Title: Abyssal Speedmapping Sessions: Session 61
Filename: levels/doom2/Ports/a-c/abyspe61.zip
Size: 762.2 KB
Date: 02/13/22
Author: Obsidian - Project Lead MDevlin TheMionicDonut Fletcher` 4shockblast Annunakitty Alper002 Dragonfly
Description: Sixteen maps made during the sixty-first Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to choose from in the first session and three in the second. 1. High amounts of verticality 2. No 90 degree angles 3. At least 50% of the map is crushers
Credits: Id Software for Doom II Anotak for Doom Builder X SirJuddington for SLADE3
Base: New from scratch
Build time: 2 hours per map (with some exceptions)
Editor(s) used: Doom Builder X, GZDoom Builder, SLADE3, WhackEd4
Bugs: None
Rating:
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