Amalgamation 2: Cairo AD|
Requires the TNT IWAD|
Amalgamation is a series of maps that takes every failed, unfinished and unrealised map idea I have ever had and, well, amalgamates them into one.
The first map contained all the "conventional ideas" and this second map now contains all the abstract and unconventional ideas I have had, from asteroid belts to space Egypt.
This is a culmination of everything I have never made, I have done my best to string them together cohesively.
It is quite a long level, it takes me about 30-45 minutes to complete, playtester usually took an hour or so.
I have hopefully made this map as user friendly as possible using feedback given by playtesters, it should be a fairly challenging yet not frustrating experience for new and old players.
Important Requirement: Infinite Lost Souls need to be on, jump and crouch are not to be used and projectiles must be able to pass through objects for the best possible experience.
Glenzinho: Playtesting and Feedback and Technical Advice (Hud) Scrangus McBrickdad: Technical Advice (Hud) Big Ol' Billy: Technical Advice (Hud) Chainie: Technical Advice (Hud) Unoduegaspe: Feedback The DBK: Being the DBK Ceeb: Powerslave Texture Pack Tormentor667: Duke 3D Texture Pack Samuel Villarreal, Emil Brundage: IDTEX Texture Pack Midi: Unused Midi from leaked alpha build of Blood Deus Ex (Duke4.net): Providing direct download of Midi|
New from scratch|
Doombuilder, Slade 3|
There is a single slime trail that relocates itself every time I save the map, I cannot isolate or kill it so now he just lives in the map, his name is Greg, I hate him.|