd it, added some N64 Doom music and yeah. The idea partly stems from me wanting to do a map like The Ultimate Doomer's fun WAD, License ...Date:02/09/10
Size:7.09 MB

This is our life. The VOITTO-group's life. A story about Winners, Markkus, Boulders, and other entities. It is meant to be as turbo as possible. You are a member of VOITTO. The DEWs safety is compromised by increased amount of Boulders. It is your du...Date:07/18/17
Size:13.31 MB

Come Sail Away
It's the War of the Worlds all over again. And you're going to be abducted....Date:11/26/11
Size:241.55 KB
Author:David J. Finnamore

Coastal Fortress
Title explains it all, a level set in a fortress by the coast. It takes around 6 minutes to complete, and is designed to be played on ultra-violence. I'm not good at descriptions....Date:03/31/16
Size:88.32 KB

Special squad cobra 11
First map is a brand new map sets into a phobos mining facility, with a nice walk trought hell... The other maps was already uploaded and presented in the \idgames, now all joined into one map like as you impressions on voting section.... at the bott...Date:09/09/07
Size:488.23 KB
Author:Walter "Daimon" Confalonieri

Curse of Blood
Here's a 6/11/20 or 32-level Megawad for Doom2, I'm aiming for 32-maps though. These maps, ranging from small to large, hopefully combines good detail and atmosphere with at times, strong difficulty. The hardest maps will be like Hell Revealed or sli...Date:09/30/15
Size:9.43 MB
Author:Mattias Johansson

The Chamber of Chaos
Just a short SP level for ZDoom. This one features a few Tricks and surprises, so keep an eye out ;). I've also made this playable in DM. I think it might make a good DM level :)....Date:08/22/05
Size:75.89 KB
Author:Lexus Alyus

Coca-Cola is a map that consists of red, white, and brown (red and white for the Coca-Cola can and brown for the soda though that was only included for the sake of color variety). It is another sequel to Pepsi Apocalypse. If you play this map with Op...Date:12/13/20
Size:1.17 MB
Author:Timothy Brown (MArt1And00m3r11339)

A set of 5 maps inspired by Sunlust and cocktail nights. Maps are designed to be played from a pistol start and have elements of close quarter fights, combat set pieces, and small scale slaughter. According the Surgeon General excessive consumptio...Date:08/23/23
Size:3.3 MB

Size:277.56 KB
Author:Jeremy L. Wagner

Creature of Despair
This was originally suppose to be a slaughter map for DoomHero85's slaughter WAD project, but then I decided to release it as a standalone map since it was too different from the rest of the maps in his project. It's still a slaughter map though. ...Date:07/25/11
Size:60.42 KB

Caverns of Darkness patch for ZDoom
A small patch for ZDoom to play Caverns of Darkness by the Chaos Crew. This mod requires a customized EXE which unfortunately is a DOS version that causes massive problems with newer Windows XP systems This patch allows to play this WAD with a modern...Date:11/15/08
Size:6 KB
Author:Graf Zahl (Christoph Oelckers)

Castle Of Eternal Carrot In The Sky
The background to this level is weird... just like the level itself. I had a dream about a very weird Doom level, and when I woke up I remembered the level almost exactly. I couldn't resist building the thing, and here it is... :) As I said, this is ...Date:06/21/01
Size:394.92 KB
Author:Fredrik Johansson

Seasonal Affectiveness Disorder
As I have Seasonal Affectiveness Disorder I decided to make a map to emulate the feeling - this was on a day freezing rain kept my homebound and covered the city in ice. An abundance of free time and with total spontaneity - I got to work on this and...Date:01/22/23
Size:992.25 KB
Author:Clippy Clippington

It's a really big map for doom2. Absolutely HARD, and i'ts my best map at the moment. Enjoy it! :)...Date:10/30/10
Size:517.64 KB

This map originally has been made for "Pain" project, but in the result I decided to cut it from there because of some reasons (which I cannot say yet). It is a continuation of the idea of "Overdose", but it's not related in terms of the story. A lim...Date:01/21/16
Size:6.89 MB

The Day the Community Died
This is my final Crappy Jokewad. Once you clear out the base 8 selected members of the Doom Community including me (Pc) are to face the firing squad at the press of a switch and the ones who can't fight back will be sorry. But if I die, something bad...Date:12/16/06
Size:166.39 KB
Author:Paul Corfiatis

Comeback 4-Pack
A compilation of the first four new maps of a minor 90s mapper returning, and re-learning, after a decades-long hiatus. Presented here, warts, DoomCute, and all. Most maps are fairly large and non-linear, requiring a good deal of wandering around and...Date:03/12/21
Size:9.69 MB

Commerce-hell Park
This is a larger map with a futuristic commercial park theme that emerged by accident. I made this map around the same time as the last one I posted, but I never got around to posting it as it was supposed to be a part of a larger mapset. I've mostly...Date:02/10/23
Size:3.51 MB

To be played with: WTP.wad and Inc_V4.wad for best experience. The tunnel at the old incubation labs led to this old UAC compound. The compound has, of course, recently fell into hell's hands. It is clear what you need to do: Find the yellow key hidd...Date:04/15/13
Size:90.66 KB

Complex 867
A large complex with a few different themes (marble, metal, blue-tech, stone, and outdoors). The monsters are small at first, then they get larger and larger. This level also has many, many secrets (17 secret sectors in total), so hunt for them all; ...Date:06/13/02
Size:78.73 KB
Author:Simon "Volte-Face" Broadhead

Compound Fracture
"Compound Fracture" is a 9 map episode for Doom 2. With 1 secret mini-gimmick map. It might be a while before I do anything else, but rest assured, there will be more in the future. I hope that you all enjoy this set. Thank you very much!...Date:04/05/20
Size:1.63 MB
Author:Jason Seekings

Military Research Complex
Refer to Mission Brief, below. The architecture is quite detailed, and the texture alignment is near perfect (can you say "huge pain in the ass and a major buttload of work"?)...Date:12/05/99
Size:585.29 KB
Author:Gurkha Boy

A former UAC base ("The Complex") hidden even from the government in a hidden location is...Date:08/17/04
Size:41.16 KB
Author:Nick Johnson

Confounded Complex of Chaotic Corruption
wow - I thought I lost this file bro I really did. Made it 2 years ago for a project that died. This would have been map 6 of said project and my other map, Cubic Center of Controlled Chaos would have been map 3. At the time the project guidelines we...Date:03/05/23
Size:291.58 KB
Author:Clippy Clippington

Computer Nexus
This is a level I threw together to practice mapping after a long hiatus. I have wanted to make wads for some time now, and this isn't my first wad, but the other ones I've made are so bad, I don't wanna talk about them LMAO....Date:12/11/23
Size:562.82 KB

computer station
1 level WAD. A base style level for ZDOOM v 1.23 beta7 high tech computer station....Date:05/12/00
Size:409.96 KB
Author:John Cartwright

the abandoned base
A small tight high-tech base map for boom, hopefully it is a unique design....Date:02/28/00
Size:196.9 KB
Author:john cartwright

Concealed Cyberfactory
Originally was made for MEDB Madness but i managed to miss deadline 2 times(For variety of reasons that could have been prevented probably). UV is brutal, use lower difficulties if dying repeatedly isn't your thing :P MEDB is built-in....Date:03/03/24
Size:4.35 MB

In this WAD you play as a soldier whose goal is to make it to hell and stop the demonic invasion by closing the portal to hell....Date:07/02/15
Size:928.93 KB

Monster Condo 2
Much the same as the original monster Condo....Date:08/14/03
Size:153.77 KB

Confinement 512
Similar to Congestion 384/64, and Claustrophobia 1024/2, Confinement512 offers 7 new maps fit into a 512x512 area. Except, this time, NOTHING the player sees can be outside the area. Play WITHOUT jump, nor crouching. -- This is also my debut rele...Date:09/08/11
Size:99.09 KB

Containment Area v1.1
Consider this a tribute to the original Doom's E2M2. I always liked that level for some unexplainable reason, and thus felt it neccessary to emulate the style in this map. Even if you disliked that map I trust you'll have different feelings about thi...Date:02/03/00
Size:415.7 KB
Author:J.C. Bengtson (SailorScout)

Hi Doomworld, I made a new limit removing map, what do you think about it?...Date:06/21/14
Size:66.63 KB

Conway's Game of Life
Implementation of Conway's Game of Life in Boom compatible Doom engine. Step over the raised panels to make respective cells alive, then pull the switch to start the simulation....Date:11/14/22
Size:970.26 KB
Author:Piotr Wieczorek

Coop Zombies
A mod intended to make cooperative and survival play more Fun. If you happen to die and don't gib, your corpse will after a few seconds start making noises and get back up, hostile to other players or anything that might hurt it, and it has whatever ...Date:04/26/13
Size:1.86 MB

Core Algorithm
A small single play map with a base theme. It's rather easy, so if you consider yourself a hardcore DooMer at least play UV....Date:02/02/02
Size:80.91 KB
Author:Dennis Meuwissen

Corporate Nightmare
A large office building with translucent, 1 way mirror glass walls. Fight your way to the exit. Included a MAPINFO so there is a start menu option for this map....Date:07/26/21
Size:2.39 MB

Corrupted By Chaos - Entryway
Very short map (about 5 minutes) that I've create for "From mappers to level-designers" contest started on by alekv. ...Date:10/17/16
Size:108.64 KB

Corruption 2
My second level for Doom 2.There's technology,hell and cavern themes here. Doom 64 MArine explains: After killing more demons in the episode I call "The Outcast Levels",I thought that wouldn't have anymore open gates.I was wrong.But the biggest p...Date:10/25/07
Size:259.49 KB

Doom 64 Marine has finally returned from hell.But he landed in our radioactive garbage base.We want you to go there and bring him back alive.We need to ask him something......Date:03/26/07
Size:180.97 KB

Doom 64 Marine has finally returned from hell.But he landed in our radioactive garbage base.We want you to go there and bring him back alive.We need to ask him something......Date:05/14/07
Size:163.96 KB

Corrupted Techbase
This was part of a project called Project Uber, but Jack cancelled it since it wasn't much for him. The UAC was doing some Teleportation experiments. However, the experiment has gone wrong. Opened the portal to Hell. Hellspawn and possessed humans ...Date:05/02/14
Size:13.37 MB

Escape to Corvus
A sixteen level adventure for single player or coop. Deathmatch starts are included and the levels should at least be functional for this mode. Anyway, the story is that after the alien invasion, you were one of many people trying to make it to Earth...Date:09/07/09
Size:1.62 MB
Author:Brad O'Dell

Small set of massive, high monster count slaughtermaps / one gigantic slaughtermap in slot 5...Date:07/26/21
Size:7.33 MB

Castle of the Far Island
One short oldschool-style map. Music: "Galaxy" by Mark Klem. Textures: Eternal IV, Hexen, Requiem. Sky was made by LigH....Date:07/07/14
Size:1.31 MB

Binary ripple counter
This is a 4-bit binary ripple counter implemented using voodoo dolls and conveyor belts. A simple example of how logic circuits can be constructed inside Doom levels using the Boom extensions. This is a binary counter but it could easily be base-10...Date:06/19/06
Size:7.75 KB

Camp Or Underground
7 maps for you to enjoy. (I hope so) Also, the rocket wes edited to not damage a player. And weapons were edited so player could change weapons he holds faster. Few tips: - Don't save! For some reason the loading saved game on some maps gives an erro...Date:03/21/11
Size:343.86 KB

City Pain
Newtonville is a (imaginary) small city in Washington. It's been attacked by demons, so, get them! A challenging wad made by me, Retro!...Date:11/27/21
Size:525.51 KB
Author:RetroAkaMe (DW)

Special Forces conversion...Date:05/28/10
Size:31.92 MB
Author:Blackshadow Software

The Crystal Maze (GZDoom edition)
A recreation of the classic 90's British TV gameshow "The Crystal Maze". I did make a vanilla version of the maze back in 2000 (Fragport map 32) but the live attraction in London, which opened in 2016 (and is totally awesome) has inspired me to remak...Date:11/16/16
Size:20.56 MB
Author:Stephen Clark (The Ultimate DooMer)

Crabbet Park House
You don't remember what happened, just that you awoke in some kind of building that looked as if it had once been occupied. Eerie noises make you aware that all is not well with this world. Taking a deep breath you walk slowly forward finding some ab...Date:01/03/02
Size:572.67 KB
Author:John Bishop

Crackers n` tea
6 various themed levels.Each level takes you through 1, 2, or 3 themes...Date:07/11/02
Size:299 KB

An extremely non-linear adventure/puzzle-centric set of levels for ZDoom. Theme is mostly E1-inspired, though it's been warped quite a bit since we started. This wad is certainly not for everyone, but having put so much work into it, I'm hoping that ...Date:07/10/06
Size:11.24 MB
Author:TOGoS and Fizz

The Crater
In this wad,a devastating meteor has crashed on mars behind the UAC's chemical engineering laboratory. As demons crawled out of the giant crater it made, they slaughtered all the workers and other soldiers. You being a specially trained and experienc...Date:11/02/19
Size:800.92 KB
Author:Jason Seekings

The Abandoned Base 2.
A map for tnt.wad MAP01...Date:07/17/07
Size:185.44 KB
Author:John Cartwright Bejiitas Wrath

Creature Cabin
A heavily interconnected map with lots of wood and water. There's a good balance of light and heavy enemies, and fun set-pieces....Date:01/20/24
Size:123.93 KB

Escape from Castle Chezcrea
A linear, challenging level that shows off some some neat ideas I had....Date:02/16/08
Size:674.22 KB
Author:Paul Hiebert aka Creaphis

Old town, autum season recreation. Good amount of detail and some DoomCute. Only UV difficulty implemented....Date:03/07/21
Size:24.36 MB

Assault on Moonbase Cresta
A large base-style level with a lot of extra patches, textures, and sprites. Also something of an Episode One recreation....Date:05/12/99
Size:225.09 KB
Author:Sam Ketner

Can't Run Frm Evil (Part I)
Looking at my huge Doom folder i found lots of incomplete maps which never see the light of day, so i decide to keep up some of them and rearrange with a more "modern doom" look. These levels are the first four of them, and they are the bigger too. A...Date:06/05/12
Size:4.29 MB

Caesium Rift
Another day, another tripped alarm at an old toxic waste dump. It's always just scavvers or idiot kids, but you weren't gonna complain. The corporate types paid top dollar to protect their dirty old secrets and it was real easy to rack up big year-en...Date:05/10/23
Size:4.29 MB

A single level based on the Doom 64....Date:05/16/08
Size:3.92 MB

Crimson 2
Sequel to my wad Crimson.It's a base tech with cavern theme also....Date:02/25/09
Size:3.78 MB

Crimson Horizon
This is a challenging map for Doom2....Date:12/15/09
Size:119.13 KB

Crimson Wood
Medium/large non-linear map, quite hard (not too much for veterans), designed in 2 months + various days/weeks of post release tweaking...Date:05/05/18
Size:1.21 MB
Author:Yugiboy85 (previously known as "the_trigger")

Large spawling tech map with dual routes. *IMPORTANT NOTE* This map is designed to take advantage of software rendering quirks. It is absolutely not designed for GL/hardware rendered graphics. For this reason I recommend playing in PRBoom+ or zDo...Date:07/07/21
Size:2.69 MB
Author:Alex Scott

Cinnamon Roll Massacre
Cinnamon Roll Massacre is a map that I released back in April of 2016. You go in a spiral path like a cinnamon roll (from inwards to outwards). For those who have the earlier versions of this map, I replaced the MP3 with a MIDI (composition is still ...Date:09/06/20
Size:1.78 MB

Crimson Canyon
A themed map series intended for single player exploration and conquest. Designed to be visually exciting, different and fun, as well as provide intense combat situations with as many enemies as could be packed in and survived. This set is NOT at all...Date:03/27/05
Size:1.51 MB
Author:J S Graham

Crossing Pipes
A 10 sector map. 4 of the sectors are sloped....Date:05/24/12
Size:28.65 KB

My first map, it has like two secrets, some encounters when you need to act fast, some switches, and absolutely no keycards. Difficulty matters, it changes some monster placement and gives you more stuff at one point. Have fun...Date:06/27/15
Size:49.07 KB

The Corrupt Priest
(This is the sequel level to "Sacrifice in Blood")...Date:04/25/01
Size:304.48 KB
Author:Gray Lancer (Jon Washburn)

The Courtyard
A medium sized level that plays around a guarded courtyard....Date:08/29/17
Size:96.46 KB
Author:Carlos Lastra

Crude 2: A polittycally semi-corect magical adventure!
A little jokewad, done in boredom. How the infamous grezzo 2 will appears without the stolen stuff and the blasphemous stuff that makes cries hard the poor zdoom forums kids? Here's my answer... Also, this contains fabolous italian youtubers pictures...Date:11/10/12
Size:385.48 KB
Author:Walter "Daimon" Confalonieri

Crumpets is a set of 9 bite-size boom-compatible maps, designed to be played from pistol start. The levels are small, typically 50-100 monsters a piece, and loosely follow a plutonia / marble-ruins aesthetic. UV is designed for experts, so I encourag...Date:05/31/15
Size:1.38 MB

Crush Depth
Moving platform and deep slime fun and games....Date:12/18/20
Size:326.76 KB

Set of 4 slaughter themed maps...Date:12/10/17
Size:5.9 MB

Into the Crypt of Rays
Just a single level that I made. My first time making a DOOM level. The level is named after the Celtic Frost song, and the music used in the level is a midi version of Visions of Mortality....Date:03/30/19
Size:114.18 KB
Author:Tristan Crosley

Celestial Site
My map for the Realm667's DooMJA-VU Competition =)...Date:03/27/15
Size:6.64 MB

circlestrafing simulator
A simple map with copypasted (and slightly modified) arenas. Also baby's first map....Date:02/04/22
Size:229.4 KB

The first official weapons pack of Team UnNamed!
Team UnNamed's first official weapons pack. The next pack will be the last 1.28 weapons mod, and it will be even better than this one. Oh yeah, this one has alt fire and reloading! And please play this on UV, it is a bit unbalanced. Now for weapons. ...Date:03/07/05
Size:3.47 MB

Team UnNamed's 2nd official weapon pack: Crimson Delights
A new weapon mod by me. Much better balancing with the weapons and internal DDFs. I hope you enjoy. The ownt pistol is an infinite ammo last resort. The Assault SMG is for long range shooting. The Disease Dart is for large groups of weak guys. The ...Date:05/21/05
Size:733.36 KB

Wild Weasel's got a gift in his stocking
"On Weapon Mod day, and all through the house, not a modder was sturring, not even a ball mouse. Well, not everyone was asleep. There was a curious modder, his name is WW, who came down the stairs, ever so quietly. He peeked in his stockings, and adm...Date:09/16/05
Size:1.76 MB

Caution Tape Bonanza
Due to the recent uprise of conventional lawsuits due to UAC's hazardous environments, UAC has performed the ingenious task of ensuring the utmost convenience when navigating UAC labs by providing extra precautions in the workplace by indicating all ...Date:05/25/09
Size:44.42 KB
Author:Jon Vail

Crouch MoD Demo map
Demons have overrun a small liquid processing facilty....Date:09/18/04
Size:3.21 MB

Crypts of Eternity
A journey into a decrepit castle and crypts....Date:02/13/22
Size:2.69 MB

Catharsis II
A high-tech sequel to Catharsis. Sorta like how Quake II was to Quake. Pretty much better in every way. More detail, bunch of new stuff, etc....Date:02/03/07
Size:1.51 MB

Earth has been invaded by the demons, and you go through the portal and take the fight to them. Basically, Doom 2 retold....Date:07/15/06
Size:527.16 KB
Author:Wills Hines

Crimson Tomb
The Crimson Tomb has long been rumored to be filled with demonic artifacts of great power. One day you get piss drunk and decide to barge in to collect them all. Go kick some ass! :P...Date:06/17/04
Size:175.4 KB
Author:Christopher Emirzian (Udderdude)

Control Center #10
This map was built using no more than 10 sectors! It was started way back during Doomworld's old 10 Sector Contest but never completed in time for the deadline. Difficulties with linedefs, engine quirks, and general impatience lead me to simply aband...Date:02/13/09
Size:494.56 KB

Cold Turkey Sandwich: Thanksgiving 2018 1.1
Thanksgiving has past and you're looking forward to that tasty late night cold turkey sandwich. However, after whipping one up some damn demons snatched it and hauled off with it. This can not stand! You load up your sidearm and pursue the demonic sa...Date:12/06/18
Size:92.7 KB

Cubic Center of Controlled Chaos
Cubic Center of Controlled Chaos is a slightly gimmicky but hopefully challenging tech base map - most of the weapons and ammo you collect from the start n you have to pry from the hands of your enemies - make your way around but watchout as things c...Date:10/29/22
Size:203.9 KB
Author:Clippy Clippington

System Check
A map overrun bu hellspawn with a number of desperate marines who are blocked and hiding in some choke points to prevent the monsters from spreading even further....Date:04/14/04
Size:157.62 KB
Author:Todor "Curunir" Pichurov

Cursed Realms - Path Over The Abyss
This is average duration map (about 15 minutes) in gothic\marble styles. Created special for Vargskelethor's Doom Mapping Contest 2016....Date:10/08/16
Size:877.78 KB

Cursed Realms - Lair Of Horned God
Size:243.77 KB

The Cursed Temple
A mostly underground level, vanilla compatible, inspired by Memento Mori map 07 and map 28 by Jens Nielsen....Date:08/14/16
Size:250.73 KB
Author:Paolo M. aka Paul977

Doomed for the last time
Loosely based on a level from Duke 3d, although built from scratch. Contains some decorations and textures. I may or may not continue this series... I also meant to put in a few more ZDoom effects, like slopes, 3d bridge, cameras, etc, but couldn't d...Date:05/06/01
Size:169.35 KB
Author:Cory D. Whittle

Survive for as long as you can to fight the Cyberdemon......Date:01/15/24
Size:31.79 KB

Cyber Wolf
You must beat all 3 cyberdemons to win the level. You need zdoom to play this level so you can beat it properly. This is my first level and it has wolfenstein walls and cages in it and 3 cyberdemons. Once you beat them the level ends only under zdoom...Date:03/11/05
Size:947.08 KB
Author:Carmen Bellinger

This is my first wad, little new to this stuff. This took a little bit to make, Xwe and Doom Builder kept crashing which screwed my wad, but now its done. There will be a sequel and it will be WAY better than this thing. HERES THE STORY FOR THE WAD: ...Date:07/06/11
Size:3.84 MB
Author:Jeff Wormald

Cyber Arena 3
Cyber Arena 3, a Legacy map with many special features, and scripted events....Date:04/05/03
Size:2.38 MB
Author:Agent Spork

Kill a singular cyberdemon (the wad)
Well, basically you just kill a singular cyberdemon, Supplies are behind you, open the door and get stuff to fight the big guy....Date:08/09/23
Size:4.29 KB

Doom2 episode with 9 levels with custom monster behaviour via DEHACKED...Date:12/24/21
Size:1.67 MB
Author:Nicolas Monti

XXXI CyberSky
One level (map31) for limit removing ports. This map contains 39114 sidedefs, so you need port which can handle more than 32767 sidefs. PrBoom-Plus or GZDoom are recommended....Date:09/10/08
Size:1.46 MB
Author:Alexander "Eternal" S. (aka Deadall)

Doomguy's pimp ventures.
You find yourself in a cheap motel room in the middle of nowhere. Suddenly, you realize you're not alone......Date:12/17/06
Size:135.09 KB
Author:Randy & Mandy

Cybernetic Lab
You have arrived in a laboratory in hell where they are experimenting with new cybernetic parts for demons. It's up to you to stop them before they use these experiments to wreck havoc on Earth. This WAD was inspired by a Doom WAD I played for one ...Date:05/16/20
Size:2.72 MB
Author:Cory Scott (NiTROACTiVE)

This is a compilation of six maps for speedmapping. Nick Baker didn't show up for whatever reason, so everyone nominated me to host. Pasty McPaste from the webpage: The theme: Make a map07 replacement, that is make it so that a floor tagged 666 l...Date:08/23/03
Size:59.64 KB

Cycle of Sorrow
A relatively small crypt-themed map with areas that progressively open up and get more difficult, ultimately leading to a brutal bloodbath!...Date:08/21/21
Size:314.96 KB

Czequisite Corpse
The plan was to build the map with usage of Exquisite corpse method. Each person will be responsible for his area of the map, with only limited knowledge of the surrounding sections. Only belts 64 mappixels wide have been shared with others. Since 7 ...Date:08/04/21
Size:813.17 KB
Author:Damned, Enkeli33, Jaeden, jariditumim, Kloki38 Rifleman, Romsu89

CZ-181: Hazardous Materials Internment
Size:830.61 KB
Author:Mike Teske (Komet302)

A Cold Reception
Dark, moody, no story whatsoever....Date:04/09/02
Size:17.56 KB

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