Title: |
Abyssal Speedmapping Sessions: Session 40 |
Filename: |
levels/doom2/Ports/a-c/abyspe40.zip |
Size: |
1.46 MB |
Date: |
01/04/19 |
Author: |
Obsidian - Project Lead Dragonfly Joe-Ilya Fuzzball TheMionicDonut Liberation Walter Confaloneiri Ji |
Description: |
Eleven maps maps made during the fortieth(!!!) Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had the mandatory theme of using only flesh-themed textures (blood textures were also permitted), chosen at random from a list of ten. The second session also had the limitation of using large amounts of zombie enemies, also taken from the list. |
Credits: |
Id Software for Doom II CodeImp of Doom Builder 2 SirJuddington for SLADE3 |
Base: |
New from scratch |
Build time: |
2 hours per map (with some exceptions) |
Editor(s) used: |
Doom Builder X, GZDoom Builder, SLADE3, WhackEd4 |
Bugs: |
None |
Rating: |
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Download mirrors:
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View abyspe40.txt
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