Title: Abyssal Speedmapping Sessions: Session 40
Filename: levels/doom2/Ports/a-c/abyspe40.zip
Size: 1.46 MB
Date: 01/04/19
Author: Obsidian - Project Lead Dragonfly Joe-Ilya Fuzzball TheMionicDonut Liberation Walter Confaloneiri Ji
Description: Eleven maps maps made during the fortieth(!!!) Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had the mandatory theme of using only flesh-themed textures (blood textures were also permitted), chosen at random from a list of ten. The second session also had the limitation of using large amounts of zombie enemies, also taken from the list.
Credits: Id Software for Doom II CodeImp of Doom Builder 2 SirJuddington for SLADE3
Base: New from scratch
Build time: 2 hours per map (with some exceptions)
Editor(s) used: Doom Builder X, GZDoom Builder, SLADE3, WhackEd4
Bugs: None
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