You wake up. you feel a huge gash on your head and a bullet wound in your chest. Picking yourself off the ground, you see corpses hanging from chains. You do not know where you are. As a matter of fact, you do not even remember your own name! you have no memory of what happened before you were knocked out or anything before that. As you try to remember, you notice a shotgun in the middle of the floor. "I guess it's time to find my way out of here."|
This is my very first level made in Doombuilder, I spent about 5 days on it and made sure to put as much detail as possible in it. This map may be later updated or altered. Please do not criticize, as this is my FIRST map ever made. Play with Doom 2 IWAD. Gameplay requires crouch.
www.perkristian.net for HD Doom sounds|
Music by me. https://www.youtube.com/watch?v=LcNuHUD9FOM
New from scratch|
About 5 days.|
GZDoom Builder and Doom Builder, SLADE to import audio.|
|Zalewa||This level has an atmosphere of a very strange dream. No idea if this was the intended idea, but this level lacks in every aspect and has many technical errors. At least it's beatable. Come on, you can do better with ZDoom :)||x|
|Anonymous||Oh my god, 1 star.||x|
|Anonymous||Small map. Very simple layout, spare texture use, lots of things as decoration. Hopeless gameplay misses a leitmotiv. Overall: not good enough for being meh + .5 as encouragement because it is a first map = very small 2*.||x|
|Anonymous||Mediocre 1995 style map with a 10mb music lump that made me cringe it was so bad! Da kids 'aint cool. 1.5/5||x|
|Anonymous||A bunch of square rooms with clustered enemies, FLStudio little tune as original soundtrack, spamming corpses as detailing...||x|
|Anonymous||I thinking the crouching thing was cool, but overused. For a first map, it's definitely good! I got quite bored though, and didn't really play until after I killed the archvile after the yellow key room.
Also, if you dont want criticisms, you probably shouldn't be making your maps available publicly.||x|