Title: Abyssal Speedmapping Sessions: Session 68
Filename: levels/doom2/Ports/a-c/abyspe68.zip
Size: 2.7 MB
Date: 11/28/22
Author: Obsidian - Project Lead Fletcher` TheMionicDonut MDevlin Alper002 Worm318 4shockblast Dragonfly Surr
Description: Nineteen maps made during the sixty-eighth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to choose from in the first session and three in the second. 1. All six keys used 2. Lots of curved architecture 3. Walking simulator (no monsters or traps, just atmosphere and optional puzzles)
Credits: Id Software for Doom II Anotak for Doom Builder X SirJuddington for SLADE3
Base: New from scratch
Build time: 2 hours per map (with some exceptions)
Editor(s) used: Doom Builder X, GZDoom Builder, SLADE3, WhackEd4
Bugs: None
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