Title: Artica 3
Filename: levels/doom2/Ports/a-c/artica3.zip
Size: 116.51 KB
Date: 04/03/99
Author: Cyberdemon (Mike Watson)
E-mail: cyberdemon@cyb.ml.org
Description: I think the series is developing somewhat of a plot. I utilized the DEHACKED lump that MBF allows even more now. Here's how it is:

The teleporter you jumped into at the end of Artica 2 was made by the inhabitants of this strange planet. Sadly, they never perfected the technology, and the portholes are unstable. Not only did it strip you of your ammo and weapons, but also most of your health. Of course, it's not like they didn't know that was going to happen.
Credits: id Software for Doom, Lee Killough for MBF, Nick Baker and the Surge team for the snow and ice graphics, mystican for getting me the scuba gear sprite(from Duke 3D), ricrob for hosting this at his page as an exclusive(my second time I think) and anyone else I missed, you know who your are, that or you don't give a damn. ===============================================================
Base: Level from scratch
Build time: Erm, a week I think...
Editor(s) used: WadEd, WadAuthor, Warm, BSP, RMB, CLED, PSP, NWT and WinTex...whew.
Bugs: Should be good to go
Rating: (7 votes)
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Getsu Fune
not very interestingx
Atmospheric map with some clever progression style x
a little hard..but I cleared!x
This is dated January 1999. I haven't played the other levels in the series. It's a pretty unimpressive map, with a few early source port features (water, ice, that kind of thing). You start off with no weapons, but nothing is really done with this idea; perhaps if the player had been given a berzerk pack it would have been clever. Overall it's dull and undetailed, with lackluster fights against mid-sized baddies. Weak ending.x
prity tricky to figure out how to beat the level but thair are good batles x

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