Title: |
Abyssal Speedmapping Sessions: Session 18 |
Filename: |
levels/doom2/Ports/a-c/abyspe18.zip |
Size: |
5.27 MB |
Date: |
05/31/15 |
Author: |
Various |
Description: |
20 maps made during the eighteenth Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Each mapper had 3 themes to choose from, this time borrowed from the Mayhem series:
- Texture pack: Nick Baker's Recoloured Doom and Doom 2 textures v2 / NB_RECOL.WAD (from 2012) plus "Pinchy's birthday" rule of one 128x128 Easter Egg; no other custom textures! - 2048x2048 playable area (from 2014) - 1300 linedefs (from 2015, tipping hat to 2013)
Breezeep, rf`, AD_79, RottKing and TheMionicDonut used the Alfonzo treatment. |
Credits: |
id Software for Doom II CodeImp for Doom Builder 2 SirJuddington for SLADE 3 exl for WhackEd4 |
Base: |
New from scratch |
Build time: |
30 minutes |
Editor(s) used: |
Doom Builder, SLADE 3, WhackEd 4 |
Bugs: |
Um... |
Rating: |
    (13 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
     | nice map! | x | |
Pavera
     | licking ass and taking names | x | |
Zalewa
     | A mixed bag, there are some very weak maps here, but there are also some good ones. Abyssal Speedmapping has come a long way in terms of quality since its crap days of the old. | x | |
Breezeep
     | I'd refrain from rating your own map. | x | |
AD_79
     | 30 minute build time? :^) Anyways, cool stuff as usual. | x |
View abyspe18.txt
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