Title: |
Baal Hadad |
Filename: |
levels/doom2/Ports/a-c/baalhdad.zip |
Size: |
79.5 KB |
Date: |
05/10/16 |
Author: |
Gran-D-Knight |
Description: |
Four short levels made for Doom II in the Boom format. All but map 4 contain deathmatch starts. The player(s) travel from a scorched wilderness, to a primitive sewage area, to a bustling city with rotting demons hiding in the corridors below. |
Credits: |
/vr/ for inspiring me, id software for making such an amazing game, and Andrew Apted for making Eureka. |
Base: |
New from scratch |
Build time: |
1-2 Months |
Editor(s) used: |
Eureka |
Bugs: |
None so far |
Rating: |
      (8 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Getsu Fune
     | very easy, not well-designed, short. | x | |
Zalewa
     | Basic, ugly and very short. 4 maps that could easily form one. Well designed Cyberdemon fight at the end, but everything else is awful. | x |
View baalhdad.txt
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