Title: |
Mossvale Dungeons |
Filename: |
levels/doom2/Ports/a-c/ap_008.zip |
Size: |
56.83 KB |
Date: |
08/15/02 |
Author: |
Alex Parsons |
Description: |
Part eight in a series of levels to be individually released and then eventually combined to form a final compilation. You find yourself travelling beneath the Estate in an attempt to find a path through it. A maze of marble where, the further down you go, the darker and colder it gets.... Evil awaits. |
Credits: |
Id Software, Huff, creators of Wadauthor and Wintex |
Base: |
New level from scratch |
Build time: |
14-18 hours perhaps |
Editor(s) used: |
Wadauthor, Wintex |
Bugs: |
Please inform me of any bugs/mis-alignments - anything! |
Rating: |
      (3 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Bad King John
     | Well crafted underground level, good monster/ammo/health balance (UV). Monsters pop out of closets a lot. Reminds me of the tighter parts of Cataboom (last map I commented), but this is architecturally unvaried and lacks the theme looked for at 5 star level. Lot of back-tracking, but I didn't mind. Bonus for no archviles. | x | |
Anonymous
     | DUDE... 5/5 nuff' said. | x |
View ap_008.txt
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