Title: Abyssal Speedmapping Sessions: Session 33
Filename: levels/doom2/Ports/a-c/abyspe33.zip
Size: 999.7 KB
Date: 01/25/18
Author: Obsidian - Project Lead TheMionicDonut Pinchy Jimmy Quantum_dranger Dragonfly Fuzzball rf' Surreily
Description: 13 maps made during the thirty-third (ph33r) Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Each mapper had 3 themes to choose from:

- Using barrels to kill enemies - No monsters - Heavy use of hitscanners
Credits: Id Software for Doom II CodeImp of Doom Builder 2 SirJuddington for SLADE3 Exl for WhackEd4
Base: New from scratch
Build time: 2 hours per map (with the exception of a few)
Editor(s) used: Doom Builder, SLADE3, WhackEd4
Bugs: ph33r~
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View abyspe33.txt
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