Title: Abyssal Speedmapping Session 29 (XXIX)
Filename: levels/doom2/Ports/a-c/abyspe29.zip
Size: 911.45 KB
Date: 02/12/18
Author: TheMionicDonut (also the ASS Host) Fuzzball walter confalonieri joe_ilya Jimmy Pinchy Obsidian rf`
Description: 9 maps made during the twenty-ninth Abyssal Speedmapping Session. This session was based around Extensive use of ZIMMER textures, Living End style map progression. (Island in the middle), and Blur sphere against Hitscanners.
Credits: Id Software for Doom II CodeImp of Doom Builder 2 SirJuddington for SLADE3 Exl for WhackEd4 rdwpa for testing
Base: New from scratch
Build time: 24 hours, theoretically
Editor(s) used: Doom Builder 2, GZDoom Builder, SLADE3, WhackEd4
Bugs: Hopefully none
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