Title: Abyssal Speedmapping Sessions: Session 7
Filename: levels/doom2/Ports/a-c/abysped7.zip
Size: 604.35 KB
Date: 07/08/14
Author: Obsidian Mugsy Alfonzo Tarnsman Jimmy RottKing TheMionicDonut General Rainbow Bacon JMickle Adam Kuc
Description: 14 maps made during the seventh Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Each player had a choice of 3 limitations:

- 2X2(2 textures and 2 flats) - 10 sectors(no more than 10 sectors used) - 1 tag(only one tag used) Alfonzo used the Alfonzo Treatment and then proceeded to use another 45 minutes. One of these days, I swear...
Credits: Id Software for Doom II CodeImp of Doom Builder 2 SirJuddington for SLADE3 Exl for WhackEd4
Base: New from scratch
Build time: 2 hours per map(3 and 45 minutes for Alfonzo)
Editor(s) used: Doom Builder, SLADE3, WhackEd4
Bugs: MAP14 crashes Zandronum for some ungodly reason
Rating: (8 votes)
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It's hard to believe that some of these maps were done in 2 hours. You guys must be getting better.x

View abysped7.txt
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