Steve Duff aka Steve D|
A heavily modernized oldschool mapset I originally finished in 1998, and which I never before released in its entirety. See Mapset History below. Mapset is optimized for pistol start, although it was originally meant for continuous play. The Blue Armor in Map01 is the only item that still helps only continuers. Although the mapset is significantly changed from the original, the goal was to retain the oldschool look and feel even wile adding detail and upping the monster counts for greater challenge.|
The current version 1.1 includes several changes suggested in HAK3180's playthrough from September, 2018. Fixes include eliminating stuck monsters in Map02, fixing a potential game-stopper on Map04, relocation of a Super Shotgun in Map05, and occasional visual improvements. In addition, map names now appear in the automap.
Paul Davidson for Hellmaker, CodeImp for Doom Builder, and id for Doom, of course|
New from scratch|
Hellmaker v. 1.2B2, DoomBuilder 2, Slade 3, XWE 1.16, Paint Shop Pro 9|