Title: |
Artica B |
Filename: |
levels/doom2/Ports/a-c/artica_b.zip |
Size: |
131.35 KB |
Date: |
04/30/00 |
Author: |
Mike Watson, aka Cyb |
Description: |
My best work ever, I'd have to say. I spent a good amount of time on lighting(or at least a lot of thought heh), architecture and *gasp* texture alignment.
In Version B: I merged the two maps, so now it's one map. Also I used a dehacked patch for the final boss(the mastermind), so now you have to kill him to exit. Because of the internal dehacked patch you can't use Boom. |
Credits: |
id Software for their wonderful game which, without, I'd probably have higher grades in school ;) and TeamTNT for the BOOM engine. Also Nick Baker and the Surge Team for the snow graphics and Eugen Woiwod for the sky(which is a photograph I believe). =============================================================== |
Base: |
New level stolen from GothicDM 2 and graphics from Overload(heh, that's a joke for you slow guys again hehe). |
Build time: |
Original: Two weeks New Version: Two hours(I fixed a few bugs in the original too) |
Editor(s) used: |
WadED, WadAuthor, CLED, NWT and WARM Wadauthor used for merging the two maps. Copy all rocks me down! |
Bugs: |
Should be bug free now...I hope
* Copyright / Permissions * |
Rating: |
      (3 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
     | Seriously flawed ! This was clearly not tested when the wads were merged ! No Exit and sector 396 had tag # 3 left in so acted as a door, like sector 19, meaning that sector 396 cannot be entered. Play artica intead, yet map 2 does not have an exit either ... | x | |
Anonymous
     | some nice spots here and there, boring fights, unreachable switch, still bugs in there, could easly have been done better 2/5 | x |
View artica_b.txt
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