Title: Abyssal Speedmapping Sessions: Session 9
Filename: levels/doom2/Ports/a-c/abysped9.zip
Size: 502.51 KB
Date: 08/19/14
Author: Obsidian Gifty TheMionicDonut Darsycho Ribbiks Tuxlar 4ShockBlast
Description: 7 maps made during the ninth Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Each mapper had 3 concepts to choose from:

- Fortress on the edge of a cliff - Aqueduct - Space station

4ShockBlast used the Alfonzo Treatment.
Credits: Id Software for Doom II CodeImp of Doom Builder 2 SirJuddington for SLADE3 Exl for WhackEd4
Base: New from scratch
Build time: 2 hours per map(about 3 for 4ShockBlast)
Editor(s) used: Doom Builder, SLADE3, WhackEd4
Bugs: Possible
Rating: (14 votes)
Download here

Download mirrors: /idgames protocol:

Something good can come out of these speedmaps after all, although some of them look like way more than 2 hours were spent on them.x
Rottking's is the best, gameplay-wise. Tarnsman's takes some tough skin, but is also rewarding.x
I quite enjoyed playing these maps.x

View abysped9.txt
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