Title: Abyssal Speedmapping Sessions: Session 48
Filename: levels/doom2/Ports/a-c/abyspe48.zip
Size: 1004.64 KB
Date: 12/23/20
Author: TheMionicDonut - Project Lead rf' Surreily NeedHealth MDevlin Pasokon Deacon Joe-Ilya
Description: Nine maps made during the forty-eighth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to choose from in the first session and three in the second: 1. Only one type of linedef action used 2. Monster closets everywhere 3. No Arch-Viles :(
Credits: Id Software for Doom II CodeImp of Doom Builder 2 SirJuddington for SLADE3
Base: New from scratch
Build time: 2 hours per map (with the exception of a few)
Editor(s) used: Doom Builder X, GZDoom Builder, SLADE3, WhackEd4
Bugs: None
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