Title: |
Doom advent map |
Filename: |
levels/doom2/Ports/a-c/advent.zip |
Size: |
74.35 KB |
Date: |
02/16/07 |
Author: |
Hans (apocalypse) and sausage |
Description: |
A Little map made for the doom advent calander but the project has been cancceled. |
Credits: |
-IDsoftware for bringing us DooM,DooMII,and Final DooM. -CodeImp for doombuilder. -Anyone i forgot to mention thanks, and have fun with this one. |
Base: |
New from scratch |
Build time: |
Dunno |
Editor(s) used: |
Some |
Bugs: |
Not that I know off, I filtered most of them out |
Rating: |
      (6 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
     | This is a fun map and quite challenging.
It's a small garden area with two fortresses. You're starting in your home base and your goal is, to enter the second base. Before the target opens, you need to press a switch several times, and every time you press this switch, you're given new ammo and a crowd of monsters is spawned outside. The monsters are getting harder with every wave.
There's no exploration in this map, but it's a very entertaining prove of skill. 4/5 -Milian | x | |
Anonymous
     | Boring. | x | |
Anonymous
     | Hmm...this looks like a cross between an endurance map, a deathmatch map....in other words, like a Skulltag map for ZDoom, of sorts. Not bad, just a bit out of the ordinary. | x | |
Anonymous
     | pretty awesome. It's a pity the advent calender didn't come to fruition, but at least this came out, and it's pretty darn good - easily better than half of last year's doom advent maps. | x |
View advent.txt
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