Federico Milesi (aka MrFroz)|
This is the very first level I made for Doom II, when I was fifteen years old.|
Prior to making this level I had been fiddling with Doom Builder for almost two years, trying to get a hang of the editor and making experiments on it that luckily never saw the light of day.
One day I decided to give it a try to making something that could have some gameplay value from start to finish and this was the result.
The map is called Blaze because burning lava plays a key role in it, and I decided to make it so because at the time I had been playing the level Miner 69er from Duke Nukem: Time to Kill and it inspired me when making this.
This level was originally published in a hispanic Doom forum and it got mixed reviews there. It was my first release and it shows. Square shaped rooms? Check. Awkward texture choices? Check. Uneven pacing? Check. Oh, and don't try to get 100% kills. I didn't place enough ammo for that.
It was already dated in 2011 and it is even more so ten years later. But I decided to upload it here for archival purposes, and the levels that I made after this one will follow suit. I don't expect anyone to get much enjoyment out of this unless you're into witnessing humble beginnings.
Made from scratch.|
Less than two days.|
Doom Builder 2.|