Title: Abyssal Speedmapping Sessions: Session 37
Filename: levels/doom2/Ports/a-c/abyspe37.zip
Size: 1.33 MB
Date: 07/25/18
Author: Obsidian - Project Lead Pinchy Jimmy Riderr3 Xyzzy01 Breezeep Dragonfly Alterworldruler Fuzzball Spa
Description: Sixteen maps made during the thirty-seventh Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had the one mandatory theme of using no more than twenty monsters, chosen at random from a list of ten. The second session had also had crushing floors as a second theme, also taken at random from the list.
Credits: Id Software for Doom II CodeImp of Doom Builder 2 SirJuddington for SLADE3
Base: New from scratch
Build time: 2 hours per map (with the exception of a few)
Editor(s) used: Doom Builder X, GZDoom Builder, SLADE3, WhackEd4
Bugs: The CWILV## graphics for MAP12 and MAP13 are displaced in PRrBoom+. I think it's a graphic height discrepancy.
Download here

Download mirrors: /idgames protocol:

View abyspe37.txt
This page was created in 0.00639 seconds