Title: Baal Hadad
Filename: levels/doom2/Ports/a-c/baalhdad.zip
Size: 79.5 KB
Date: 05/10/16
Author: Gran-D-Knight
Description: Four short levels made for Doom II in the Boom format. All but map 4 contain deathmatch starts. The player(s) travel from a scorched wilderness, to a primitive sewage area, to a bustling city with rotting demons hiding in the corridors below.
Credits: /vr/ for inspiring me, id software for making such an amazing game, and Andrew Apted for making Eureka.
Base: New from scratch
Build time: 1-2 Months
Editor(s) used: Eureka
Bugs: None so far
Rating: (8 votes)
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Getsu Fune
very easy, not well-designed, short.x
Basic, ugly and very short. 4 maps that could easily form one. Well designed Cyberdemon fight at the end, but everything else is awful.x

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