Title: Installation A
Filename: levels/doom2/Ports/a-c/ap_012.zip
Size: 72.51 KB
Date: 02/26/03
Author: Alex Parsons
Description: Part twelve in the World's End series. This level is the kind of tech-base map I like, the atmosphere of Doom, the abstract design of Doom2 combined with today's standard of gameplay. ap_012.wad was designed to be fun, but not easy. Gameplay is balanced and difficulty settings + cooperative play are fully supported.
Credits: Id Software, Paul Huthnance, the creator of Wadauthor.
Base: New level from scratch
Build time: About 13-18 hours
Editor(s) used: Wadauthor
Bugs: Please inform me of any
Rating: (8 votes)
Download here

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This is a good map - well detailed, somewhat challenging (stay focused) and with good layout and visual cohesion. The only problem is that it's way too small. It ends before you warm up.x
short and good, skill2 could need more action - 3/5x
Well, it's nice and all - professionally done, and entertaining. But it's very, very short. There are no secrets, and a rocket launcher right at the end of the level (the only monsters left are a half-dozen imps). You go forwards, right, left, u-turn, flick a switch, drop down, forwards, right, up a lift, find the blue key and exit.x
Alex Parson is very fucking legendary. 5/5x
This level, although far too easy and short, is Alex Parsons' best map yet. Nice atmosphere.x

View ap_012.txt
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