Title: Abyssal Speedmapping Sessions: Session 46
Filename: levels/doom2/Ports/a-c/abyspe46.zip
Size: 982.51 KB
Date: 11/29/20
Author: TheMionicDonut - Project Lead Obsidian FloatRand Surreily Jacnowak MDevlin Worm318 LordEntropy rf' S
Description: Seventeen maps made during the forty-sixth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to choose from in the first session and three in the second: 1. Telefragging as part of progression 2. 144 brightness or lower 3. TRAINS
Credits: Id Software for Doom II CodeImp of Doom Builder 2 SirJuddington for SLADE3
Base: New from scratch
Build time: 2 hours per map (with the exception of a few)
Editor(s) used: Doom Builder X, GZDoom Builder, SLADE3, WhackEd4
Bugs: None
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