Title: House of DOOM (v 3.5)
Filename: levels/doom2/Ports/a-c/boomhod.zip
Size: 138.93 KB
Date: 04/04/98
Author: Steve Noonan
Description: After the release of Boom, I decided to test out some of the new features of it. This is a remake HOD30.WAD I did before with some Boom improvements (including a pretty (lame attempt at a car :). This level is made for the doom mod, Boom by Team TNT; http://www.neosoft.com/teamtnt This just might be the first offical release of a Boom wad.
Credits: id, the authors of DCK, WinTex, and PSP4.1, programmers of Boom.
Base: New level from scratch
Build time: 3 years, on and off
Editor(s) used: Edmap 1.4, Ade2, New Wad Tools, MIDI2MUS, TED, DCK, DME, DEU TEX, Edmap 1.3, DeeP, DCK 2.2, DCK 3.6
Bugs: None that I know of.
Rating: (5 votes)
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Some new bright textures and a moving car is first time watch for me...house and arena style gameplay is easy...i cheated bit as i can't find how to reach redkey..not badx
Map is made of win.x
This is a tedious "house" level, a genre that went out of fashion in 1995 but is here revived for a source port. It has Doom Bathroom Syndrome in the very first room, and there's a ridiculous gameplay tic the Doom marine has to climb on furniture in order to pick up items, as if he was a toddler. The author has tried to use a seamless teleport to give the illusion of multiple floors, but the execution is sloppy.x

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