Title: |
Based |
Filename: |
levels/doom2/Ports/a-c/based.zip |
Size: |
4.38 MB |
Date: |
08/29/16 |
Author: |
Pinchy |
Description: |
This is my first mapset. Designed to teach me how to create maps up to PrBoom level. |
Credits: |
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Base: |
New from scratch |
Build time: |
700 hours+ - October 2014 - December 2015 |
Editor(s) used: |
Doom Builder 2, GZ Doom Builder, Slade 3, Photoshop, Bitmap font Writer, Goldwave. |
Bugs: |
MAP11 "Complex Annex" in source ports other than PrBoom+ does not have the MBF physics to shove the items at the start when the lift goes up. |
Rating: |
      (6 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Zalewa
     | This WAD prioritises "realism" first, architecture second, gimmicks third and gameplay last, unfortuantely. It's technically well done, but I can't say I had fun playing it. I tried most maps and skipped most of them after a while. MAP08 and MAP09 seem to be the best of the bunch. In some maps the spaces are a bit too expansive and too empty. | x |
View based.txt
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