Title: |
Abyssal Speedmapping Sessions: Session 36 |
Filename: |
levels/doom2/Ports/a-c/abyspe36.zip |
Size: |
1.93 MB |
Date: |
07/02/18 |
Author: |
Obsidian - Project Lead TheMionicDonut Pinchy Jimmy Riderr3 Xyzzy01 PepsiBepsi Breezeep Dragonfly Al |
Description: |
Fourteen maps made during the thirty-fifth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had three themes to choose from:
- Silent teleporters - 1 tag only - Crushing a voodoo doll
Plus an extra one for those attending the second session: - Monster closets
They also had a mandatory texture pack consisting of every texture from Doom II turned upside down. It was Jimmy's idea, I promise! |
Credits: |
Id Software for Doom II CodeImp of Doom Builder 2 SirJuddington for SLADE3 Exl for WhackEd4 |
Base: |
New from scratch |
Build time: |
2 hours per map (with the exception of a few) |
Editor(s) used: |
Doom Builder, GZDoom Builder, SLADE3, WhackEd4 |
Bugs: |
MAP14 uses spawn cubes: there's a good chance that monsters may be stuck outside of ZDoom |
Rating: |
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Download mirrors:
/idgames protocol:
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View abyspe36.txt
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