Title: Abyssal Speedmapping Sessions: Session 51
Filename: levels/doom2/Ports/a-c/abyspe51.zip
Size: 2.06 MB
Date: 02/16/21
Author: TheMionicDonut - Project Lead rf' Surreily MDevlin Pasokon Deacon Obsidian Alper002 Chaingunner Jaws
Description: Fourteen maps made during the fifty-first Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to choose from in the first session and three in the second: 1. 2 monster types 2. Basing your map on a real-life structure 3. 32x32 grid only
Credits: Id Software for Doom II CodeImp of Doom Builder 2 SirJuddington for SLADE3
Base: New from scratch
Build time: 2 hours per map (with the exception of a few)
Editor(s) used: Doom Builder X, GZDoom Builder, SLADE3, WhackEd4
Bugs: None
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