Title: Abyssal Speedmapping Sessions: Session 32
Filename: levels/doom2/Ports/a-c/abyspe32.zip
Size: 1.22 MB
Date: 01/02/18
Author: Obsidian - Project Lead TheMionicDonut Pinchy Jimmy Quantum_dranger Fonze Frades
Description: 7 maps made during the thirty-second Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Each mapper had 4 themes to choose from:

- Instantly raising and lowering floors - Donut special - Rocket launcher-centric gameplay - Offensively Christmassy
Credits: Id Software for Doom II CodeImp of Doom Builder 2 SirJuddington for SLADE3 Exl for WhackEd4
Base: New from scratch
Build time: 2 hours per map (ish)
Editor(s) used: Doom Builder, SLADE3, WhackEd4
Bugs: I'unno
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View abyspe32.txt
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