Title: |
The Core |
Filename: |
levels/doom2/Ports/a-c/a_core.zip |
Size: |
3.42 MB |
Date: |
11/22/12 |
Author: |
zrrion the insect |
Description: |
A large, detailed UAC base, with some Hell stuff A remake of an unreleased map of mine, It turned into an experiment to see what I could do with some of the newer features gzdoom has, like UDMF and 3d floors. |
Credits: |
fullmetalvaran33 and Magban724 for playtesting, SargeBaldy for the Doom Textures for Doom II texture pack. |
Base: |
New from scratch |
Build time: |
|
Editor(s) used: |
Gzdoom Builder, Slade 3 |
Bugs: |
|
Rating: |
      (11 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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damned
     | Nice large map with great look full of details. Sometimes it is too much and you can find yourself trapped and stucked behind some corner and I don't like the new HUD. The gameplay was sometimes dull and some scripts were annoying, but overall the gameplay was nice and smooth. It isnt perfect, but it is definitely nice piece. 4/5 - Damned | x | |
Anonymous
     | In what way was this vanilla?
It was a a pretty fun map with some great scenery. | x | |
Anonymous
     | Nice adventure. Highly detailed. Didn't like the custom status 'bar', but gameplay is ok, so overall 4/5 | x | |
Memfis
     | Boring ass linear level progression, dumb gameplay (you rarely do anything other than just shooting stuff in front of you, there is a lot of hilarious scripted battles, like when you have to kill a fixed baron to progress further or fight waves of monsters in a square room: first 4 zombies, then 4 imps, then 4 demons, OMG SO DIFFICULT I NEED REGENERATING HEALTH), overdetailed bumpy floors everywhere... It's a disaster. Some areas are interesting to look at though, that's the only positive thing I can say. | x |
View a_core.txt
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